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Kaiu Fortress
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0,50 €
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0,10 €
Shadowlands · Nonhuman · Goblin Lose 2 Honor. Battle : Bow this card: Ranged 2 Attack.
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Reserve • Resilient • Samurai • Shadowlands(You may Recruit a Reserve Personality, if they would be opposed, as an Absent Battle action. Once per game per card, a Resilient card does not die in battle resolution.)Absent Interrupt: After you Recruit Jemaru, take an additional action.Battle: Fear 2.
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Unaligned Samurai. Toturi's Army. Experienced. Unique Ginawa gains a 4C bonus when dueling a ninja. Limited: Bow to challenge any ninja or Kolat to a duel. The target may refuse if his controller pays 6 gold.
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Samurai • Conqueror • Bitter Lies(A Conqueror's unit doesn't bow after battle.)
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Phoenix CLan Spiritwalker. Shugenja. Tattooed Kusabi will not join the Dragon Clan.
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Unicorn Clan • Samurai • Cavalry • Tactician
0,10 €
Immediate Terrain Battle: Each Follower in this battle has -3F. The armies of Lost stood ready to prevent Kuon's escapre, but the Crab would not be contained. -Kuon at the Wall, part I
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For the rest of the game, each player must bow one of his Gold-producing Holdings as an additional cost of paying for an Item or Follower. For the rest of the game, any player may end this effect on himself by bowing one of his Personalities as a Limited action.
4,00 €
Political Battle/Open: Target your unbowed Magistrate: Bow or straighten a target Personality with lower Personal Honor then your Magistrate's Chi.
1,50 €
Dragon Clan · Monk · Tattooed · Experienced · Unique. Battle: Exchange Tsuri's Force or his Chi with the same stat on a target Personality opposing him. Reaction: After a Ring bows: Gain 1 Honor.
0,10 €
Recon Open: Target one of your unbowed Scouts and a province: Negate the next effect (not cost) this turn that bows one of your Personalities at that province’s battlefield.
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Unique. Bow this card: Produce Gold equal to 2 plus the number of Magistrates you control. Open: Bow this card, and target and bow a Magistrate you control: Target a Personality. His abilities may not be used this turn
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Badger • Nonhuman • Shadowlands • Spirit Battle, w: Melee 4 Attack.(This is a proxy for a created card. It is not considered to have a title and cannot be included in decks.)
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Elemental Water Battle: Bow this Shugenja: Target a battlefield and a Samurai Personality you control. If he would be opposed, move him to the battlefield. If he moves and you are the Defender, gain 2 Honor
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Weapon. Reaction: After this Personality assigns, bow this card: Draw a card
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Unique. This Province does not hold Dinasty cards (do not refill it) Political Limited: Bow Doji's Shrine and one of your personalities wiht more than 0 Personal Honor to take the Imperial Favor. This is considered a lobbying attemp.
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Iaijutsu Battle: Your target unbowed Personality challenges a target enemy Personality. Give the loser -2F and dishonor him. If you won, you may take an additional action which may not target enemy cards other than the loser.
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Crab Clan · Shadowlands · Damned · Samurai. While Kozan is unbowed, other players' Limited actions can not target him. Reaction: After another player's card effect destroys Kozan while he is in an army: He contributes his Force to that army even while he is dead. (Only if the army has one or more units)
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Temple • Fortification (Fortifications attach to the Province from which they entered play.)This Fortification enters play bowed.w: Produce 2 Gold.Open, w: Gain 1 Honor.
0,10 €
ForestBattle: Discard the top 3 cards of your Fate deck and target an attacking Personality: Move him home.
1,50 €
UniqueThis province does not hold Dynasty cards.Limited: Bow this card: Draw a card.
1,00 €
Unaligned Master of Five. Monk. Experienced 2 Unique Open: Once per turn, Takao gains +1F/+1C for each of your other Monk Personalities until the turn ends. Battle: Bow Takao to destroy an opposing Ninja card.
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Each Follower gains +1F while defending this Province.
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Dragon Clan Wanderer · Monk · Tattooed. Reaction: After he enters a duel, bow a Monk Personality you control: If Kaiteru has no Weapons, give him +2F/+1C. If this is done during a battle, these bonuses last until the battle ends.
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Each Personality with under 4 Chi has -2F (minimum 0) while attacking or defending this Province.
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ForestBattle: Discard the top 3 cards of your Fate deck and target an attacking Personality: Move him home.
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Kami Open: Play a Ring from your hand. Until it leaves play, the Ring does not count towards an Enlightenment Victory. If the Ring is still in play at the beginning of your second turn from now, discard it.
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This Personality has the Monk trait while this card is attached. If this Personality has the printed Monk trait, you may bow Student of the Tao instead of this Personality as a cost of casting Kihos.
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Singular Reaction: Before the resolution of another player's action begins, bow this card: Reduce all Honor losses to you from the action’s effects by 2.
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Singular. Reaction: After assigning or moving a Personality, bow this card and pay 3 Gold: Attach an Infantry Follower to the Personality for 7 less Gold.
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Singular Reaction: When a Holding is producing Gold to pay for a Nonhuman Shadowlands Personality entering play from this province, bow this card: The Holding produces 2 additional Gold.
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IaijutsuLimited: Target another player's Personality: Create a 0F/3C/0PH Assasin • Duelist Personlaty. He dueles the targeted Personality. Destroy the duel's loser. After the duel ends, remove the created Personality from the game.