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16 other products in the same category:
€0.50
Mantis Clan Ancestor * UniqueReaction: Bow Denkyu no Shiryo when paying for a Mantis Clan Personality to reduce that Personality's Gold cost by 1.\
€0.20
Spider Clan • Shadowlands • Monk After Masu enters play: Lose 4 Honor. Battle: Even if Masu is bowed: Straighten him.
€0.10
Unaligned. Shadowlands. Nonhuman Lose 4 Honor. Hyakute no Oni will attach Oni Follwers only. Items being attached to Hyakute no Oni may not have their costs reduced. Hyakute no Oni may attach any number of Weapons. Battle : Fear 1 plus the number of Weapons attached.
€0.30
After a player's Favor action resolves, he loses 2 Honor.Open: Put this Event into play. Discard it after your second turn from now begins.
€2.00
Limited: Bow this Shugenja and destroy this card: Search your Fate deck for a card. Put it in your hand.
€0.10
Battle: Move a target attacking unit home. If it moved, bow it.
€0.10
Battle: Send home one of your units and one opposing unit. Your Personality challenges the other Personality to a duel.
€0.10
Reaction: Play at the beginning of a straighten phase to prevent a target personality from straightening this phase. Straighten the Personality at the end of the turn.
€5.00
Search your Dynasty deck for an Experienced Personality and refill this Province with that card, face-up.
€0.30
Unaligned Elemental Terror. Water Oni. Nonhuman. Shadowlands Lose 4 Honor. Oyuchi cannot attach Followers or Items. Elemental Battle: Bow Oyuchi and discard a card from your hand. Destroy a Terrain in play for this battle. If the discard is a terrain, you may play it instead of discarding it.
€0.10
Armor. Attaches to a Personality with a Gold Cost of 9 or greater for 4 less Gold. Ranged Attacks targeting cards in this unit have -2 strength.
€0.10
Limited: Move an Item from one Personality to another. Lose 3 Honor.
€0.50
This Holding (in and out of play) has every non-boldface keyword on your face-up Holdings.Bow: Produce 2 Gold.
€0.30
Illusion · Nonhuman · Cavalry · Shugenja This Personality's Chi and Personal Honor are equal to the Chi and Personal Honor of the caster, respectively.
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During any End Phase, only if you have no Gold-producing Holdings in play, you may bow your stronghold as a cost to search your Dynasty deck, then face-down Provinces, for a card titled ?Arms Smugglers? and put it into play, bowed. If you find none, lose the game. This will not straighten before your third turn. Bow this card: Produce 3 Gold, which can...
€0.50
Reaction: After a target unit moves into a Province opposing one of your target Personalities, bow your Personality to destroy that unit.
€0.30
Battle: Lose 3 Honor. Give a target Personality or Follower in the enemy army -3F. Its abilities can not be used this battle. If you control a Bloodspeaker or a Shadowlands Shugenja, permanently give the target Shadowlands.
€0.10
Castle · City. Bow this card: Produce 2 Gold. Battle: If you have exactly one province, bow this card: Move home a target Personality attacking your province. ?
€0.50
Crane Clan Samurai · Experienced · Unique. Battle: If Midoru is at the current battlefield, destroy him and discard 3 cards: Each player targets 5 cards he controls at the current battlefield, or as many as possible if he cannot target enough. Destroy them.
€0.20
Heroic Battle: If any enemy units are at the current battlefield, target two of your Personalities with different Clan alignments, or one to two of your Heroes: Move the targets to the current battlefield. Straighten them if they moved
€0.50
Singular. Battle: Bow this card: Even during battles at other Provinces, target any number of units you control in the current battle. Move them home.
€0.10
Daidoji Merchants costs 1 less Gold for Crane Clan and Mantis Clan players. Bow Daidoji Merchants to produce 3 Gold, plus 1 Gold if you control one or more Ports, plus 1 Gold if you control one or more Marketplaces.
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UniqueThis Event may not be discarded from play (though its Open action may be negated normally). Players need 10 more Honor to win an Honor Victory.Political Open: Destroy your rightmost Province. Put this Event into play.
€0.20
Crane Clan Samurai · Courtier · Duelist · Experienced · Unique. Political Reaction: After a Personality is destroyed as a duel result: Permanently raise the strength of each of your Provinces by 2. (GenCon 2001 Challenge Booth · Tyler Running Deer)
€0.50
Unique. Battle: Destroy this card: Even during a battle at another Province, give each non-Unique Personality in the current battle ?2F. Token Followers have a maximum Force of 0. These effects last until the battle ends.
€1.50
Lion Clan • Samurai • Scout Recon Limited: Target a province. After the next time this turn you destroy it or an army at its battlefield in battle resolution, gain 3 Honor and take the Imperial Favor.
€0.50
Open: Target a Samurai you control: Gain 1 Honor, or gain Honor equal to the Samurai's printed Personal Honor if your Family Honor is less than 10. Open: If it is the Action Phase: Target an Honorable Samurai you control. After the phase ends, straighten him if he performed no Political actions during it.
€0.20
Political Reaction: When paying a cost of discarding the Imperial Favor, target and bow a Personality you control: This action pays that cost. Battle: Target a Personality you control at the current battlefield: Target a Terrain. Destroy it
€1.00
After each of your Ranged Attacks resolves: If it did not destroy its target, reduce the target's Force by the Ranged Attack's strength.
€2.00
Spider Clan • Monk • Unique Lose 4 Honor. Maho Battle: Discard a Ring from your hand or destroy a Ring controlled by any player: Lose 2 Honor. Bring a target Dead Personality you own into play in Fuyuzare's army, waiving costs. Destroy the target after this battle's resolution.
€0.30
Battle: Lose 3 Honor. Give a target Personality or Follower in the enemy army -3F. Its abilities can not be used this battle. If you control a Bloodspeaker or a Shadowlands Shugenja, permanently give the target Shadowlands.
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Target a Personality with more than 2 Chi. Bow that Personality, who may remain bowed by his controller. Until the Personality straightens or leaves play, the Personality's controller gains 2 Honor each time he chooses not to straighten the Personality during his Straighten Phase. Dishonor the Personality if he straightens before his controller's third...