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16 otros productos en la misma categoría:
0,20 €
Battle: Target your unbowed Personality. Give a target enemy Personality a Force penalty equal to your Personality's Chi or the number of your Magistrates in his army, whichever is higher.
0,20 €
Nonhuman • Wyrm • Cavalry After you Equip this Follower, lose 2 Honor. Battle: Ranged 2 Attack (Destroy a target enemy Follower, or Personality without Followers, with 2 or lower Force).
Cartas L5R
Springing the Ambush
0,20 €
Unstoppable Battle: Give a target enemy Follower or Personality -2F. You may target your Scout to take an additional action. (Other players cannot Interrupt Unstoppable actions.)Courtesy: This Strategy's Ranged Attack has +1 strength. (Courtesy traits do not take effect if you went first.)Unstoppable Battle, 1: Target your unbowed Samurai. Ranged Attack...
1,50 €
Spider Clan • Shadowlands • Samurai • Paragon • Undead • Dark Power After Hirata enters play: Lose 4 Honor. Battle: Discard a card: Bow a target enemy card without attachments. If you discarded a Dark Virtue, destroy the enemy card.
1,00 €
You may remove a Favor token from your Stronghold to pay the cost of discarding the Imperial Favor. You may lobby to add a Favor token to your Stronghold. Political Open: Name a legal Wind you don't control. Target and remove from the game a Wind you control, if possible. Bring the named Wind into play from outside the game
5,00 €
Open, : Target your unbowed Personality and bow him unless he is Dragon Clan or a Magistrate. Look at a number of Fate cards on top of your deck equal to his Chi. Put one in your hand. Put the rest at the bottom of the deck in any order.
1,50 €
Shadowlands Dark Lord · Champion · Shugenja · Duelist · Unique · Lose 8 Honor. Shadowlands Personalities you control have the ability: ?Battle: Bow this card : Target an opposing card. Set its Force to 0.? Battle: Once per turn, target a Shugenja. Move him home. Open: Once per turn, bow a Courtier controlled by any player: Target a Shadowlands card....
0,20 €
Battle: Take an additional Ranged Attack action from your target card in a unit not at this battlefield. Each of the action's Ranged Attacks has +1 strength if the unit's Personality is Naga. Lose 2 Honor.
1,00 €
Unicorn Clan • Shugenja • Cavalry • Unique Kota has +2F while he has a Spell attached. Battle: Attach a target Spell from your hand to Kota.
0,70 €
Magistrate • Samurai • Soul of Kitsuki Berii Battle: Move home a target Human Personality with the lowest Personal Honor at this battlefield (you choose in case of a tie).
0,10 €
Whenever you reveal a Fortification in this Province, replace it with a face down Dynasty card. Players cannot assign units to attack or defend this Province during the Cavalry Maneuuvers Segment.
0,50 €
Singular · Farm. Cannot enter play if a Region is attached to an adjacent province. Reaction: After you refill this province, bow this card: Look at the card in this province. If it is a Holding, you may turn it face-up
0,50 €
Spell Battle: Bow this shugenja to lower this Province's Strength by 2 for each Shugenja in the attacking army.
1,00 €
Ritual Limited: Bow this Shugenja and any number of your other Shugenja such that their combined Chi is greater than 10. Take all cards in your discard piles that have not resolved or been in play this game and shuffle them back into your decks.
2,00 €
Tireless Battle: Fear 3. (Bow a target enemy Follower or Personality without Followers with 3 or lower Force)(When going second, you have +1 Province Strength, your Fear has +1 strength, and you may, if any of your Provinces have been destroyed, refill the first Province during your Dynasty Phase face-up)
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0,50 €
Unicorn Clan Samurai. Cavalry. Experienced. Unique Reaction: Cancel a Ranged Attack that is targeting Tsuburo. Tsuburo may perform this action while bowed.
0,50 €
Centipede Clan Shugenja. Yoritomo's Alliance. Experienced. Unique Battle: Bow to produce a Ranged 2 Attack that can target a Personality with attached Followers. This attack cannot be combined with other Ranged Attacks, but its strength may be increased.
0,10 €
Political Open: The player with the Imperial Favor discards it and loses 2 Honor, to a minimum of his starting Family Honor.
0,30 €
Unique. Fortification May only be brought into play by a member of the brotherhood of Shinsei Armies attacking this Province may not have more units than the number of Elemental Rings the Attacker has in play plus one. Armies defending this Province may not have more units than the number of Elemental Rings the Defender has in play plus one. Additional...
0,30 €
Cavalry. Unique May only be attached to a Unicorn Samurai. Reaction: When another player's unit is being moved into a battle with an action, bow this Follower to move this unit into the same Province.
0,10 €
Reaction: Play as you are producing a Ranged Attack to combine Ranged Attacks from cards in more than one unit.
2,00 €
Unique Weapon Gain 2 Honor. Battle: Bow Tetsuya's Bo. Target any one opposing Personality whose Chi is lower than the number of Monk Personalities in this army. Send the target Personality home bowed.
0,10 €
Battle: Give a Personality in this battle the Tactician trait until the battle ends.
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0,20 €
Reaction: Play when an action is moving one or more of your Personalities out of a battle. Target one of them. Cancel the action. You cannot bow the targeted Personality to pay action costs or target the Personality with actions until the end of the turn.
0,10 €
Limited: Your Personalities "swear fealty" to you. Each of your Personalities without your Faction's trait permanently gains +1F/+1C and your Faction's traits (except Monk, Naga, Ninja, Ratling or Spirit) and the Unaligned trait.
0,10 €
Bow Sanctified Temple to produce 2 Gold. Limited: Bow Sanctified Temple and pay 2 Gold to gain 2 Honor.
3,00 €
Battle: Target one of your units in this battle. You cannot target that unit or cards in it with actions until after the battle ends. Destroy the unit when the battle ends. If the unit is still in this army at the beginning of the Resolution Segment, double the Force of the Personality and each Follower in the unit.
0,10 €
Reaction: Play after a strike is called in a duel involving one of your Personalities but before focus values are revealed. Discard all Focus cards without effect. Your opponent wins the duel. Negate the effects of losing.
0,30 €
May only be attached to a Monk. Gain 2 honor. No more than one per Personality. The Robes have a +1F/+1C for each Ring you have in play.
0,10 €
Terrain Battle: Double each of the enemy leader's Honor gains until the battle ends; destroying this Terrain does not end this effect. Before this battle's resolution, reduce the Force of each Personality in the enemy army to half his Force at that time, rounded up.
0,10 €
Battle: Give an attacking Lion Clan Personality +3F, or give an attacking non-Lion Clan Personality +2F.
0,50 €
UniqueDraw an additional card during your End Phase this turn.