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16 otros productos en la misma categoría:
0,10 €
Imperial • Samurai • Magistrate. Open: Bow Anzai: Give a target Personality -2F. The target can only assign this turn if his controller is the Attacker or Defender.
2,50 €
Battle: Target an opposed unit. Give each card in it +1F. The fist time this turn an effect from another player's card or Stronghold would destroy a card in it, negate the destruction.
0,50 €
Unaligned * Double Chi * Tactician * Unique Chiang-Tsu will not swear fealty. Limited: Bow Chiang-Tsu and one of your Human Personalities as costs. When that Personality next straightens, permanently give him either Double Chi or Tactician. Chiang-Tsu cannot straighten until after your next Straighten Phase. This action may target each Personality once...
0,20 €
PoliticalYou may only play one copy of Words Have Strength in reaction to any one resolution. Reaction: After a battle’s resolution, or the resolution of another player’s Battle action, if the resolution or action destroyed any of your Courtiers or Magistrates: Choose a player, who loses 3 Honor.
0,20 €
Limited: Bow one of your Personalities with the Tattooed trait but without an Lion Tattoo. Until the end of the game, this Personality has a Lion Tattoo, and Force and Chi bonuses this Personality receives from Weapons are doubled. Until the end of the game, any opposing Personality can, once per turn, challenge this Personality toa duel as a Battle...
2,50 €
Limited: Target a unit you control and a unit controlled by another player. Declare an attack against the player. This attack has one battlefield, not associated with any Province. Assign your unit to attack there. You assign the other unit to defend there, even if illegal. No units other than these may assign or move there. After the attack ends, lose 5...
1,00 €
Unique Limited: Bow Ruby of Iuchiban, which may remain bowed, and this Personality to target a Personality. Bow the target. While the Ruby remains bowed and in play, the target cannot straighten and his controller may, as a Limited action, destroy the Ruby by discarding a Fate card whose Focus value plus the target's Personal Honor is greater than or...
1,50 €
Scorpion Clan • Samurai • Paragon • Yojimbo • Experienced • Loyal • UniqueBattle: Target an enemy Personality: Bow him. If you control a Courtier, negate the effects of the next action the target performs (this turn).
0,10 €
Battle: Target a Personality at the current battlefield who has not been targeted with a Wounded in Battle this turn. Until the battle ends, he does not die from having 0 Chi while he is a Samurai. Give the Personality ?2C
1,50 €
Reaction: After one of your Personalities is destroyed during battle: Target a Personality in the current enemy army with equal or less Chi. The target can not perform actions. Set his Force to 0 if you are a Dragon Clan player
0,10 €
Bow this card: Produce 2 Gold. Limited: Any number of times per turn, bow this card and your performing Personality, and target a Personality with 1 or lower Personal Honor: Bow him.
0,10 €
Retainer Battle: Bow the Go Master and play a Terrain. This Terrain replaces any Terrain already in play for this battle. The replaced Terrain is destroyed.
0,20 €
Lion Clan • Paragon • Samurai • Cavalry • Destined • Reserve (You may Recruit a Reserve card, if it would be opposed, as an Absent Battle action.)(Draw a card after your Destined card enters play.)
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0,10 €
Dragon Clan Magistrate * Samurai Remata gains Double Chi while dueling a human Personality with 0 Personal Honor.
0,20 €
Unicorn Clan Samurai · Cavalry · Magistrate · Junghar · Soul of Shinjo Tashima. Shuilong has +2F/+2C while opposing, or in a duel against, a Human Personality with a Personal Honor of 0. Limited: Bow Shuilong: Target a Bandit, Pirate, or Unaligned Samurai. Shuilong issues him an unrefusable challenge
0,10 €
Crane Clan · Courtier · Magistrate. Reaction: After a card's effect (not a cost) bows another player's personality, bow Koin: Target the personality. His controller chooses whether Koin dishonors him. If the target is now honorable, gain 2 Honor
0,30 €
Target a Personality you control. If you control him when your next turn begins, gain 4 Honor. Until the game ends, other players may take the action, ?Limited: Any number of times per turn, target a Personality you control: He issues an unrefusable challenge to this Event's original target.?
2,00 €
If any player controls an Oracle of each of the five elements when this Event resolves, the player wins the game. Until the end of the game, any player who produces an action from Earth, Air (or Wind), Fire, Water, and Void cards in the same phase wins the game at the beginning of his or her next turn.
0,20 €
Magistrate. Open: Bow this card, which may remain bowed: Target a Dishonored Personality; he must be at this card's battlefield if used during an attack. Give him -1C and a maximum Force of 0 until this card is unbowed or not in play
0,50 €
Battle: If you discard cards from your hand with combined focus values greater than the total Force of the opposing army, then this battle ends without resolution. All units return home without bowing. You may perform this action in a battle in which you have no units.
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0,20 €
Unicorn Clan Samurai · Cavalry · Magistrate · Junghar. Political Reaction: After Ichezo enters play: Target a Dishonored Personality. Restore him to Honor. Battle: Once per battle, target and dishonor a bowed Personality you control in Ichezo's army: Straighten the Personality
5,00 €
Plague • Unique Until the game ends, before your Events Phase ends each turn, each player gives one -1C Plague token to one of his own Personalities and to another Personality, and each player has the ability, "Reaction: Once per game, after your Dynasty Phase begins, destroy all your Personalities with any Plague tokens: Until the game ends, your...
0,20 €
Monkey Clan Samurai · Magistrate · Hero. Open: Copy a boldface trait on a target Personality in any discard pile. Reaction: After an action targets Butaka, give him a -1C Exhaustion token: Negate the effects of the action.
0,10 €
Until the beginning of your turn two turns from now, lower to 3 the Gold Production of each Holding in play with over 3 Gold Production and negate the effects of Holdings that pay full Gold cost, reduce Gold cost to 0, or bring cards into play without Gold cost
0,20 €
Magistrate · Cavalry · Will only attach to a Magistrate. Battle: Bow this card: Target an opposing dishonored Personality. Bow him. Reaction: After a player loses Honor, bow this card: Target an unbowed Honorable Personality that player controls. The player decides whether this card bows the target or dishonors the target.
1,00 €
Printed Keywords UniqueBow each Personality and Follower with 3 or higher Force; Personalities and Followers with 3 or higher Force will not straighten before your next turn begins.
0,50 €
Magistrate. Political Reaction: When paying a Gold Cost of a Fate card or an action during a battle: Produce 2 Gold
0,30 €
Unicorn Clan Courtier · Magistrate. Reaction: When paying for an Item, bow Bantu: Produce 5 Gold. After the Item enters play, if its printed Gold cost is greater than 4, draw a card
0,20 €
Mantis Clan · Samurai · Imperial · Magistrate. Battle: Bow Kaya unless he opposes a dishonorable Personality or your Family Honor is greater than its starting value: Ranged 4 Attack.