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Isawa Jun
En Stock
0,20
Com IVA
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16 outros produtos na mesma categoria:
7,00
Reaction: After another player announces a Reaction during the Combat Segment: Its effects will not negate other effects.
0,10
Berserker Battle: Once per battle: Give this card +2F. When Force is compared in this battle's resolution, if this card is in your current army and that army's total Force is not greater than twice the enemy side's, destroy this card after the battle ends.
1,00
Political Reaction: When an attack is declared, target a unit controlled by a player who controls fewer Courtiers than you. That unit's controller may bow his Stronghold. If he does not, the target unit cannot assign or move into battles during this Attack Phase.
0,50
Reaction: Play this card immediatly after you reveal your focus cards before resolving a duel. If the chi difference is under 4, the duel does not resolve. Discard the focus cards, and the duel begins again. Your personality becomes dishonored and you lose 2 Honor.
3,00
When this Family loses a Province, add two Strength points permanently to all remaining Provinces.
0,30
Until the game ends, increase the strength of each of your provinces by 2 and, after each time an Attacker destroys one of your provinces during battle resolution, he draws 2 cards.
4,00
Reaction : Before you target a Ranged Attack from an action performed by one of your Personalities with a Chi of 3 or higher: The Ranged Attack may target a Personality with attached Followers.
1,50
After Strongholds, Sensei, and Winds are revealed, search your Fate deck for up to five cards. Put them under this Stronghold, face-down. You may look at them during the game. Limited: Any number of times per turn, target and bow a Ring you control, or bow this Stronghold: Put a card in your hand from under this Stronghold
2,00
Open: Bow to add +3 Strength to any Province until the end of the turn. This action may be performed in a battle in which you have no Units.
0,30
Unaligned Goblin Warmonger. Experienced. Unique. Shadowlands. Nonhuman Kappuksu cannot be destroyed if he has any goblin Followers. The Followers are destroyed instead, and Kappuksu is returned to your fief, bowed. Battle: Replace one of your units in this battle with Kappuksu's unit, if Kappuksu is not assigned to a battle.
0,20
Heroic Battle: Choose your performing Personality who is a Hero or an Unaligned Human: Choose one of his base abilities. You may use it a second time this turn. You may take an additional Battle action to use that ability.
0,30
Mantis Clan Samurai · Scout. Battle: Once per battle: Ranged 3 Attack. Recon Limited: Once per turn: Target a Province. While at that Province's battlefield this turn, Followers you control have the ability, ?Battle: Bow this card: Ranged 3 Attack.?
1,00
Shadowlands Lord of Venom · Shugenja · Bloodspeaker · Lose 5 Honor. Non-Shadowlands Personalities with no Followers opposing Kyuwa are affected by Fear as if they were Followers. Battle: Fear 3
0,30
Target a Personality with over 2 Personal Honor. Permanently reduce his Personal Honor to 0. Bow him. He may remain bowed. After the next time this game he straightens, Dishonor him, and his controller loses 5 Honor
0,50
Political Battle: Even if you control no units at the current battlefield, if you are the Defender or are attacking a player with a Family Honor below zero, discard the Imperial Favor: Create a 5F/6C/3PH Samurai • Duelist Personality on your side there. Remove him from the game after the battle ends.