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"I am the culmination of generations of tactical experience and genius. I can turn an overwhelming force away with the right commands... but only if I have capable soldiers to relay my orders." - Akodo Dairuko
- Tipo
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- 1
- Rareza
- Promo
- Ciclo Emperor
- si
- Ciclo Ivory
- si
- Ampliación
- Coils of Madness
*CoM-Holding
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16 otros productos en la misma categoría:
0,20 €
Magistrate • Samurai • CavalrySaeki has +1F while in an army with any Ronin.Battle: Give a target enemy Personality -2F. If he has lower Personal Honor, give Saeki +1F.
0,10 €
Lion Clan Samurai · Emerald Magistrate. After Takenao enters play, you may permanently reduce his Chi by 2 as a cost to target another Personality. If you do, then until the game ends, that Personality has +2F while attacking
3,00 €
Political Limited: Bow your target Magistrate: Dishonor a target Personality with lower Personal Honor than your Magistrate’s Chi.
0,20 €
Crane Clan • Magistrate • Samurai • Duelist • Reserve (You may Recruit a Reserve card, if it would be opposed, as an Absent Battle action.)Ujirou enters play for 2 less Gold if any other player is Mantis Clan. Ujirou enters play for 4 less Gold if you are the Defender.
0,20 €
Spider Clan • Shadowlands • Shugenja • Artisan • Vicious • Worker of FleshAfter Kiuchi enters play: Lose 1 Honor. Open: Choose your performing Personality and your performing Nonhuman or Undead Personality: Set each Personality’s Force equal to the higher base Force of the two.
2,00 €
Mantis Clan Shugenja. Seer. Unique Reaction: Bow Jukio before one of your Events resolves to replace it with another face-up Dynasty card and shuffle the Event back into your deck.If the new card is an Event, it resolves immediately.?Wakiza? had a daughter??
0,20 €
Ninja Item Only a Ninja Personality can attach the Shuriken. Battle: Discard a card from your hand for a Ranged 2 Attack that cannot be increased or combined with other ranged attacks. This does not bow this Personality or the Shuriken. Lose 2 Honor.
0,10 €
Plains · Singular Reaction: After one of your personalities enter play, bow this card: Target him. Attach a card to him from your hand (paying all costs). If he attached the card, draw a card.
1,00 €
Temple • Unique. Reaction: Before this card’s province is destroyed, if you are a Lion Clan player: Attach this card to another one of your legal provinces. Battle: If there are any Rings in your discard pile: Give one of your target Personalities +3F.
0,10 €
Crab Clan Samurai Reaction: If this Personality is destroyed by an action or effect that does not also destroy some or all attached Followers, those Followers may be attached to any of your Personalities to which they could be legally attached.
0,50 €
Until the end of the game, units led by a Naga Personality may not be targeted with an effect from the Imperial Favor. Naga Players may not lobby to gain the Imperial Favor this game.
0,50 €
Unique. Does not count against the number of Regions a Province can attach. Open: Pay 1 Gold. Even during battles where you have no units, target one of your Provinces. If the current strength is less than twice its base strength, give it +1 strength.
0,10 €
Battle : Target one or two Personalities at the current battlefield who oppose a unit you control and who each have a printed Gold cost less than his controller's Stronghold Gold Production plus 3. Bow their units. You gain no Honor for destroying cards in those units during this battle's resolution.
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1,50 €
All Clans. Sensei You may play Technique cards as if you were playing their required Clans.
0,50 €
Battle: Choose your performing Scout: Increase or reduce the current battlefield’s province’s strength by 3. If you targeted that province with a Recon action this turn, you may take an additional Battle action. Reaction: After a Ranged Attack targets a card: Give the Ranged Attack +2 strength.
1,00 €
Reaction: Play when another player targets one of your personalities with an action card. Redirect the action to one of that player's Personalities, if a legal target is available. If you are a unicorn player, the gold cost of this action is reduced to zero.
0,20 €
Limited: Target a Samurai Personality you control. Permanently give him the Cavalry trait and ?Battle: Bow this Personality: Ranged 2 Attack.? Draw a card. Limited: Target a Cavalry Samurai Personality you control. Permanently give him +1F and ?Battle: Bow this Personality: Produce a ranged attack with a strength equal to this Personality's Chi.? Draw a card
0,10 €
The bird of good fortune raises the gold production of all Small Farms to 3G until the beginning of your next turn. All Ashigaru Followers gain a 1F bonus and all Ashigaru Personalities gain a 1F/1C bonus until the beginning of your next turn.
0,20 €
Unicorn Clan • Samurai • Scout • Soul of Shinjo Aniji • Cavalry(Once per turn, as an Absent Engage, move your unbowed Personality in a Cavalry unit to this battle.)
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Battle: Each of your Personalities from your Faction in this battle gains +1F/+1C for each Personality from your Faction in this army that has the Champion, Daimyo, or Hero trait.
4,00 €
You may only play one The Looming Darkness per turn.Open: Either give all Shadowlands Personalities +1F/+1C or give all non-Shadowlands Personalities a minimum of 1 Chi and -1F/-1C. Lose 2 Honor.
0,10 €
ReconReaction: After engaging, choose your performing unbowed Scout Personality at the current battlefield: You have Reconnaissance there. Give its province –3 strength.
0,20 €
Unicorn Clan • Samurai • Scout • Soul of Shinjo Aniji • Cavalry(Once per turn, as an Absent Engage, move your unbowed Personality in a Cavalry unit to this battle.)
0,20 €
This card costs 1 less Gold for Mantis Clan players. Battle: Ranged 3 Attack targeting a legal Ranged Attack target in the current enemy army. Reaction: After a unit you control produces a Ranged Attack: Raise its strength by 3
2,00 €
Castle • ForestBow this card: Produce 5 Gold. Limited: If another player has higher Family Honor than you: Gain 1 Honor.
1,00 €
Fortune • UniqueOther players may not lobby. Open: Target one or two Personalities controlled by the same player and discard this card: Dishonor them.
1,50 €
All Clans. Sensei You may play Technique cards as if you were playing their required Clans.
0,30 €
Until your next turn begins, all players have the ability, “Reaction: When paying a Gold cost, once per game: Produce 3 Gold”.