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Ratling Village
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0,10 €
Avec taxes
Singular. Reaction: When paying for a Ratling Personality in this Province: Either reduce his Gold cost by 2, to a minimum of 1, or attach a Ratling Follower to him from your hand after he enters play, ignoring Gold cost. Limited: Pay 1 Gold: Target a Ratling Personality you control. Attach a 0F Ratling Pack Creature Follower token to him.
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Fire • Magistrate • Yojimbo • Experienced • Shugenja • UniqueFire Battle: Melee 2 Attack or Ranged 2 Attack.Fire Engage: Give your target Shugenja +1F.
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Imperial • ExperiencedYou may substitute discarding a Favor token from this card for discarding the Imperial Favor as a cost. After you take the Imperial Favor: You may discard it; if you did, add a Favor token to this card. Political Open: Bow your performing honorable Courtier: Add a Favor token to this card.
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Political Open: If it is another player's Action Phase, target a Courtier you control: Target an unbowed Personality controlled by the active player. Gain 3 Honor at the end of the turn if the target is still in play and did not attack your Provinces at any time that turn.
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TempleBow: Produce 3 Gold.Tireless Open: Discard a Kiho or a Spell to straighten this Holding. (Tireless actions may be taken even while bowed.)
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Target and bow (if unbowed) a Monk Personality or Shugenja Personality controlled by any player. That Personality may not straighten before its controller's second Straighten Phase from now. When the Personality next straightens, the Personality permanently gains +1C and his or her controller gains 3 Honor.
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Dark Virtue • WillBattle: If you control any units at the current battlefield, choose your performing dead Samurai: Bring him into play at the current battlefield, paying all costs.
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Other player's actions do not affect Dead Personalities you own. After Strongholds are revealed, search your deck for a non-Unique Lion Clan Personality and put him in your discard pile, Honorably Dead. Limited: Target a Personality you control. He copies an ability or boldface trait from a dead Lion Clan Personality.
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Political Reaction: When one of your Personalities enters a duel, target and bow one of your Crane Clan Samurai to have that Samurai enter the duel instead. Political Limited: Bow Kyuden Doji to permanently give Courtier to one of your Crane Clan Personalities.
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Limited: Pay Gold equal to the target's total Gold cost plus 2: Target a unit. Lose 3 Honor. Destroy the unit
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After players reveal Strongholds, search your deck for four different non-Unique Dragon Clan Samurai. Attach one to each of your Provinces, face-down and out of play. Battle: Once per battle, target a facedown personality attached to one of your Provinces. If he would be opposed, bring him into play face-up in the current battle, ignoring costs. You may...
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Reaction: After a player announces a Battle or Open action during a battle before the Defender's first normal opportunity to act or pass: Negate the action's effects. Battle: Even if you control no units at the current battlefield: Target an unopposed unit at the current battlefield and a battlefield where it would be opposed. Move the unit there
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Target an opponent when this card enters play. Each time that player resolves an Event while Third Whisker Warren is in play, permanently increase Third Whisker Warren's Gold production by 1.Bow to produce 2 Gold.
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Political Limited: Target a Human Personality. Discard the top card of his controller's Fate deck. If that card's Focus value is greater than the target's Personal Honor, Dishonor and destroy the target
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Battle: Fear 3.(This Stronghold has +1 Province Strength, its ability gains Tireless, and it gains the ability, "Tireless Dynasty: If any of your Provinces have been destroyed this game, turn a card in one of your Provinces face-up" when going second)
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