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0,10 €
Crab Clan Samurai * Yu 3 Reaction: After the end of a battle Sunao was in during resolution, discard a card to straighten him.
3,50 €
If this card is focused in a duel, raise its Focus value by 5. If your Personality wins, the duel is considered a tie instead.Battle: Give one of your Personalities +5F. If that Personality's army wins this battle, this battle is tied instead. Your army cannot destroy Provinces this battle.
0,10 €
Open: Target one of your units and another player's unit. Until the beginning of your next turn, you must assign your unit to a battle opposing the other unit each time it is possible, and each time the other unit moves into a battle, your unit simultaneously moves into the same battle.
0,10 €
Nonhuman • Mujina • Cavalry After this card enters play: Lose 3 Honor and discard a card in its unit.
0,50 €
Earth • Fudo • Unique Does not count towards an Enlightenment Victory.After you win a duel against a Personality who shared no keywords with your Personality in the duel, you may put this Ring into play and lose 2 Honor.Other players have -1 maximum hand size.
0,10 €
Ronin • ScoutAfter this card bows:Straighten it and, if you do not control a Terrain, negate its (future) straightening until the phase ends.
0,30 €
Bow one of your Courtier Personalities, pay 1 Gold, and target an opponent to gain Honor equal to the Courtier's printed Personal Honor. That opponent may draw a card.
0,30 €
Castle If you are the Defender and have only one Province your Personalities and Followers have +2F. Bow this card: Produce 2 Gold, or produce 3 Gold if another Castle Holding produced Gold for the same cost.
0,10 €
Crane Clan Samurai · Harrier. Battle: Bow Nichiren: Target an opposing Personality with less than 3 Personal Honor. Bow him. Dishonor Nichiren. Reaction: Once per turn, after Nichiren is destroyed: Target a Harrier. Straighten it.
0,20 €
Earth Battle: Even if this unit is not at the current battlefield, bow this Shugenja unless he is Earth: Give the current battlefield’s province +4 or -4 strength.
0,20 €
Bat Clan • Air • ShugenjaOpen: Even if Taruko is bowed: Straighten her.
3,50 €
Phoenix Clan • Void • Monk • Shugenja • Experienced • Unique • Head Inquisitor Reaction: After you successfully resolve an action on a Spell or Kiho during a Combat Segment: Gain 2 Honor. Battle: Destroy a target card opposing Juro controlled by a player who has taken a Maho action this game.
1,00 €
Thunder Battle, w: Target your Personality. Ranged Attack with strength equal to his Chi. Destroy this Spell.
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Dragon Clan • Courtier • Magistrate • Duelist • Experienced 2 • UniqueLimited: Look at the top three cards of your Fate deck. If you find an Iaijutsu Strategy, you may show it, put it into your hand, then discard a card. Put the remaining cards back in any order.
2,50 €
Dragon Clan · Samurai · Duelist · Experienced · Unique. Reaction: Before Focus Effects resolve involving Ryosaki: Raise the Focus Value of a focused card to 4. Battle: Move a target Personality controlled by the enemy leader to Ryosaki's battlefield.
0,30 €
Dragon Clan • Courtier • Duelist • Magistrate • Experienced • UniqueIaijutsu Reaction: After an action resolves during which Daisuke won a duel: Draw a card.
0,20 €
Focus Effect: Bow the Personality facing yours in this duel. Battle: Move your target opposed Personality home: Gain 1 Honor. Draw a card.
0,30 €
Dragon Clan • Samurai • Tattooed • Soul of Mirumoto TsugeNokkai has +1F/+1C while dueling, or opposed by, a Phoenix Clan Personality.After the first time each turn Nokkai challenges a Personality, draw a card.
0,70 €
Open: Target a Samurai you control: Gain 1 Honor, or gain Honor equal to the Samurai's printed Personal Honor if your Family Honor is less than 10. Open: If it is the Action Phase: Target an Honorable Samurai you control. After the phase ends, straighten him if he performed no Political actions during it.
0,50 €
Dragon Clan • Courtier • Duelist • MagistrateIaijutsu Battle: Target an enemy Personality: Daisuke duels him. Move the duel’s loser home; if he is dishonorable, this movement will not be negated.
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2,00 €
Dragon Clan Tattooed Man * Unique Reaction: Before another player targets Matsuo with an action while he is in an army, move him to an adjacent Province. If Matsuo is now an illegal target for that action, cancel it.
1,00 €
Dragon Clan Monk · Tattooed · Unique · Soul of Hitomi Akuai Experienced. Reaction: Any number of times per turn, before an Event resolves for another player: Target the player. He decides whether Munoto negates the Event's effects or permanently gains +2F/+2C
3,00 €
Courtier • Magistrate Political Battle, w: Dishonor a target enemy Personality and give him -2F. If this targeted a Crab Clan Personality, you may target another Personality and give him -2F.
0,30 €
Dragon Clan • Samurai • Tattooed • Soul of Mirumoto TsugeNokkai has +1F/+1C while dueling, or opposed by, a Phoenix Clan Personality.After the first time each turn Nokkai challenges a Personality, draw a card.
0,30 €
Dragon Clan • Earth • Shugenja • Cavalry • Mountaineer(Once per turn, as an Absent Engage, move your unbowed Personality in a Cavalry unit to this battle. Shugenja may attach and cast Spells.)
1,50 €
Dragon Clan Monk · Experienced Kaelung · Unique. While Kaelung is at the current battlefield, each action may target him only if it is from a card in his battle or its player controls a Ring. Battle: Reduce Kaelung's Force by 1: Target an opposing card with no unbowed attached cards and less Force than Kaelung. Bow it. This may be performed any number of...
1,00 €
Dragon Clan • Earth • Soul of Tamori Shaitung • Shugenja(Shugenja may attach and cast Spells.)Earth Battle: Discard a Kiho or a Spell from your hand to give this Province a strength bonus equal to the card's Focus Value.
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Dragon Clan Samurai · Magistrate. After Ryushi enters play, you may attach a +1F/+1C Weapon token to a Personality you control. Political Open: Target a Dishonored Personality. Bow him
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Dragon Clan • Courtier • Duelist • MagistrateIaijutsu Battle: Target an enemy Personality: Daisuke duels him. Move the duel’s loser home; if he is dishonorable, this movement will not be negated.
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Air • Courtier • Magistrate • Shugenja (Shugenja may attach and cast Spells.)Air Tireless Open: If Masamitsu has cast an Air Spell this turn, straighten him. (Tireless actions may be taken even while bowed.)