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"We can communicate with the Empire almost as quickly as the Mantis and Phoenix, and without the unpleasant price they pay."
- Tipo
- Personalidad
- Fuerza
- 1
- Chi
- 3
- Coste
- 4
- PH
- 1
- Rareza
- Fija
- Ciclo Emperor
- si
- Ciclo Ivory
- si
- Clan Unicornio
- si
- Ampliación
- Coils of Madness
CoM-Personality-UN
6 Produits
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16 autres produits dans la même catégorie :
0,20 €
Scorpion Clan • Samurai • Paragon • Yojimbo • LoyalBattle/Open: Choose your performing Courtier at any location: Give Suwabe a Force bonus equal to the Courtier’s Chi.
0,10 €
Battle: Target an attacking Personality: Move him home. If he moved, bow his unit.
0,10 €
Nonhuman • Naga • Greensnake • Mountaineer • Scout Masserah’s unit may be assigned during Cavalry Maneuvers if you are the Defender. Battle/Open: Give Masserah a keyword on a target Samurai.
0,10 €
Stables Bow this card: Produce 2 Gold, or 3 Gold if you are a Unicorn Clan player.
0,10 €
Mountain Terrain Battle: Before this battle’s resolution, the Attacker and the Defender each choose a unit in their own army; the active player decides who chooses first. Then, destroy the chosen units.
0,50 €
Reaction: Play when one of your Personalities is about to be destroyed during a battle action phase. Your Personality is not destroyed if his Personal Honor is greater than two and he is not dying as a result of an action from your cards. This Personality is destroyed immediately after the battle.
1,00 €
Phoenix Clan Samurai * Experienced * Unique Battle: Once per battle, gain a Force bonus equal to the number of other Samurai in this army, or the number of Shugenja in this army, whichever is less.
3,50 €
One-Handed • Tessen • Water • WeaponEquips to a Phoenix Clan Personality for 1 less Gold. This Personality has Cavalry and Tactician. Water Battle, Bow: Move this Personality home. Straighten his unit as he moves.
0,10 €
Battle: Switch the location of any number of your Personalities who have not been in a battle resolution.
0,10 €
Scout · Ranged attacks affecting cards in this unit have -3 strength. After you bring a Personality into play without gaining Honor, you may attach this card to him from your hand as a Reaction, paying all costs, then gain 2 Honor. Battle: Once per battle, target an opposing Personality. Reduce his Force by this Personality's Chi.
3,00 €
Ancestral Weapon • Unique This card has +1F for each Personality you control. Limited: If you have exactly one Province or another player has at least 40 Family Honor, remove this card from the game: Target a Personality you control. Create three 4F/4C Personalities with 3 Personal Honor and the target's boldface traits.
0,30 €
Earth This Shugenja has Stalwart. (Stalwart cards negate their first bowing each turn by other players' cards.)Battle: Target another of your Shugenja, who must be Earth: Transfer this card to him.
2,00 €
Samurai • Duelist • Tactician(Duelists win tied duels versus non-Duelists.)Battle: Straighten a target enemy unit in the Defender's home. Its controller may choose to move it to this battlefield. If he does not choose this, give this Province -2 strength.
0,70 €
Bushido Virtue • Political • Sincerity Political Open: Your target unbowed Human Personality commits seppuku. A target player loses Honor equal to the Personality's Personal Honor or 4, whichever is lower.
0,70 €
Phoenix Clan • Air • Shugenja • Inquisitor • Magistrate • Experienced • Unique • Elemental MasterOpen: Target an Air Shugenja or a Holding: Straighten it. Battle: Target an enemy Personality: Bow him. Destroy him if he is Kolat, Ninja, or Shadowlands.
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1,00 €
Dragon • Fallen • Mad Dragon • Nonhuman • Cavalry • Experienced • UniqueOpen, w: Give a target card a Madness token.Limited, w: P'an Ku may remain bowed. Take control of a target Personality with more Madness tokens than printed Personal Honor and remove those tokens. The target will not commit seppuku until P'an Ku straightens or leaves play. After P'an...
0,30 €
Limited: Until your next turn begins, other players' cards will not destroy your Personalities in a defending army.
0,30 €
Kata • Kharmic Limited: Put this Kata into play. Discard all your other Kata in play.Battle: If this card is in play, straighten a Ring.
8,00 €
Spider Clan • Shugenja • Jackal • Lose 3 Honor. Reaction: Even if Fatina is bowed, after a Personality is destroyed: Create a 2F/2C/0PH Shadowlands, Undead, Ghul Personality in your current army or your home. Lose 2 Honor.
2,00 €
Cavalry • Lion Clan • Ox Clan • Samurai • UniqueLimited: Straighten another player's target Holding whose Gold Cost is lower than Inoue's Force. You, and not its owner, may use its Gold-producing traits (this turn) as if you controlled it.
3,50 €
Void • Fudo • Unique Does not count towards an Enlightenment Victory.After a battle resolves where you destroyed a Province, you may put this Ring into play and lose 2 Honor.Engage, w: A target Personality at any location will not move this turn.
0,20 €
Kata • Political • Kharmic When Recruiting a Personality, if his Honor Requirement is higher than his owner's Family Honor, he costs 2 more Gold to Recruit.Political Limited: Put this Kata into play. Discard all your other Kata.
1,00 €
Berserker • Crab Clan • Destined • Hero • Imperial • Reserve (You may Recruit a Reserve card, if it would be opposed, as an Absent Battle action.)(Draw a card after your Destined card enters play.)
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1,00 €
Absent Engage: If he would be opposed, move your target Personality at home to the current battlefield. Give him +2F if he is a Tactician. (Absent actions can be taken without presence.)
0,20 €
Unaligned Bat Clan Shugenja. Junsaku may not use Spells or Kihos during battles. Open: Target an Honorably Dead Personality you own and a Personality you control. Replace the printed Force, Chi, or Personal Honor of your Personality with the same printed stat from the dead Personality.
0,20 €
Battle: Bow your target unbowed Personality. Bow a target enemy card. If your Personality is Fallen or a Magistrate, straighten him before this battle resolves.
2,00 €
Clan Champion • Duelist • Experienced 2 • Lion Clan • Loyal • Samurai • Tactician • UniqueNimuro's printed ability will not be copied.Limited: Once per game, create a Personality titled The False Nimuro with Nimuro's printed Force, Chi, Personal Honor, and keywords.
1,00 €
Experienced • Imperial • Imperial Explorer • Lion Clan • Samurai • Scout • Tactician • Unique Limited: Put a target Terrain from your discard pile into your hand. Discard a card.
0,30 €
Crab Clan • Fallen • Samurai • ScoutAfter Ogata enters play, lose 2 Honor.Ogata has +1F for each opposing Madness token.
0,50 €
Kata • Kharmic Battle: Give your target Personality with a Weapon +2F/+2C. If he is a Kensai, you may take an additional action.
0,30 €
Disciple of P'an Ku • Fallen • Cavalry • Expendable • Shugenja(Draw a card after your Expendable card is destroyed.)After Takaki enters play, lose 1 Honor.Engage: Give a target card a Madness token.
0,50 €
Crab Clan • Berserker • Commander • Favored of the Celestial Dragon • Samurai • UniqueAfter the first time each phase Tadama is destroyed, bring him into play in your home, ignoring costs, and bow him.
0,50 €
Your Ronin cards enter play paying 1 less Gold and ignoring Honor Requirements. Battle: Even if this card is bowed, choose your performing opposed Ronin Personality: Give him +2F.