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Scorpion Clan Samurai · Magistrate · Enlightened · Experienced · Unique. Elemental Battle: Move an opposing target Dishonored Personality home. You may bow or discard a Ring you own as a cost to destroy the Personality instead.
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UniqueChoose one of your Shugenja in play. Permanently give him Shadowlands and the ability, "Maho Limited: Bow this Shugenja and destroy your target Personality: Search your discard pile, then deck, then provinces for an Oni Personality. Bring him into play, paying all costs. Lose 3 Honor."
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After you Equip this Follower, gain 1 Honor. Political Battle: Bow or straighten a target Personality with lower Personal Honor than this Personality.
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Void Kiho Open: Target your Monk or Shugenja: Look at the top 5 cards of your Fate deck. You may rearrange them.
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Shugenja. Nonhuman Open: Bow the Naga Shugenja. Each Naga card in play gains +1F until the turn ends.
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Legacy of the Naga • Unicorn Clan Samurai • Cavalry • Double Chi • Tactician • Experienced • Unique Akasha's Gold cost may not be reduced. Akasha may cast Kihos as a Shugenja. Akasha is Human. Battle: Once per battle, make a ranged 2 Attack without bowing.
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Kensai • Monkey Clan • Samurai • Spider Clan • UniqueSaiga has +1F/+1C for each of his Weapons.
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Unorthodox Formation Formed by a Daidoji Personality and a Samurai. Battle: Bow one of your units to give an opposing Personality a Force penalty equal to your Personality's Chi or to send an opposing unit home.
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Battle: Choose your performing bowed Personality: Straighten him. Give him +3F.
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Retainer Bow Arms Merchant to produce 2 Gold.Bow Arms Merchant to produce 4 Gold if you have put one or more Item cards into play this turn.
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Unaligned Creature · Shugenja · Cavalry · Unique. Cannot attach Followers or Items. Elemental Battle: Until the turn ends, Earth Dragon has +5F while defending
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Market. Bow this card: Produce 2 Gold, or 3 Gold if you are a Crane Clan player.
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Your Dragon Clan Samurai may attach two Weapons. Limited: Once per turn, bow one of your Personalities with more than 3 Chi to draw a card.
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Unique. Fortification May only be brought into play by a member of the brotherhood of Shinsei Armies attacking this Province may not have more units than the number of Elemental Rings the Attacker has in play plus one. Armies defending this Province may not have more units than the number of Elemental Rings the Defender has in play plus one. Additional...
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Open: Target a Personality. That Personality's Chi cannot drop under 1 this turn. Give the Personality -2F/-2C.
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Unaligned Onisu of Death · Nonhuman · CavalryUnique · Shadowlands · Lose 5 Honor.Reaction: Once per turn, after a target Shugenja casts a Spell or Kiho or uses an innate ability, permanently give that Shugenja -2C.Reaction: After a card is put into a discard pile, remove that card from the game.
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Bow Gifts and Favors to produce 2 Gold. Reaction: During your End Phase, if you've brought no Gold-producing Holdings into play this turn, bow your Stronghold to search your deck, then face-down Provinces, for this card. Put the first Gifts and Favors you find into play bowed. If you find none, you lose the game.
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You cannot gain or lose Honor. You cannot take Political actions or actions that cause Honor losses for other players. Your Goblin, Ogre, Oni, and Troll Personalities each gain +1F/+1C. Your Personalities will not swear fealty. Your cards are immune to Fear.
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Unique While Ki-Rin's Shrine is in play, the Chi of your Personalities cannot be lowered below their Personal Honor, unless the loss is caused by your cards or Stronghold or by tokens they created.
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Bow Gifts and Favors to produce 2 Gold. Reaction: During your End Phase, if you've brought no Gold-producing Holdings into play this turn, bow your Stronghold to search your deck, then face-down Provinces, for this card. Put the first Gifts and Favors you find into play bowed. If you find none, you lose the game.
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Limited: Bow this Shugenja and destroy this card: Search your Fate deck for a card. Put it in your hand.
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Your Dragon Clan Samurai may attach two Weapons. Limited: Once per turn, bow one of your Personalities with more than 3 Chi to draw a card.
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Play Ring of Earth after an army containing your units wins a battle against an opposing army at a Province. Elemental Limited: Bow Ring of Earth and target one of your Personalities. Until the beginning of your next turn, other players cannot move that Personality into or out of battles.
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Bow A Favor Returned to produce 2 Gold, or to produce 3 Gold if paying for a Holding. Open: If you have not yet begun a turn, bow your Stronghold to search your deck, then Provinces, for this card. Put the first A Favor Returned you find into play, bowed. It may not straighten before your third Straighten Phase. If you find none, you lose the game.
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UniqueUntil your next turn begins, no player may declare an attack.
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Retainer * Unique Elemental Limited: Bow Oracle of the Void and pay 1 Gold to either draw a Fate card or discard a card from your hand. Show the card to all players. Elemental Reaction: During your End Phase, if you have fewer than five cards in your hand, bow Oracle of the Void to draw cards until you have five in your hand. Lose 2 Honor each time you...