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16 autres produits dans la même catégorie :
0,10 €
Monk Battle: Pay the Temple Guard's costs. If you are the defender, the Temple Guard costs 2 less Gold. Attach the Temple Guard from your hand to one of your Monks in this battle.
1,50 €
Scorpion Clan • Samurai • Paragon • Yojimbo • Experienced • Loyal • UniqueBattle: Target an enemy Personality: Bow him. If you control a Courtier, negate the effects of the next action the target performs (this turn).
5,00 €
Open: Bow to add +3 Strength to any Province until the end of the turn. This action may be performed in a battle in which you have no Units.
1,50 €
Your Stronghold produces 2 additional Gold when paying for a Follower or Item. If your Stronghold produces Gold for a Samurai Personality, you may attach one Follower or Item to him from your hand after he enters play, reducing its Gold cost by 2 and paying all remaining costs.
2,00 €
Scorpion Clan Samurai · Experienced · Unique. Other players may not target Tsimaru with Political actions Reaction: Before a unit moves: Twice per turn, negate the movement
0,50 €
Kiho Air Battle: Bow one of your target Shugenja or Monks: Ranged Attack with strength equal to his Chi.
5,00 €
Phoenix Clan • Fire • Shugenja • YojimboReaction: After a Ranged Attack is targeted: Give the Ranged Attack +2 strength.Battle: Any number of times per turn: Ranged 1 Attack.
2,00 €
Open: Bow to add +3 Strength to any Province until the end of the turn. This action may be performed in a battle in which you have no Units.
0,10 €
Mine Bow this card: Produce 2 Gold, or 3 Gold if you are a Dragon Clan player.
0,50 €
Weapon • Unique Will only attach to a Crane Clan Personality. Open: Bow this card: Target another player with one or more unbowed Personalities. He may choose to bow one of them. If he did not bow a Personality, gain 2 Honor.
3,00 €
Battle: Choose your performing unbowed Paragon: Ranged Attack with strength equal to his Force. Lose 4 Honor. Battle: Choose your performing unbowed Paragon and target an enemy Personality with equal or lower Personal Honor: Move him home. Gain 2 Honor.
1,50 €
Unaligned Walking Horror of Fu Leng * Nonhuman * Unique * Shadowlands * Lose 5 Honor. Battle: Bow to destroy all Followers in one opposing unit. This is a Fear effect.
0,20 €
Limited: Choose your performing unbowed Personality: If he is a Commander, permanently give him the ability, “Battle: Bow one of this Personality’s performing Followers and target an enemy card without attachments: Destroy it.” Otherwise, permanently give him Commander.
0,10 €
Air Air Open: If this Shugenja is unbowed, give a target Personality or Follower a Force penalty equal to this Shugenja's Chi. Bow this Shugenja.
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0,30 €
Kata • Kharmic Limited: Put this Kata into play. Discard all your other Kata in play.Battle: If this card is in play, straighten a Ring.
0,10 €
Terrain Attacking Personalities and Followers have -1F.Battle: Destroy a Terrain (if able). Put this Terrain into play.
0,10 €
Earth • Fudo • Monk After Usui enters play, lose 1 Honor.Earth Battle: Give this Province +2 strength.
0,20 €
Kata • Political • Kharmic When Recruiting a Personality, if his Honor Requirement is higher than his owner's Family Honor, he costs 2 more Gold to Recruit.Political Limited: Put this Kata into play. Discard all your other Kata.
0,20 €
TerrainAfter this battle resolves, if this Terrain is in play, put it into your hand.Battle: Destroy a Terrain (if able). Put this Terrain into play.
0,20 €
Barracks This Holding has +1GP for each different title among your Barracks Holdings, other than Mess Hall, maximum +2GP.
0,30 €
Phoenix Clan • Monk • Void • Cavalry • UniqueHamuro enters play ignoring Gold Cost if you control the Ring of the Void.Void Limited: Draw three cards. Remove Hamuro from the game.
1,50 €
Courtier • Experienced • Fallen • Imperial • Second City Governor • UniqueAfter Suikihime enters play, lose 3 Honor.Other players' Political actions may not target Suikihime. Suikihime may not attack.Limited, w: Search your Dynasty deck for a Fallen Personality. Put him into one of your Provinces face-up, discarding any card currently there.
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2,00 €
Nonhuman • Shadowlands • UndeadAfter you Equip this Follower, lose 3 Honor. After the first time each battle a Personality or Follower is destroyed at this card's battlefield, create a 1F Nonhuman • Shadowlands • Undead Follower and attach it to this Personality.Battle: Fear equal to the number of Undead cards in this unit.
1,00 €
Dragon Clan • Nonhuman • Golem • Earth • Shugenja • Protector • SpiritShugorei has -2F while it is not your turn. Limited: If you are a Dragon Clan player and none of your provinces have been destroyed since your last turn ended: Gain 2 Honor.
1,50 €
Courtier • Experienced • Fallen • Imperial • Second City Governor • UniqueAfter Suikihime enters play, lose 3 Honor.Other players' Political actions may not target Suikihime. Suikihime may not attack.Limited, w: Search your Dynasty deck for a Fallen Personality. Put him into one of your Provinces face-up, discarding any card currently there.
0,20 €
Lion Clan • Paragon • Samurai • Cavalry • Destined • Reserve (You may Recruit a Reserve card, if it would be opposed, as an Absent Battle action.)(Draw a card after your Destined card enters play.)
3,50 €
Economic Open: Target your unbowed Personality. Straighten a target Holding that has not produced Gold this turn. If you targeted a Courtier or Phoenix Clan Personality, give the Holding +1GP (this turn).
3,00 €
Air • Fudo • Unique Does not count towards an Enlightenment Victory.After you win a battle in which there was ever a unit on the opposing side, you may put this Ring into play and lose 2 Honor.Absent Battle, w: Give a target Personality -3F. (Absent actions can be taken without presence.)
0,20 €
Earth • Golem • NonhumanAfter The Lost Colossus enters play, bow it.Will not attach cards. Will not challenge. You may not target The Lost Colossus with Political actions.
2,00 €
Crab Clan • Earth • Monk • UniqueNishoji enters play ignoring Gold Cost if you control the Ring of Earth.Nishoji uses his printed Force as his duel stat.
0,20 €
Battle: Give one to three of your target defending Personalities +2F.