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16 autres produits dans la même catégorie :
0,30 €
Expendable • Weapon (Draw a card after your Expendable card is destroyed.)
0,10 €
Until your events phase two turns after this one, all Air, Earth, Fire, Void, Water, and Wind cards are bowed and may not straighten. No player may bring these cards into play. All abilities of these cards, and all elemental effects are negated.
0,10 €
Battle: Even if you control no units at the current battlefield: Reduce all existing Force bonuses applying to cards at the current battlefield to +0F until the turn ends. This does not affect bonuses applied by a card to itself or to another card in the same unit.
1,50 €
Scorpion Clan · Courtier · Obsidian · Oracle · Experienced 2 · Unique. Your dishonorable Personalities have +2F. Political Open: Bow Maru: Target a Personality: Bow him if he is dishonorable. His controller may choose to dishonor him; bow him if his controller does not choose this.
2,00 €
Unique Weapon Gain 2 Honor. Battle: Bow Toturi's Daisho. Target any one opposing Personality whose Chi is lower than the number of Toturi's Army Personalities in this army. Send the target Personality home bowed.
3,00 €
Bow this card: Produce 2 Gold. Limited: Bow this card: Gain 1 Honor.
3,00 €
Battle: Pay 3 Gold unless you control both an Infantry unit and a Cavalry unit at the current battlefield: Straighten or bow a target Personality.
1,00 €
Crane Clan • Governor • Magistrate • Samurai • Soul of Doji NumataBattle: Bow a target enemy dishonorable Personality. Raise or lower this Province's strength by Etsuki's Personal Honor.
1,00 €
Dragon Clan Zokujin Prophet * Nonhuman Shugenja * UniqueLimited: Bow Kjgkt to remove the top X cards of your Fate deck, where X is the number of Mines you control. Place one of your choice back on top of your deck and place the rest on the bottom in their original order. Do not shuffle the deck.
0,10 €
Reserve Formation Formed by three Samurai or Bushi Personalities. If you are the Defender, this requirement may be met by your cards at all Provinces, and you may play this Formation in a battle where you have no units. Battle: Move one of your units with fewer than two Followers from an adjacent Province into this Province.
0,30 €
Mantis Clan • Thunder • Conqueror • Experienced • Naval • Shugenja • UniqueTireless Battle: Straighten Sasako. (Tireless actions may be taken while bowed.)
0,50 €
Earth • WaterYour Stronghold has +1 Gold Production for each Spirit you control.
0,30 €
WinterReaction: After engaging: The current battlefield's province has a maximun strenght equal to his base strenght until the end of the battle. Negate the next effect that would move one of your Personalities from its battlefield. After the next time this battle a Terrain enters play, destroy it.
5,00 €
Unicorn Clan • Shugenja • CavalryRanged Attacks may not target cards in this unit.
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0,50 €
Fire • Fudo • Unique Does not count towards an Enlightenment Victory.Open: If your maximum hand size is 10 or more, put this Ring into play and lose 2 Honor.Interrupt, w: Reduce all Honor gains and losses from an action by 2.
1,00 €
UniqueLimited: Target two Unique Personalities in play, exactly one of which is yours. Your Personality challenges the other Personality. Destroy the duel's loser.
5,00 €
Crane Clan • Duelist • Experienced 3 • First Magistrate • Imperial • Magistrate • Samurai • UniqueAfter you Proclaim another Personality: Gain 1 Honor.Iaijutsu Battle: Hakuseki challenges a target enemy Personality. Bow the duel's loser. Destroy the duel's loser if the duel was against The Dark Naga.
4,00 €
Crane Clan • Sparrow Clan • Samurai • Duelist • UniqueShindo will not join a Spider Clan player.You have the first opportunity to focus or strike in duels where Shindo is the challenger.
1,50 €
Limited: Shuffle one to three target non-Unique Strategies in your discard pile into your deck. Remove this card from the game.
0,50 €
Kata • Political • Kharmic Discipline (You may pay 2 Gold to play this Discipline from your discard pile, then remove it from the game after its action resolves.)Absent Battle: If you are the Defender, target your Personality at home and move him to this battlefield. After he moves, straighten him.
0,70 €
Spider Clan • Fallen • Monk • KensaiAfter Nishiguchi enters play, lose 2 Honor.Battle: Give a target enemy Personality a Force penalty equal to the number of Madness tokens he has.
0,50 €
Boar Clan • Mantis Clan • Samurai • UniqueTochiko has +2F while opposing a Personality or Follower with lower Force.
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2,00 €
Cavalry • Commander • Destined • Fallen • Samurai • Unicorn Clan(Draw a card after your Destined card enters play.)After Yoshie enters play, lose 1 Honor.Battle: Give a target enemy Infantry Personality or Follower -3F.
1,50 €
Duelist • Inexperienced • Monk • Shadowlands • Tattooed • UniqueAfter Kokujin enters play, lose 6 Honor unless you are a Spider Clan player.Battle: Kokujin challenges a target enemy Personality. Destroy the duel's loser or, if Kokujin wins, you may destroy one of your Personalities (at any location) to take control of the loser (he joins Kokujin's army).
0,30 €
UniqueLimited: Until your second turn from now begins, once per turn, you may take a Limited action on a Strategy as an Open action.
0,20 €
TerrainAfter this battle resolves, if this Terrain is in play, put it into your hand.Battle: Destroy a Terrain (if able). Put this Terrain into play.
0,20 €
TempleBow: Produce 2 Gold.Battle/Open: Give your target Monk or Shugenja +1F if he shares an element keyword with one of his Spells or your Rings.
0,50 €
Fire • Fudo • Unique Does not count towards an Enlightenment Victory.Open: If your maximum hand size is 10 or more, put this Ring into play and lose 2 Honor.Interrupt, w: Reduce all Honor gains and losses from an action by 2.
1,00 €
Clan Champion • Experienced • Kensai • Loyal • Mantis Clan • Naval • Samurai • The Growing Storm • Thunder • UniqueBattle, pay * Gold: Ranged Attack with strength equal to the Gold paid.
0,30 €
Disciple of P'an Ku • Fallen • Cavalry • Expendable • Shugenja(Draw a card after your Expendable card is destroyed.)After Takaki enters play, lose 1 Honor.Engage: Give a target card a Madness token.
0,70 €
Unicorn Clan • Commander • Imperial • Ivory Champion • Magistrate • Samurai • Cavalry • Experienced • Unique Limited: Search your Fate deck for a non-Unique Cavalry Follower, show it, and put it in your hand. Then, discard a card.
0,10 €
Terrain Personalities without Followers have -2F. Commanders have +1F.Battle: Destroy a Terrain (if able). Put this Terrain into play.