Cartas L5R

Geisha House  - Geisha House. Bow this card: Produce 2 Gold, or 3 Gold if you are a Scorpion Clan player.
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Geisha House

AoD-Holding
0,10 
Geisha House. Bow this card: Produce 2 Gold, or 3 Gold if you are a Scorpion Clan player.
Gold Mine  - Mine. Bow this card: Produce 2 Gold, or 3 Gold if you are a Dragon Clan player.
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Gold Mine

AoD-Holding
0,10 
Mine. Bow this card: Produce 2 Gold, or 3 Gold if you are a Dragon Clan player.
Iron Mine  - Mine. Bow this card: Produce 2 Gold, or 3 Gold if you are a Crab Clan player.
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Iron Mine

AoD-Holding
0,10 
Mine. Bow this card: Produce 2 Gold, or 3 Gold if you are a Crab Clan player.
Jade Works  - Bow the Jade Works to produce 3 Gold. Bow the Jade Works to produce 5 Gold when paying for a Jade card.
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Jade Works

AoD-Holding
0,20 
Bow the Jade Works to produce 3 Gold. Bow the Jade Works to produce 5 Gold when paying for a Jade card.
Pitch and Fire  - Fortification Battle: If your opponent does not have Higher Ground in play, destroy Pitch and Fire for two con
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Pitch and Fire

AoD-Holding
0,10 
Fortification Battle: If your opponent does not have Higher Ground in play, destroy Pitch and Fire for two consecutive Ranged 3 Attacks that target one unit. You can combine the ranged attacks, but other cards cannot raise the ranged attacks' stregth. If you have a Fort on a Hill at this Province, the ranged attacks each have 6 stregth.
Retired General  - Retainer Open: Bow to provide a 2F bonus to any Personality until the end of the turn.
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Retired General

AoD-Holding
0,10 
Retainer Open: Bow to provide a 2F bonus to any Personality until the end of the turn.
Sacrificial Altar  - Bow the Sacrificial Altar and destroy one of your Personalities or Follower's Force. Lose an amount of Hono
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Sacrificial Altar

AoD-Holding
0,10 
Bow the Sacrificial Altar and destroy one of your Personalities or Follower's Force. Lose an amount of Honor equal to the Personality's or Follower's Force.
Sanctified Temple  - Bow Sanctified Temple to produce 2 Gold. Limited: Bow Sanctified Temple and pay 2 Gold to gain 2 Honor.
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Sanctified Temple

AoD-Holding
0,10 
Bow Sanctified Temple to produce 2 Gold. Limited: Bow Sanctified Temple and pay 2 Gold to gain 2 Honor.
Silver Mine  - Mine. Bow this card: Produce 2 Gold, or 3 Gold if you are a Phoenix Clan player.
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Silver Mine

AoD-Holding
0,10 
Mine. Bow this card: Produce 2 Gold, or 3 Gold if you are a Phoenix Clan player.
Small Farm  - Bow the Small Farm to produce 1 Gold.
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Small Farm

AoD-Holding
0,20 
Bow the Small Farm to produce 1 Gold.
Stables  - Stables. Bow this card: Produce 2 Gold, or 3 Gold if you are a Unicorn Clan player.
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Stables

AoD-Holding
0,10 
Stables. Bow this card: Produce 2 Gold, or 3 Gold if you are a Unicorn Clan player.
Tomb of Iuchiban  - Unique Reaction: Bow to give a permanent 1F/1C bonus to any non-oni Shadowlands Personality as you are bring
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Cartas L5R

Tomb of Iuchiban

AoD-Holding
0,30 
Unique Reaction: Bow to give a permanent 1F/1C bonus to any non-oni Shadowlands Personality as you are bringing it into play.
Trading Grounds  - Bow Trading Grounds to produce 1 Gold. Bow Trading Grounds to produce 4 Gold when paying for a Holding.
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Trading Grounds

AoD-Holding
0,30 
Bow Trading Grounds to produce 1 Gold. Bow Trading Grounds to produce 4 Gold when paying for a Holding.
Watchtower  - Fortification No player may play Sneak Attack during a battle at this Province. Reaction: Once per battle, after t
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Watchtower

AoD-Holding
0,10 
Fortification No player may play Sneak Attack during a battle at this Province. Reaction: Once per battle, after the first time the Attacker or an attacking ally plays a Terrain during battle at this Province, destroy the Terrains. You may take this action during a battle in which you have no units.
Dealing With Shadows  - Each player loses 2 Honor for each Shadowlands card he or she has in play.
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Dealing With Shadows

AoD-Event
0,10 
Each player loses 2 Honor for each Shadowlands card he or she has in play.
Hototogitsu  - The bird of good fortune raises the gold production of all Small Farms to 3G until the beginning of your next tur
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Hototogitsu

AoD-Event
0,10 
The bird of good fortune raises the gold production of all Small Farms to 3G until the beginning of your next turn. All Ashigaru Followers gain a 1F bonus and all Ashigaru Personalities gain a 1F/1C bonus until the beginning of your next turn.
Monsoon  - While this event is in play, any action that has given or will give a Personality a force bonus has its effects negat
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Monsoon

AoD-Event
0,10 
While this event is in play, any action that has given or will give a Personality a force bonus has its effects negated. All temporary bonuses are negated, but permanent bonuses and tokens that provide bonuses are not. This event stays in play until your End Phase two turns after this one.
Retirement  - The human Personality or Personalities with the highest Chi retire to a monastic life. These Personalities have th
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Retirement

AoD-Event
0,50 
The human Personality or Personalities with the highest Chi retire to a monastic life. These Personalities have their Force reduced by four and their Chi raised by two. These Personalities lose the Shugenja or Samurai trait, and gain the Monk Trait. All of these changes are permanent. Bow all of these Personalities.
The Celestial Pattern  - Negate the effect of the next Event that resolves.
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The Celestial Pattern

AoD-Event
0,10 
Negate the effect of the next Event that resolves.
The Darkest Day  - All Personalities in play with a Personal Honor above two are bowed.
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The Darkest Day

AoD-Event
0,30 
All Personalities in play with a Personal Honor above two are bowed.
The Falling Darkness  - All Personalities have their Force reduced by their Personal Honor until the beginning of your next turn
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The Falling Darkness

AoD-Event
0,10 
All Personalities have their Force reduced by their Personal Honor until the beginning of your next turn.
There is No Hope  - Until the end of the game, any Festival event that appears is discarded without effect.
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There is No Hope

AoD-Event
3,00 
Until the end of the game, any Festival event that appears is discarded without effect.
The Tao of the Naga  - Until the end of the game, units led by a Naga Personality may not be targeted with an effect from the Im
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The Tao of the Naga

AoD-Event
0,50 
Until the end of the game, units led by a Naga Personality may not be targeted with an effect from the Imperial Favor. Naga Players may not lobby to gain the Imperial Favor this game.
Fields of the Asahina Temple  - Sacred Region The Attacker and offensive allies may not gain honor during a battle at this Provi
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Fields of the Asahina Temple

AoD-Region
0,10 
Sacred Region The Attacker and offensive allies may not gain honor during a battle at this Province.
Fortified Coast  - Coastal Region Other players' holdings do not get increased gold production from any of your holdings while t
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Fortified Coast

AoD-Region
0,10 
Coastal Region Other players' holdings do not get increased gold production from any of your holdings while this card is in play.
Inaccessible Region  - Region No units belonging to a player other than the Attacker or Defender may be assigned to or moved int
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Inaccessible Region

AoD-Region
0,10 
Region No units belonging to a player other than the Attacker or Defender may be assigned to or moved into this Province without the use of a spell or innate ability.
Plague Infested Region  - Corrupted Region Personalities entering play from this Province are immune to the effects of Plague to
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Plague Infested Region

AoD-Region
0,10 
Corrupted Region Personalities entering play from this Province are immune to the effects of Plague tokens. All Personalities in this Province at the end of the Battle Action Segment of a battle must attach a -1C Plague token.
River Region  - Reaction: When a card is discarded from this Province, you may put it at the bottom of your Dynasty Deck instead
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River Region

AoD-Region
0,10 
Reaction: When a card is discarded from this Province, you may put it at the bottom of your Dynasty Deck instead of your discard pile. All effects that had targeted this card are permanently negated.
Scorched Earth  - Ravaged Region Do not replace this card when it comes into play. This Province has its strength raised by five
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Scorched Earth

AoD-Region
0,10 
Ravaged Region Do not replace this card when it comes into play. This Province has its strength raised by five, but does not contain any Dynasty cards while this region is in play.
Training Grounds  - Each Follower gains +1F while defending this Province.
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Training Grounds

AoD-Region
0,10 
Each Follower gains +1F while defending this Province.
Valley of Shadow  - Unique Shadow Region Lose 3 honor. Any Shadowlands Personality or Follower cards that are destroyed during a
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Valley of Shadow

AoD-Region
0,30 
Unique Shadow Region Lose 3 honor. Any Shadowlands Personality or Follower cards that are destroyed during a battle at this Province are shuffled back into their controllers' appropriate decks instead of going to the discard pile.
Wetlands  - Raise the strengths of each ranged attack by 1 during battle at this Province.
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Wetlands

AoD-Region
0,10 
Raise the strengths of each ranged attack by 1 during battle at this Province.
Archers  - Battle: Bow for a Ranged 3 Attack.
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Archers

AoD-Follower
0,10 
Battle: Bow for a Ranged 3 Attack.
Elemental Vortex  - Shadowlands You must bow a Shugenja you control with a corruption token to bring this Follower into play as
En Stock
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Elemental Vortex

AoD-Follower
0,50 
Shadowlands You must bow a Shugenja you control with a corruption token to bring this Follower into play as an Elemental effect. The Vortex loses 1F permanently during each of your end phases. The Vortex is destroyed if its Force is equal to zero. (Errata: Has the Nonhuman trait.)
Goblin Chuckers  - Shadowlands · Nonhuman · Goblin · Lose 2 Honor. Battle: Bow this card: Ranged 2 Attack.
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Goblin Chuckers

AoD-Follower
0,30 
Shadowlands · Nonhuman · Goblin · Lose 2 Honor. Battle: Bow this card: Ranged 2 Attack.
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