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They come from all walks of life: bushi, courtiers, men, women, city dwellers, and country folk. They come from across the Empire, to set aside their samurai faces and, for one night, exist as mere humans. They come to the world of the willows as moths to flame.
- Tipo
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- 3
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- Ciclo Ivory
- si
- Ampliación
- A Line in the Sand
- Twenty Festivals Arc
- si
- Twenty Festivals
- si
ALitS-Holding
36 Produits
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16 autres produits dans la même catégorie :
0,20 €
Shadowlands Shugenja · Bloodspeaker · Lose 4 Honor. You may give a ?1F/?1C token to a Shadowlands Personality after bringing Isoruku into play. Battle: Fear 4.
1,00 €
Castle Singular. Bow this card: Produce 2 Gold, or 3 Gold when paying for a Unique Samurai. Battle: If you are a Crab Clan player or have only one province, bow this card: Straighten one of your target Personalities. Move him to the current battlefield.
0,10 €
Unicorn Clan Moto Warrior. Cavalry Limited: Bow Hideyo to attach a Follower to him from your hand. Lower the Follower's Gold Cost by Hideyo's Force. Hideyo cannot straighten until your next turn begins.
0,10 €
Nonhuman. Shadowlands The Goblin Warmonger may not be killed so long as he has any Goblin Followers in his unit. If the Goblin Warmonger is destroyed with Goblin Followers in his unit, destroy all of the cards in the unit except Goblin Warmonger, who becomes bowed.
0,50 €
UniqueUntil your next turn begins, after each time a Personality is assigned to attack, negate his straightening during his controller's next Straighten Phase (after he assigns).
0,10 €
CavalryBattle: If you are the Attacker, bow this card: Melee 2 Attack.
3,00 €
Shadowlands • SamuraiAfter Tsume enters play: Lose 4 Honor.Will not be controlled by a player with 1 or higher Family Honor.After a Combat Segment begins, if Tsume is in your current army: Bow all other Personalities in Tsume's army with 1 or higher Personal Honor.
2,50 €
Minew: Produce 2 Gold.w: If you did not go first this game, produce 3 Gold. Lose 2 Honor.
0,20 €
Tactical Battle: Create two 2F/1C 2 Personal Honor Personality cards aligned with your Faction in the current battle
0,10 €
Ratling . Grasping Paw Tribe . Creature . Siege Battle: Once per battle, if Ith-ik is at another player's Province, bow Ith-ik and target one of your Provinces with a strength above 3 to reduce its strength and this Province's strength by 4 until the beginning of your next turn.
0,10 €
Each Personality with under 4 Chi has -2F (minimum 0) while attacking or defending this Province.
0,70 €
Will only attach to a Bloodspeaker.Maho Battle: Once per battle, without bowing, bow an opposing Personality with lower Chi.
0,10 €
Crab Clan • Samurai • Hero • Siege • TacticianTactical Battle/Open: Nakano has +3F while he is in an army and while all Personalities in that army are Siege.
0,10 €
You may draw an additional Fate card during your next End Phase after bringing this card into play from your hand. Battle: Bow this card: Ranged 2 Attack.
2,50 €
Samurai • Stable MasterSaiken cannot gain Cavalry.Home Engage, w: Give Reserve to your target non-Unique Cavalry Personality in a Province.
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0,50 €
Crab • Lion • Mantis • Spider • UnicornYour Personalities with 3 or more Chi have Tactician. Unless they have the printed Tactician keyword, they do not have the Tactical Advantage ability.
2,00 €
Mantis Clan • Thunder • Shugenja • Naval • Unique Battle: Bow Takako, choose a number from 1 to 10, and pay that much Gold: Ranged Attack with strength equal to the number chosen.
0,20 €
Attaches to a Crane Clan Scout for 2 less Gold. Battle: Destroy this card: Ranged 2 Attack. Reaction: After you target another player's card at this card's battlefield with a Ranged Attack, destroy this card: Give the Ranged Attack +2 Strength.
0,70 €
As a Focus Effect, the winner gains 2 Honor.Engage: Give your target defending Personality +2F. If he is a Duelist, the next time this battle he is in a duel, the other player must focus at least once (if able).
0,10 €
Ronin • Samurai You may not assign this unit to, or move Koji to, a battlefield, unless there are at least 2 different Clan alignments among Personalities already in your army there or currently assigning there.
0,20 €
Imperial • ArmorMelee Attacks targeting cards in this unit have -2 strength. Reaction: Before another player’s action resolves: Negate this Personality’s movement from the action’s effects.
0,30 €
Crane • Dragon • Phoenix • ScorpionPolitical Dynasty, w: Target a non-Unique Courtier in your Province with a Clan Alignment you do not control. Permanently give him your Clan Alignment. Ignore his Honor Requirement (this turn).
0,50 €
Each player selects one elemental ring controlled by the player to his right. All selected elemental rings are discarded from play.
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0,20 €
Attaches to a Crane Clan Scout for 2 less Gold. Battle: Destroy this card: Ranged 2 Attack. Reaction: After you target another player's card at this card's battlefield with a Ranged Attack, destroy this card: Give the Ranged Attack +2 Strength.
0,20 €
Temple • Fortification • Kharmic(Fortifications attach to the Province from which they entered play.)This Fortification enters play bowed and, if your Sensei is Brotherhood Sensei, for 2 less Gold.Bow: Produce 4 Gold.
0,20 €
Thunder This Shugenja has +2F. Battle: Bow this Spell: Bow a target card in the enemy army with fewer attachments than this Shugenja.
0,10 €
Samurai • Hero Reaction: After Ieyoshi enters play: Choose a Clan alignment. Permanently give all unaligned copies of Ieyoshi you own, in and out of play, that Clan alignment.
0,50 €
Ashigaru • Conscript Battle: Straighten your target Ashigaru.
0,50 €
Festival • UniqueNo players may take Reactions until your next Events Phase begins.
0,50 €
Geisha Housew: Produce 1 Gold.Open, w: A target player shows a random card in his hand.Open, w: Turn a target card in another player's Province face-up.
0,20 €
Weapon · Shadowlands · Spirit This personality has Shadowlands. After the first time each turn this Item is destroyed: Draw a card. Reaction: After another player resolves an action with an Honor loss as one of its base effects (even if the loss does not