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Battle Terrain: Each Personality and Follower at this battle has -1F until the battle ends.
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Unique Reaction: Pay 2 Gold to attach a +1/+1 Weapon Item token to a Personality after he or she enters play from one of your Provinces. Reaction: Pay 2 Gold to attach a +1/+1 Armor Item token to a Personality after he or she enters play from one of your Provinces.
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Battle Terrain: You may raise the force of each Sailor personality and Naval personality in this battle by his printed chi.
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DojoThis Holding has -1GP while your Stronghold's Gold Production is 4 or greater.
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Each player who controls any Farms or Ashigaru permanently gains +2 Province Strength to each of his provinces.
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Battle: Bow this card: If you have at least 3 Berserkers in this army, target a card with no unbowed attached cards in an opposing unit. Bow the card.
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Political Open: Target and bow a Magistrate Personality you control: Target a Human Personality with lower Personal Honor. Bow him
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Phoenix Clan • Earth • Shugenja • Avalanche Guard While Nakajima has a Spell attached, he may assign even if bowed and he contributes Force to his army's total Force even if bowed.
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Unicorn Clan Shugenja. Experienced. Unique Battle: Switch the locations (between Provinces and/or unassigned at your fief) of any two of your units. You may target bowed Personalities with this action. You may perform this action once per turn.
1,00 €
Swamp Bow this card: Produce 2 Gold, or 3 Gold if you are a Spider Clan player.
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Samurai • Commander • Gunso • KensaiBattle: Target an enemy Follower or Personality without Followers with Force equal to or lower than 4: Destroy it.
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Conqueror • Commander • Samurai • Shadowlands (A Conqueror's unit doesn't bow after battle.)
2,50 €
Battle: Target an opposed unit. Give each card in it +1F. The fist time this turn an effect from another player's card or Stronghold would destroy a card in it, negate the destruction.
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Samurai • Yojimbo • Cavalry(Once per turn, as an Absent Engage, move your unbowed Personality in a Cavalry unit to the battle.)Battle: Fear equal to 1 plus the number of actions resolved from your Kiho and Spells this battle.
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A Human Personality in play permanently has +2F, +1PH, a maximum PH of 5, and the ability, "Reaction: After this Personality wins a duel, or after his army destroys a province or enemy unit in battle resolution: Gain 2 Honor."
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Phoenix Clan • Earth • Shugenja • Inquisitor • MagistrateBattle: Target an enemy Personality: Bow him. You may target and straighten a Personality. If the enemy Personality is Kolat, Ninja, or Shadowlands, gain 2 Honor.
0,10 €
After the next time this game a Shadowlands card is destroyed, you gain 2 Honor, or 5 Honor if your Family Honor is below its starting value at that time
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Lion Clan • Samurai • Deathseeker • Hero Battle: Bow a target enemy Follower, or Personality without Followers, that is Undead or has equal or lower Force than Ebiro.
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Badger Clan • Samurai • Brute Battle: Bow a target enemy Personality or Follower with lower Force.
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Unicorn Clan · Cavalry. Shinjo Dun has +2F while you control one or more units at an adjacent province
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Dragon Clan • Samurai • Kensai • Poet Battle: Give a target enemy Personality or Follower a Force penalty equal to Tsubasa’s Force.
0,10 €
Crab Clan • Samurai • Commander After Desora enters play: Create a 1F Follower and attach it to him.
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0,20 €
Open: Bow one or more of your target Personalities: Bow one or more target Personalities, each controlled by a different player, with a total Force less than that of your performing Personalities
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Mantis Clan • Thunder • Shugenja • Naval • Soul of Moshi YurikoBattle: Target an enemy card without attachments: Bow it.
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Earth Battle: Destroy this card: Bow a target enemy card. Negate its straightening if this Shugenja is Earth.
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Lion Clan · Hero · Samurai. Reaction: After a Personality or Follower in Ouka's army is destroyed: Give Ouka +5F.
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Battle/Open: Choose your performing Commander and target one to three Personalities controlled by the same player: Straighten zero or more of their attachments, then transfer zero or more attachments among any of the targets.
1,00 €
Phoenix Clan • Earth • Shugenja • Inquisitor • MagistrateBattle: Target an enemy Personality: Bow him. You may target and straighten a Personality. If the enemy Personality is Kolat, Ninja, or Shadowlands, gain 2 Honor.
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Political Limited: Choose your performing unbowed Magistrate: Target a Personality with Personal Honor equal to or lower than your Magistrate’s Chi. The Personality’s unit may not assign to a battlefield this turn unless your Magistrate is there. After each time your Magistrate’s unit assigns this turn, assign the Personality’s unit to the same...
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Absent Battle: Give a target enemy Personality -2F. (Absent actions can be taken without presence.)
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Political Battle: Destroy one of your defending unbowed Courtiers: Dishonor a target Personality opposing him. If the target has higher base Personal Honor than your Courtier, his controller chooses a card in his unit. Destroy it.