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16 otros productos en la misma categoría:
0,20 €
w: Produce 1 Gold.Open, w: A target Holding's abilities may not be used.
0,20 €
Political Battle: A target Samurai you control challenges an opposing target Personality, whose controller may only refuse by Dishonoring and moving home a different Personality in his army. Each Personality uses his Force in the duel if it is lower than his Chi.
0,70 €
Crane Clan • Samurai • Commander • Paragon • Unique Enters play paying 1 less Gold if you are a Lion Clan player.Battle: Choose your performing unbowed Personality: Ranged Attack with strength equal to his Personal Honor.
2,00 €
Mantis Clan Samurai · Naval · Enlightened · Experienced · Unique. Open: Give all Mantis Clan Human Personalities you control +1F. If you control any Rings, Mantis Clan Personalities have an additional +4F while opposed.
0,10 €
Fortification Cancel actions and negate effects that allow any player other than the Defender to take the first action during battle at this Province.
0,20 €
Resilient • Shugenja • Thunder Battle, w: Ranged 2 Attack. Straighten Kyan if you have Compassion or the target was Dragon Clan. (Compassion takes effect while you have fewer Provinces than anyone else.)
0,10 €
Undead Samurai * Shadowlands Soul of Uragirimono * Lose 3 Honor. Battle: Fear 3.
0,30 €
This Personality has the Tactician trait. Tactical Battle: Discard a card: Reduce the Force of a target Personality opposing this card by the discarded card's Focus Value.
0,20 €
Crab Clan Samurai . Soul of Silence Permanently increase by 1 all Force bonuses Hisayuki receives from actions on cards that are not in this unit.
3,00 €
Shadowlands After you Equip this Item, lose 4 Honor.This Personality has Cavalry. Battle: Fear 2.
1,00 €
Unaligned Samurai · Yu 3 · Singular When Keeper of Earth enters play, you may send all elemental Rings you control to their owners' hands to search your Fate deck for a Ring of Earth, show it to all players, and put it into your hand. Elemental Battle: Once per turn, the Defender targets one of his units. If the unit is not in this battle, move it into...
0,30 €
Battle: Choose your performing Personality: Straighten him.If another player's Battle action has destroyed one of your Personalities this battle, negate the performer's next destruction from cards' effects (this turn).
1,00 €
Reaction: Bow your Stronghold to cancel another player's Battle action. If it's an Action card, its player may return it to his hand after the battle. The player may immediately take another action.
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0,10 €
You must have at least 5 Honor to bring the Temple into play. Limited: Bow to gain 1 Honor. Battle: Bow the Temple of Bishamon to gain 1 Honor. Battle: Bow the Temple of Bishamon to bow a card with the Shadowlands trait attacking one of your Provinces. You may take this action during a battle in which you have no units.
0,10 €
Fortification 1F penalty to every Personality and Follower that is attacking this Province. (Clarified: -1F penalty only lasts while the attack is in progress.)
0,10 €
Open: Bow this Shugenja to add 5F to one Personality until the end of the turn. Opposing units and Provinces cannot be destroyed by an army containing this Personality when Mists of Illusion is used. (Clarified: Must be cast on one of your Personalities. Opposing Units and Provinces are only undestroyable if Mist's target is in the army.)
0,10 €
Dragon Clan Shugenja Has a 3C bonus when bringing spells into play and when bowing to use spells.
0,10 €
Water Battle: Even if this unit is not at the current battlefield and even if you control no units there, bow this Spell: Give the current battlefield’s province +3 strength.
0,20 €
Crab Clan Taskmaster. Experienced 2. Unique Nokatsu's followers each gain +1F Battle: destroy a bowed or unbowed follower in this unit to straighten a bowed follower in this unit.
0,10 €
Delayed Terrain Battle: Each Personality in your army gains +1F until the battle ends.
0,10 €
Mine. Bow this card: Produce 2 Gold, or 3 Gold if you are a Crab Clan player.
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0,10 €
Bow the Forest to produce 1 Gold. Bow to produce 2 Gold if you are paying the gold cost for any nonhuman or creature Personalities or Followers. (Clarification: Both Personalities and Followers must have the Nonhuman or Creature trait for the extra gold.)
1,00 €
Battle/Open: Any number of times per turn, bow this Shugenja, target a Personality, and destroy this card unless you control the Personality: Switch his Personal Honor and Chi.
0,10 €
Cavalry An Attacker with a Scout in his army may play a Terrain before the Defender's first action in battle.
0,10 €
Fortification Battle: Destroy this holding. This battle is ended without resolution. All units return home without bowing.
0,10 €
Fortification Battle: If your opponent does not have Higher Ground in play, destroy Pitch and Fire for two consecutive Ranged 3 Attacks that target one unit. You can combine the ranged attacks, but other cards cannot raise the ranged attacks' stregth. If you have a Fort on a Hill at this Province, the ranged attacks each have 6 stregth.
0,10 €
Bow Sanctified Temple to produce 2 Gold. Limited: Bow Sanctified Temple and pay 2 Gold to gain 2 Honor.
0,10 €
Elemental Open: Bow this Shugenja and discard a card from your hand to draw a Fate card.
0,10 €
You must have at least 5 Honor to bring the Temple into play. Limited: Bow to gain 1 Honor. Battle: Bow the Temple of Bishamon to gain 1 Honor. Battle: Bow the Temple of Bishamon to bow a card with the Shadowlands trait attacking one of your Provinces. You may take this action during a battle in which you have no units.
1,00 €
Samurai. Unaligned. Cavalry Battle: Bow for a strength 3 Ranged attack. (Errata: Unique, has Toturi's Army trait.)