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Fear • NinjaOpen: Bow one or more of your performing Shadowlands Ninja Personalities and target a card without attachments: If the card is an attachment, destroy it. If it is a Personality with Chi lower than or equal to the number of performers, permanently give him Ninja and Shadowlands and take control of him. Lose 3 Honor.
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Battle: Choose your performing Personality with 3 or higher Personal Honor: Give him +3F.
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Political Reaction: Cancel a Political action that targets a Creature Personality. Political Reaction: Bow one of your Creature Personalities to cancel a Political action. Dishonor the Creature.
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Earth • Fudo • Unique Does not count towards an Enlightenment Victory.After you win a duel against a Personality who shared no keywords with your Personality in the duel, you may put this Ring into play and lose 2 Honor.Other players have -1 maximum hand size.
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Commander • Samurai • Zealot • CavalryTadasu has +1F while you control a Death Priest.Unstoppable Battle: Fear 3 that may target Spells. Destroy any Spells this bowed. (Spells have 0 Force.)
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Each player reveals his Fate Hand to all of the other players. If you have the highest combined focus value in your Fate Hand, you may discard your Fate Hand to add an additional Province to the left of your leftmost Province. All other players may discard their hand to draw 5 cards. You may not use the ability of the Ring of the Void for the rest of this...
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Mantis Clan Samurai * Naval Soul of Yoritomo Okan Ranged Attacks cannot target Sen's Followers.
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Battle: Ranged 1 Attack. If the Ranged Attack destroyed a card, draw a card; if it destroyed a Follower, you may take an additional Battle action.
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Battle: Create a battlefield without a Province. Move your target Personality and a target enemy Personality there; if your Personality is a Scout, straighten his unit.
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Crab Clan Samurai. Battle: Target and bow a Follower attached to Renga: The enemy leader targets an unbowed Follower, or unbowed Personality, opposing Renga. Bow it.
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Ashigaru After this card enters play from your hand: You may draw an additional card during your next End Phase. Battle : Bow this card: Ranged 1 Attack.
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Lion Clan Hero. Samurai. Deathseeker. Singular Battle: Once per turn, if your stronghold is Shiranai Toshi, give each Personality in your army +1F for each Terrain played so far this battle.
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Shadowlands • Nonhuman • OniAfter you Recruit Hatsu Suru, lose 5 Honor.After another player's card destroys Hatsu Suru, remove it from the game, lose 4 Honor, and create two 2F/2C/0PH Nonhuman • Oni • Shadowlands Personalities at Hatsu Suru's former location.
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Unicorn Clan Samurai · Scout · Cavalry · Junghar. Battle: Dishonor Wei: Ranged 4 Attack. Ranged 3 Attack. (These are consecutive.)
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UniqueBow Tamori's Furnace to produce 2 Gold.Bow Tamori's Furnace and destroy one of your Items to produce 8 Gold when paying for a Spell.Open: Once per turn, bow Tamori's Furnace and destroy one of your Items to straighten a Shugenja.
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Unique · Shadowlands · Lose 2 Honor.Maho Reaction: When a Bloodspeaker Personality you control dies, put that Personality under Pit of Blood instead of into your discard pile.Maho Limited: Bow Pit of Blood to put one Personality under it into play, bowed, ignoring all costs and restrictions.
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SingularYou may draw a card each time a Maho action is taken during a battle at this Province or an adjacent Province.
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Reaction: After you, as the Attacker, destroy a Province of a player who had more Provinces than you before the destruction, bow your Stronghold: Gain a Province to the right of your rightmost Province. Fill this Province face-up. You cannot gain Provinces this game.
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Unique · ShadowlandsLimited: Bow Shrine of Fu Leng and destroy one of your Personalities to search your Dynasty discard pile for a destroyed Oni Personality and put it into play without Gold cost.
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Until the beginning of your next turn, each Personality and Follower in the game has a maximum Force equal to its printed Force.
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SingularBow Worthy Gift to produce 2 Gold.Political Reaction: After an opponent bows a Holding to produce Gold, bow Worthy Gift as a cost. That opponent chooses whether that Holding does not straighten during its controller's next Straighten Phase, or whether it straightens now and you gain 2 Honor.
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Unicorn Clan Sensei Personalities with a printed Personal Honor less than 2 will not join you. After each time an army containing your units wins a battle or destroys a Province (or both), you may gain Honor equal to the number of Battle Maidens you contr
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UniqueBow Tamori's Furnace to produce 2 Gold.Bow Tamori's Furnace and destroy one of your Items to produce 8 Gold when paying for a Spell.Open: Once per turn, bow Tamori's Furnace and destroy one of your Items to straighten a Shugenja.
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Limited: Bow this Human Shugenja and destroy this Spell to create an Unaligned Cavalry Samurai Personality card in your home under your control with the same printed Force, Chi, Gold cost, and Personal Honor as this Shugenja.
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Open: Bow a Personality controlled by an opponent to draw a card. Play this card only if you control no Personalities.
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This card costs 4 less Gold if you are a Scorpion Clan player. Political Limited: Bow one of your Courtier Personalities to permanently remove the Samurai, Shugenja, or Courtier trait from a Personality.
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Weapon . Unique Will only attach to a Samurai or Bushi. Reaction: Bow Gleaming Wakizashi to draw a card after this Personality enters a duel.
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SingularYou may draw a card each time a Maho action is taken during a battle at this Province or an adjacent Province.
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Maho Battle: Bow a Bloodspeaker in your attacking army as a cost. If the Province is destroyed this battle, then for the rest of the game, Personalities brought into play from the Provinces currently adjacent to this Province permanently have -2C, to a minimum of 1.
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SingularBow Worthy Gift to produce 2 Gold.Political Reaction: After an opponent bows a Holding to produce Gold, bow Worthy Gift as a cost. That opponent chooses whether that Holding does not straighten during its controller's next Straighten Phase, or whether it straightens now and you gain 2 Honor.
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Until the beginning of your next turn, each Personality and Follower in the game has a maximum Force equal to its printed Force.
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Scorpion Clan Samurai * Spy * Experienced * Unique * Limited: Once per turn, permanently lose two Chi to look up to four face-down cards. You may then pay 2 Gold to discard one.