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16 autres produits dans la même catégorie :
0,10 €
Lion Clan Historian * Soul of Ikoma Kaoku Reaction: After a battle resolves in which an army containing your units destroyed the opposing army or a Province, bow Sume to permanently give each of your Personalities in that army +1F/+1C. Sume does not need to be in the battle to use this ability.
1,00 €
Only a Cavalry Personality can attach the Heavy Barde. Cards in this unit cannot lose the Cavalry trait.
0,20 €
Earth Earth Battle, w: Straighten a target card in a unit.
0,10 €
Reaction: Play after an Attack Phase in which you were the Defender. Create an Attack Phase in which you are the Attacker and the former Attacker is the Defender. Neither of you may invite allies. You cannot assign more than one unit. The Personality and each Follower in the unit you assign gain +1F.
0,20 €
Centipede Clan Shugenja. Yoritomo's Alliance. Exp. Unique Battle: Bow to produce a Ranged 2 Attack that can target a Personality with attached Followers. This attack cannot be combined with other Ranged Attacks, but its strength may be increased.
0,10 €
Geisha Housew: Produce 2 Gold, or 3 Gold if you are a Scorpion Clan player.
0,10 €
Phoenix Clan • Samurai • Duelist • Yojimbo
1,50 €
Scorpion Clan Courtier · Champion of Makoto · Experienced · Unique. Open: Bow Maru: Target an unbowed Personality. His controller may redirect this to a different personality he controls, who then becomes Dishonored. Bow the target
0,50 €
Phoenix Clan • Elemental Master • Water • Monk • Shugenja • Cavalry • Henshin • Experienced • Loyal • UniqueLimited: Bow your target Ring: Draw a card. Battle: Even if Chukage is bowed: If he would be opposed, move him to the current battlefield. If he moved, straighten his unit. If there are now more units there on the enemy side than yours, you may...
0,10 €
Yojimbo This Personality has +1PH while he is a Courtier or Shugenja.
0,30 €
Crab Clan Samurai. Cavalry Kuroda gains +1/+2 while Hida Kuon is in play.
0,20 €
Water This Shugenja has a Force bonus equal to the number of Rings you control, and +1F if he is Water. Battle: Bow this card: Move a target Personality controlled by the enemy leader to the current battlefield. Straighten him.
0,30 €
EarthBattle: Even if this card is not at the current battlefield, bow this card and target your defending Spirit: Give it +3F and Elite (Elite cards contribute force even while bowed).
4,00 €
Unique. Limited: Select one of your Personalities. Gain 5 Honor. This Personality is your tie to the Imperial Line. If this Personality is destroyed for any reason, lose 10 Honor. This card remains in play until this Personality leaves play.
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1,50 €
WeaponOpen: Even if this card is bowed, target your Personality with the same Family Name as this Personality: Transfer this card to the target.
5,00 €
Political Limited: Target a Human Personality. Discard the top card of his controller's Fate deck. If that card's Focus value is greater than the target's Personal Honor, Dishonor and destroy the target
0,10 €
Mountain If you are the Defender, when choosing the battlefield at which to fight the next battle: You choose instead of the Attacker. Personalities will not move to this province’s battlefield. Your defending Personalities have +1F while at this province’s battlefield.
1,50 €
DojoBow this card: Produce 2 Gold. Limited: Destroy this card: Draw a card.
0,10 €
Reaction: After battle resolution, if you destroyed any enemy units or a province in that resolution: Give each Personality and Follower in your army a +1F Victory token.
1,00 €
Crab Clan • Courtier • Merchant • Tax CollectorReaction: After another Player's Battle action targets one of your Merchants, pay 2 Gold: Either negate its effects on him or make the player lose 2 Honor. Battle: Even if Ikke is not atthe current battlefield, target your Merchant: Move him home.
2,00 €
Open: Choose your performing Samurai: Permanently give him either Cavalry or Tactician.
1,00 €
SingularBattle: If you are the Defender, bow this card and choose your performing Personality: Move him to the current battlefield. If he moved and is now opposed, straighten him and gain 2 Honor.
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1,00 €
As a Focus Effect: After this duel ends, bow its winner. Battle: Choose your performing unbowed Personality: Melee Attack with strength equal to 4 plus the number of Sake tokens he has.
2,00 €
Unique Bow Shrine to Tsukune to produce 2 gold. Limited: If there are more than two destroyed Personalities in your discard pile, bow and destroy Shrine to Tsukune to restore one to Honorable status and bring him into play, ignoring all costs.
0,10 €
Mountain If you are the Defender, when choosing the battlefield at which to fight the next battle: You choose instead of the Attacker. Personalities will not move to this province’s battlefield. Your defending Personalities have +1F while at this province’s battlefield.
0,10 €
Bow Blessed Dojo to produce 2 Gold. Open: Bow Blessed Dojo to give a Personality +2C for the rest of the turn for purposes of attaching and casting Spells and casting Kihos.
0,30 €
Singular Before a battle at this province resolves: The Attacker targets one unit, or three cards, in the attacking army. Destroy the targets
0,20 €
Phoenix Clan • Samurai • Yojimbo • Soul of Shiba DanjUroReaction: When an action would target your Shugenja at Sansesuke’s location, bow Sansesuke: The action targets him instead, if legal.
3,00 €
Phoenix Clan Ancestor. Unique Uona no Shiryo gains +1F/+1C per Spell you control, each to a maximum of this Personality's Personal Honor.
1,50 €
DojoBow this card: Produce 2 Gold. Limited: Destroy this card: Draw a card.
3,50 €
One-Handed • Tessen • Water • WeaponEquips to a Phoenix Clan Personality for 1 less Gold. This Personality has Cavalry and Tactician. Water Battle, Bow: Move this Personality home. Straighten his unit as he moves.