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16 other products in the same category:
€6.00
After each of your Ranged Attacks resolves: If it did not destroy its target, reduce the target's Force by the Ranged Attack's strength.
€0.10
Limited: Transfer your target attachment to your legal target Personality.
€0.30
Retainer. Unique Elemental Limited: Bow Oracle of the Void and pay 1 Gold to either draw a card or discard a card from your hand. Show the card to the other players. Elemental Reaction: At any time during your End Phase, if you have fewer than five cards in your hand, bow the Oracle of the Void to draw cards until you have five in your hand. Lose 2 Honor...
€3.00
All of your Scorpion Clan Samurai have the ability: "Battle: Bow this Samurai to bow an opposing Follower or an opposing Personality without Followers."
€0.10
Battle: The next time one of your cards in this battle (other than Explored Territory) would be destroyed by a card effect, negate the destruction and draw a card.
€0.20
Reaction : Before an action moves one of your target Personalities home from a battlefield: Negate the movement. You can not target the Personality with actions or bow him to pay costs (until the turn ends).
€2.00
Lion Clan · Samurai. Fumiyo has +2F while attacking. Fear Battle: Target a unit with less Force than Fumiyo's unit opposing her. Move it home. If it moved, bow it and gain 1 Honor
€0.10
Unaligned Ninja Followers the Ninja Spy attaches must be Ninja. Open: Bow the Ninja Spy to look at a player's hand. Lose 1 Honor. Open: Bow the Ninja Spy to look at all face-down cards in player's Provinces. Lose 1 Honor.
€1.50
Battle: Fear that is a copy of a Fear effect on a card in your army.
€5.00
Phoenix Clan • Fire • Shugenja • YojimboReaction: After a Ranged Attack is targeted: Give the Ranged Attack +2 strength.Battle: Any number of times per turn: Ranged 1 Attack.
€0.10
This unit cannot be moved from one Province to another.
€0.50
For the rest of the game, all players may perform the action, "Open: Bow three of your Shugenja to straighten a Shugenja."
L5R Singles
Mess Hall
€0.20
Barracks This Holding has +1GP for each different title among your Barracks Holdings, other than Mess Hall, maximum +2GP.
€0.20
Shadowlands Shugenja · Bloodspeaker · Lose 4 Honor. You may give a ?1F/?1C token to a Shadowlands Personality after bringing Isoruku into play. Battle: Fear 4.
€0.70
Shadowlands • Nonhuman • Oni • Water • Naval After Umi-Bozu enters play: Lose 6 Honor. Battle: Bow a target enemy card without attachments. If you control a Port, negate the enemy card's straightening until its controller's next Straighten Phase.
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Reaction: After another player’s action targets one or more of your Personalities: Negate their bowing from the action’s effects.
€0.20
NinjaBattle: Choose your performing unbowed Ninja Personality and target an enemy card: Bow it. You may discard a card in the current battlefield’s province.
€0.10
Battle: Choose your performing Commander and target your Follower: Give it a Force bonus equal to twice its current Force. After this battle’s resolution, destroy the Follower.
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NinjaLimited: Choose your performing Saboteur or Ninja Personality: Discard a Dynasty card in a province. Lose 2 Honor.
€0.10
Siege • TerrainAfter each resolution of one of your Battle actions (including this card’s): Give this province +1 strength until this card leaves play. Battle: If there is no Terrain in play at the current battlefield: Put this card into play there.
€0.20
Kata • Political • Kharmic When Recruiting a Personality, if his Honor Requirement is higher than his owner's Family Honor, he costs 2 more Gold to Recruit.Political Limited: Put this Kata into play. Discard all your other Kata.
€0.20
PoliticalReaction: After an attacking player announces a Battle action before the Defender’s first normal opportunity to act or pass: Negate its effects. Open: Choose your performing dishonorable Personality: Rehonor him. After the next time (this turn) you lose Honor from another player’s card effect, give him three +1F Revenge tokens.
€0.20
Open: Choose your performing unbowed Paragon and target an attachment with Force equal to or lower than your Paragon’s Personal Honor: Destroy it
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WinterPersonalities and Followers have -1F. All players have the ability, "Open: Bow your Stronghold: Discard a card title The Bite of Winter from play." Limited: Put this card into play.
€0.10
Reaction: After the resolution of a Battle action that destroyed one of your Deathseekers: Create a 2F/2C/0PH Lion Clan • Samurai • Deathseeker Personality at the current battlefield. Gain 1 Honor.
€0.30
This Strategy's ability is Battle/Engage if you control a Scout at the current battlefield.Battle: A target enemy card may not use one of its abilities (you choose).
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Open: Destroy your performing Ancestor Personality and target a Personality: Bow him. Negate his straightening until your next Events Phase begins. Limited: If you control an Ancestor Personality: Gain 2 Honor. Each player who does not control an Ancestor Personality loses 2 Honor.
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Battle: Choose your performing unbowed Spirit and target an enemy Personality: Bow him or destroy one of his attachments.
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Fear • NinjaOpen: Bow one or more of your performing Shadowlands Ninja Personalities and target a card without attachments: If the card is an attachment, destroy it. If it is a Personality with Chi lower than or equal to the number of performers, permanently give him Ninja and Shadowlands and take control of him. Lose 3 Honor.
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Limited: Choose your performing unbowed Personality: If he is a Ninja, permanently give him the ability, “Ninja Battle: Target two Personalities controlled by the same player at different locations: Switch their locations.” Otherwise, permanently give him Ninja.
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Open: Choose your performing Samurai and target another player’s Personality or Follower: Negate the effects of the next action performed by the targeted card (this turn). Bow it if it has no attachments and is not a Samurai.
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TerrainBattle: Destroy a Terrain (if able). Put this Terrain into play. Your target opposed Personality has +2F (while this card is in play).
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TerrainBefore this battle resolves: You may choose and straighten a Samurai Personality at the current battlefield, and you may choose and bow a non-Samurai Personality there. Battle: If there are no Terrains at the current battlefield: Put this card into play there.