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16 other products in the same category:
€0.20
Kami Open: Play a Ring from your hand. Until it leaves play, the Ring does not count towards an Enlightenment Victory. If the Ring is still in play at the beginning of your second turn from now, discard it.
€0.10
Terrain Battle: Negate all Honor gains while this card is in play.
€0.30
Unaligned Ninja. Inexperienced. Unique Limited: Bow to challenge any Personality in play to a duel that cannot be refused. If the Shapeshifter wins the duel, he may permanently change his Force or Chi to that of the target, or may permanently gain one of the target's abilities. The Shapeshifter loses this change if it performs this action again. If the...
€3.00
Each player gains a Province to the left of his leftmost Province.
€2.00
Unique Battle: Bow a target dishonorable Personality. His controller loses 2 honor.
€0.10
Bow Blacksmiths to produce 2 Gold, plus 1 Gold for every Iron Mine in play. Bow Blacksmiths to produce 4 Gold when paying for a Weapon or Armor.
€0.10
Open: Honorable Personalities have +1F while opposed and attacking. Before any Personality is destroyed during a battle this turn, rehonor him.
€0.50
Imperial • PoliticalBattle: If any enemy units are at the current battlefield, choose your performing Magistrate Personality at home: Move him to the current battlefield. If he moved, straighten his unit. If any dishonorable Personalities are now opposing him, you may take an additional Battle action.
€0.30
Kiho Limited: Bow one of your Shugenja or Monks to look at the top three cards of any one deck and rearrange them in any order.
€1.00
Ninja Battle: If the current Province has no Regions, move a Region from one of your other Provinces to this one. You must be the Defender to play this card.
€0.10
Battle: Move home a target attacking Personality. Bow his unit as he moves.
€1.00
Reaction: After Infantry Maneuvers, if you assigned one or more Naval or Scout Personalities to attack: Target another Naval or Scout Personality you control. You may assign him in Cavalry Maneuvers
€0.50
Dragon Clan Shugenja. Monk. Kolat. Experienced 2. Unique Open: Once per turn, one of your Personalities whom you did not bring into play gains +3F/+3C.
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€3.50
w: When paying for a Human Shugenja, he enters play for 0 Gold.
€4.00
Heavy Weapon • Thunder • Two-Handed • Weapon • CourageHome Battle: If this Personality would be opposed, move him to the current battlefield.Thunder Battle, Bow: Melee 3 Attack.
€1.00
Weapon * Unique If you are a Phoenix Clan player, gain 2 Honor. Celestial Sword of the Phoenix counts as the Ancestral Sword of Phoenix Clan for uniqueness. While attached to a Phoenix Clan Personality, Celestial Sword of the Phoenix gains +1F/+1C for each Phoenix Clan Personality you control.
€2.00
Lion Clan • ShugenjaLimited: Any number of times per turn, bow Toju and discard a card: Gain Honor equal to Focus Value of discard.
€0.50
Ritual • UniqueThe cultists of Ruhmal are restless. Until your next turn begins, after each time a card effect destroys a Personality, the player who last controlled him discards a card.
€3.00
Weapon • Unique Battle: Bow this card: You may destroy a target Item in the enemy army. If there are now no Items in the enemy army, give this Personality +2F
€0.70
MineBow: Produce 3 Gold.Interrupt: After you Recruit this Holding from a Province, look at the top three cards of your Dynasty deck. If one of them is a Mine, you may refill the Province with it, face-up.
€0.20
Unique. After Shinsei's Legion enters play, set its printed Force to this Personality's printed Force. Shinsei's Legion copies this Personality's Cavalry and Naval traits. These changes last until Shinsei's Legion leaves play.
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€3.00
Each player gains a province to the left of his leftmost province.
€1.00
Ratling · Creature · Grasping Paw Tribe · Experienced · Unique. Reaction: After a player draws one or more cards from his own card effects, discard a card: The player must discard a number of cards equal to the number drawn.
€4.00
Phoenix Clan • Samurai • Yojimbo • Tactician Champion of Ji • Experienced 2 • Unique Your Yojimbo cards have +1F.Battle: All Shugenja in Danjuro’s army gain +1F. After this Combat Segment ends, straighten all Shugenja in your current army.
€0.50
Ritual • UniqueThe cultists of Ruhmal are restless. Until your next turn begins, after each time a card effect destroys a Personality, the player who last controlled him discards a card.
€5.00
Focus Effect: If your Personality in this duel is Crab Clan: Set the Focus Value of this card to 5 or his Force, whichever is lower. Battle: Target one of your unbowed Crab Clan Samurai or Berserker Personalities: Target an enemy Personality with lower Fo
€1.50
Lion Clan Samurai * Tactician * Experienced * Unique Battle: Issue an unrefuseable challenge to an opposing Shadowlands Personality. This is Dejiko's use of Tactician.
€1.00
Once per game per card title, after you put an elemental ring into play by its own text, gain 3 Honor. Open: Target and bow a Ring you control: Target an Enlightened Personality. Straighten him. (2005 World Champion · Scott Rixon)
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Unicorn Clan • Clan Champion • Samurai • Cavalry • Tactician • Loyal • UniqueYokatsu's Followers have Cavalry
€2.00
Unique · City · Imperial Battle: Once per battle, if your Family Honor is 5 or more points greater than its starting value: Give one of your target Personalities ( at the current Battlefield) +4F
€2.50
Cavalry • Experienced • Magistrate • Samurai • Unique Other players' effects will not move dishonorable Personalities to oppose your Magistrates.Battle: Dishonor a target enemy Personality. You may take an additional action printed on your Magistrate or a card in his unit.