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Daikoku's Guidance
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0,10 €
Bow Jade Vein to produce 2 Gold. Limited: Bow and destroy Jade Vein to permanently increase the Gold production of all your Jade Works by 1.
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Crane Clan • Samurai • Cavalry Battle: Bow or straighten a target Personality with lower Personal Honor.
1,50 €
FestivalOpen: Discard zero to two cards; each other player in turn order may discard a card. Each player then draws as many cards as he discarded.
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UniqueAny unit that assigns or moves to attack this Province is bowed after the battle ends and cards in that unit may not straighten until after their controller's next Straighten Phase.
1,00 €
Starting with you and going clockwise, each player may bow any number of his or her Personalities and gain 1 Honor for each Personality he or she bows. Each player loses 3 Honor for each of his or her Personalities who does not or cannot bow, and those Personalities become Dishonored.
0,10 €
Open: Bow to give all cards in one unit the trait: Cavalry. (Clarification: Cavalry trait only lasts until the end of the turn.)
0,10 €
Immediate Terrain. Battle: While there is exactly one defending Personality at this battlefield, each player may take the action "Battle: Target an attacking unit you control. Move it home, bowed," and the defending Personality may perform, "Battle: Target an opposing Personality. Issue him an unrefusable challenge." This second action may be taken...
0,50 €
Dojo • Kharmic(Repeatable Limited, 2: Discard a Kharmic card from your Province and refill it face-up.) After you Equip a Follower paying 1 or more Gold, give this Holding +1GP (this turn).w: Produce 2 Gold.
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Fox Clan Daimyo. Shugenja. Experienced. Unique. Yoritomo's Alliance
2,00 €
Commander • Samurai • Conqueror • Experienced • UniqueZansho will not join a Spider Clan player.Battle: Bow Zansho's target unbowed Follower. Ranged Attack with strength equal to its Force, plus 2 if the Ranged Attack targets Daigotsu Arakan.
3,00 €
Lion Ancestor. Unique May attach to Toturi. Reaction: This Personality may bow to gain a 1C bonus when entering a duel. Reaction: This Personality may bow to gain a 3C bonus when entering a duel opposing a Personality with a Personal Honor lower than his.
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Retainer * Unique Bow Scorpion Distracter to produce 2 Gold. Political Reaction: Bow Scorpion Distracter and one of your Scorpion Clan Personalities to cancel a target Political action unless its player pays an amount of Gold greater than twice your performing Personality's Chi.
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Scorpion Clan Samurai · Courtier. Open: Once per turn: Target a Dishonored Personality with cards attached. Move all cards attached to the Personality to Hikaru, ignoring restrictions. Restore the Personality to Honor
0,20 €
Scorpion Clan · Samurai. Iyona has +1F for each other Samurai or Ninja in her army. Battle: Bow a target card opposing Iyona that is dishonorable or has no attachments.
0,30 €
Kiho Reaction: Play when one of your terrain cards has just been destroyed by a card effect. If you have a monk or a shugenja in this battle, the terrain card is returned to your hand. This do not bow your Personality.
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Elite • UniqueBattle: Target an enemy card without attachments: Destroy it. Battle/Open: Even if this card is bowed: Straighten this card’s unit.
1,00 €
Crane Clan • CourtierYou may use your Stronghold’s abilities even if it is bowed. Political Open: Discard the Imperial Favor: Give each of your provinces +2 strength.
0,20 €
Political Battle: If you control an opposed Personality at the current battlefield, discard the Imperial Favor: Target a unit you control. Move it to the current battlefield. Political Limited: Once per turn, target a Personality you control, and discard a card: Target any number of face-up non-Personality cards in your Provinces. Put them on the bottom...
1,00 €
Phoenix Clan • Earth • Shugenja • Inquisitor • MagistrateBattle: Target an enemy Personality: Bow him. You may target and straighten a Personality. If the enemy Personality is Kolat, Ninja, or Shadowlands, gain 2 Honor.
0,50 €
Dragon Clan · Samurai · Experienced Akodo Ieshige · Unique Before the controller of a unit opposing Ieshige at the current battlefield resolves effects of an action: Ieshige gains +1F Battle: Once per Battle: Destroy a target card opposing Ieshige with a Gold Cost of 7 or less and no attached cards.
1,00 €
StandardYour Personalities with your Clan alignment at this card’s battlefield have +1F, or +2F if they have any Followers.
0,20 €
Market • PortBow this card: Produce 2 Gold. Limited: Target a card in a Province and bow this card if the target is not yours: Turn it face-up.
2,00 €
Samurai • Duelist • Tactician(Duelists win tied duels versus non-Duelists.)Battle: Straighten a target enemy unit in the Defender's home. Its controller may choose to move it to this battlefield. If he does not choose this, give this Province -2 strength.
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1,00 €
Imperial • Experienced“Imperial” is a Clan alignment, and it is your Clan alignment. You may not buy Personalities with Clan discount if Imperial is their only Clan alignment. If no other player has an Imperial Stronghold, you begin the game with the Imperial Favor. This card does not produce Gold when paying for Personalities.
1,00 €
Crab Clan • Courtier • Merchant • Tax CollectorReaction: After another Player's Battle action targets one of your Merchants, pay 2 Gold: Either negate its effects on him or make the player lose 2 Honor. Battle: Even if Ikke is not atthe current battlefield, target your Merchant: Move him home.
2,00 €
Lion Clan • Samurai • Tactician Battle: Even if Satoru is bowed: Move him to a battlefield with one or more enemy units. Straighten his unit if it moved.
4,50 €
Dark Virtue Battle: If there are any enemy units at the current battlefield, target a dead Samurai Personality you own: Bring him into play there, paying 2 less Gold and ignoring Honor Requirements.
2,00 €
Phoenix Clan • Void • Water • Shugenja • Alchemist • Inquisitor • Magistrate Battle: Starting with you, each player must target and move home half, rounded down, of his Personalities at the current battlefield. You may destroy one of the targeted Personalities whose movement failed.
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Battle: Choose your performing unbowed Scout, and bow him unless the current battlefield’s province was targeted by a Recon action this turn: Move another player’s target Personality to this battlefield. Straighten him. If you are a Crab Clan player, you may take an additional Battle action.
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Mantis Clan • Thunder • Shugenja Battle: Ranged 4 Attack.
1,50 €
Reaction: After you assign an attacking unit, discard a card: Draw a card.
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Dragon Clan · Samurai · Experienced Akodo Ieshige · Unique Before the controller of a unit opposing Ieshige at the current battlefield resolves effects of an action: Ieshige gains +1F Battle: Once per Battle: Destroy a target card opposing Ieshige with a Gold Cost of 7 or less and no attached cards.
1,00 €
ThunderThis Shugenja has +3F. While this Shugenja is Thunder, battle resolution will not bow cards in this unit.