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Doji Gombei
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Phoenix Clan · Elemental Master · Shugenja · Air · Isawa Nakamuro Experienced 2 · Unique. Your Air Shugenja need not bow as a cost of Air actions on Spells or Kihos they performed. Battle: Discard one or more Spells or Kihos from your hand: For each card you discarded, you may either straighten a Personality in Nakamuro's army, or bow a target card...
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PoliticalReaction: Before a Proclaim action resolves: Negate its effects.
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UniqueUntil your second turn from now begins, the Attacker may not announce a Battle action before the Defender’s first normal opportunity to act or pass in a battle.
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Battle/Engage, : Equip a target Weapon from your hand to your target opposed Personality. If he is a Kensai, draw a card after it attaches.
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Reaction: Play when an action is moving one or more of your Personalities out of a battle. Target one of them. Cancel the action. You cannot bow the targeted Personality to pay action costs or target the Personality with actions until the end of the turn.
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Battle: Give +3F/+3C to a Personality with more than 2 Personal Honor.
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Shugenja Any kiho that the cultists bow to produce are considered Maho.
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Battle: Give all your opposed Personalities with Followers at the current battlefield +1F. Give all enemy Personalities there without Followers -1F.
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Crane Clan · Samurai · Courtier · Cavalry · Tactician · Experienced Keeper of Water · Keeper · Water · Enlightened · Unique. Elemental Battle: Move a target Personality and Jun?ai home. Until your next turn begins, neither unit may assign or move to attack
5,00 €
Battle: If your current army has lower total Force than the current enemy army: Ranged 6 Attack
1,00 €
Lion Clan Samurai · Tactician. Tactical Battle: Even if Bakin is not at the current battlefield: Until the turn ends, Bakin loses the Tactician trait, and you may take the action ?Battle: Target and bow 3 Lion Clan Personalities you control at the current battlefield: Target a unit opposing those Lions. Destroy it.?
5,00 €
Political Reaction: After another player’s action is announced, bow your performing Courtier or Magistrate: Reduce all Honor losses by 5 until the action ends. Open: Discard the Imperial Favor: Bow a target Personality.
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Mantis Clan • Pirate • Naval • Kolat • Experienced • Unique Once per game, after Etsui enters play or overlays: You may target a Personality. Until the end of the game, he cannot assign or move to battlefields unless Etsui is bowed or out of play.
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Lion Clan Historian * Soul of Ikoma Kaoku Reaction: After a battle resolves in which an army containing your units destroyed the opposing army or a Province, bow Sume to permanently give each of your Personalities in that army +1F/+1C. Sume does not need to be in the battle to use this ability.
0,30 €
Scorpion Clan Distracter * Courtier Soul of Yogo Asami Open: Bow Maru and target a player to force that player to target and bow one of his unbowed Personalities.
1,00 €
Undead Shugenja * Unique * Shadowlands Soul of Kuni Yori Experienced 3 Maho Limited: Bow Jin and discard a card from your hand to target a dead Personality in any discard pile. Bring that Personality into play in your home under your control, without cost and ignoring all restrictions. Permanently give the Personality Undead and Shadowlands. Lose 3 Honor....
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Black Scroll * Unique Give this Shugenja a -1C Corruption token each time he straightens. Ritual Open: Bow this Shugenja and any number of your other Shugenja to permanently lower a target Personality's Chi by the number of Shugenja in this Ritual, to a minimum of 1. This effect may target each Personality once per game.
0,10 €
Reaction: If this Personality wins a duel, you may put the Ring of Fire into play from your Hand. Reaction Elemental: Destroy the Mantle instead of focusing for this Personality in a duel. This Personality is returned to your fief bowed and all effects of the duel are negated.
0,50 €
The human Personality or Personalities with the highest Chi retire to a monastic life. These Personalities have their Force reduced by four and their Chi raised by two. These Personalities lose the Shugenja or Samurai trait, and gain the Monk Trait. All of these changes are permanent. Bow all of these Personalities.
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You cannot gain or lose Honor. You cannot take Political actions or actions that cause unconditional Honor losses to other players. Your Personalities will not swear fealty. Your cards are immune to Fear. Each Ogre, Oni, and Troll Personality you own gains +1F/+1C.
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Phoenix Clan Shugenja Reaction: After Yoriko bows and successfully casts a Spell, destroy that Spell to straighten her. (This can't be done if the Spell is destroyed or discarded when cast.)
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Scorpion Clan Champion * Samurai * Courtier Double Chi * Experienced * Unique * Will only join a Scorpion Clan player. While Sunetra is unbowed, you may assign bowed Scorpion Clan Personalities to a battle with her or to a battle she is already at, and Scorpion Clan Personalities in her army add their Force to their total unit Force even while bowed.
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Unique Bow Phoenix Library to produce 2 Gold. Reaction: Bow Phoenix Library after you attach a Spell from your hand to one of your Phoenix Clan Personalities to draw a card.
2,00 €
Ratling Rememberer * Tattered Ear Tribe Creature * Soul of Ropp'tch'tch * Unique Reaction: When the Battle Action Segment begins, if all Personalities and Followers in this army are Ratlings, Zin'tch gains Tactician.
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Unaligned Ronin * Samurai * Unique Soul of Shotai Battle: Once per battle, The Mad Ronin gains a Force bonus equal to the number of opposing units. Destroy The Mad Ronin after the end of the battle.
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Terrains you own have a minimum Focus value of 3. Your non-Tactician Lion Clan Samurai with more than 2 Chi gain Tactician while in armies but cannot gain Force bonuses from Tactical actions.
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Mantis Clan Master Bowman * Samurai * Experienced Unique * Soul of Tsuruchi Experienced Followers attached to Hiro that can produce ranged attacks have +2 ranged attack strength. Battle: Twice per turn, make a Ranged 2 Attack without bowing. Battle: Bow Hiro for a Ranged 5 Attack.
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Reaction: Bow your Stronghold to cancel another player's Battle action. If it's an Action card, its player may return it to his hand after the battle. The player may immediately take another action.
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All of your Scorpion Clan Samurai have the ability: "Battle: Bow this Samurai to bow an opposing Follower or an opposing Personality without Followers."
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