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16 autres produits dans la même catégorie :
0,10 €
Fortification Each Personality gains +1F while defending this Province. Double the strength of each defending card's ranged attacks at this Province, after applying all other Ranged Attack strength bonuses.
0,10 €
Singular Immediately before the Resolution Segment of each battle at this Province, the Attacker must destroy either one bowed or unbowed unit in his army or three bowed or unbowed cards in his army.
1,50 €
Unique Limited: Bow Ruby of Iuchiban, which may remain bowed, and this Personality to target a Personality. Bow the target. While the Ruby remains bowed and in play, the target cannot straighten and his controller may, as a Limited action, destroy the Ruby by discarding a Fate card whose Focus value plus the target's Personal Honor is greater than or...
0,10 €
Battle/Open: Bow one or two target Personalities controlled by a player who controls two Personalities who do not share a Clan alignment.
2,00 €
Scorpion Clan · Samurai · Courtier · Magistrate. Before your turn ends, if you control any cards with the base Shadowlands keyword: Destroy Ryuzaburo or one of those cards
4,00 €
Nonhuman • Naga • Unique • Venerable LordWill not be controlled by a Scorpion Clan player. Limited: Any number of times per turn, if you have 40 or higher Family Honor and Dashmar is honorable, bow him: You win the game. Battle/Open: Any number of times per turn, bow Dashmar: If any player controls the Imperial Favor, he must discard it.
0,10 €
Battle: Bow and destroy one of your Unique Personalities aligned with your Faction in this battle to permanently raise by 3 all new Force bonuses created by actions you take between now and the end of the battle.
0,20 €
Unicorn Clan Bushi * Cavalry If Xushen assigns during Infantry Maneuvers, he gains +1F and +1 strength to any Ranged Attacks he performs until the end of the Attack Phase. Battle: Bow Xushen for a Ranged 3 Attack.
4,00 €
Naga • Nonhuman • Savior • Scout • Warrior of the Bright EyeZenathaar will not join you if you control any Shadowlands Personalities. Your other Naga Personalities have +1PH. Home Battle: Move your target Naga Personality home.
0,20 €
Crab Clan • Samurai • Fudo • ScoutBattle: Target two Personalities controlled by the same player: Transfer a Follower from one to the other. If you have Reconnaissance, you may take an additional action.
3,00 €
Shadowlands. Experienced. Unique Lose 6 Honor. May not be moved. This Personality gains Shadowlands and "Battle: Fear 3", and all your Shadowlands Personalities gain +1F/+1C, while the Mask is attached. During each of your Events Phases, remove a Porcelain token from the Mask. Destroy this Personality and give all your Shadowlands Personalities -1F/-1C if...
1,50 €
Limited: Target and bow a Courtier Personality you control and discard 3 Political Action cards: Draw 3 cards. Limited: Target and bow a Samurai Personality you control and discard 3 Battle Action cards: Draw 3 cards. Limited: Target a Courtier Personality you control and a Samurai Personality you control, and discard 2 cards: Draw 3 cards
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0,10 €
Crane Clan Gunso. Samurai Counts as Daidoji Hachi for deck construction. Reaction: Once per turn, when Hachi wins a duel, straighten your Stronghold.
0,50 €
Battle: As a cost, destroy your Personality in this battle with the highest Force, who must be unbowed. (In the case of a tie, choose one). The opposing player chooses either to destroy one Personality with the highest Force in his army or send two units in his army home without bowing. He must choose to destroy a Personality if he cannot send two units...
0,10 €
Battle: Target and destroy a unit you control led by an unbowed Personality: Target a unit opposing it with total Force less than or equal to your unit's total Force, plus your Personality’s Personal Honor, plus 2 if your Personality is Crane Clan. Destroy the opposing unit.
0,10 €
Political Open: If it is the Action Phase, discard the Imperial Favor: Give each of your Provinces +4 strength. Political Reaction: Before a Kiho or an action on a Spell or Shuganja resolves, discard the Imperial Favor: Negate the action's effects
7,00 €
Crane Clan Archer. Daidoji Daimyo. Samurai Cavalry. Experienced 2. Unique Battle: Once per turn, move Rekai into the current battle and have her make a Ranged 3 Attack that cannot combine with other ranged attacks, without bowing.
0,50 €
Reaction : Before an action moves one of your target Personalities home from a battlefield: Negate the movement. You can not target the Personality with actions or bow him to pay costs (until the turn ends).
0,10 €
Bow the Hiruma Dojo to produce 3 Gold. Reaction: When paying for a Samurai, bow the Hiruma Dojo to lower that Samurai's Gold cost by 4.
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1,00 €
Crane Clan Samurai Kurohito gains +2F/+2C while you have over 20 Family Honor.
0,20 €
Political Reaction: Before a Political action resolves that was taken by a player who has less total Force among all units in his home than you have among units in your home: Negate the action’s effects.
0,10 €
Bow the Hiruma Dojo to produce 3 Gold. Reaction: When paying for a Samurai, bow the Hiruma Dojo to lower that Samurai's Gold cost by 4.
2,00 €
Political Battle: One of your Personalities challenges an opposing Personality. If the opposing Personality's controller has brought one or more Shadowlands cards into play this game, the challenge may not be refused. The winner may end the battle without resolution instead of destroying the loser.
0,10 €
Daidoji Merchants costs 1 less Gold for Crane Clan and Mantis Clan players. Bow Daidoji Merchants to produce 3 Gold, plus 1 Gold if you control one or more Ports, plus 1 Gold if you control one or more Marketplaces.
5,00 €
Search your Dynasty deck for an Experienced Personality and refill this Province with that card, face-up.
0,50 €
Battle: As a cost, destroy your Personality in this battle with the highest Force, who must be unbowed. (In the case of a tie, choose one). The opposing player chooses either to destroy one Personality with the highest Force in his army or send two units in his army home without bowing. He must choose to destroy a Personality if he cannot send two units...
0,50 €
Reaction : Before an action moves one of your target Personalities home from a battlefield: Negate the movement. You can not target the Personality with actions or bow him to pay costs (until the turn ends).
6,00 €
Unique. Creature During any battle while Hunting Tiger is present and unbowed, other players must discard a card from their hand as an additional cost to perform a Battle or Open action. Battle: Fear 3.
0,10 €
Battle: Target and destroy a unit you control led by an unbowed Personality: Target a unit opposing it with total Force less than or equal to your unit's total Force, plus your Personality's Personal Honor, plus 2 if your Personality is Crane Clan. Destroy the opposing unit.