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“The first war against the Army of Fire taught us that the Dark Oracle’s blessings were potent, but fatal. The second has taught us that the first was a lie, and that there is no end to the great traitor’s deceptions.”
- Tipo
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- 4
- Ciclo Celestial
- si
- Ciclo Emperor
- si
- Ampliación
- The Plague War
TPW-Strategy
2 Produits
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16 autres produits dans la même catégorie :
0,30 €
Kiho Battle: Choose your performing opposed Monk or Shugenja: Give him two +1F Fire tokens. You may target and bow an enemy card with lower Force (after adding the Fire tokens).
0,50 €
PoliticalOpen: If (and only if) this card is in your discard pile, remove it from the game and target a player: He must choose and bow one of his unbowed Personalities, if possible. Gain 1 Honor.
0,10 €
Crane Clan Hero . Samurai . Soul of Kakita Kaiten Reaction: When Masazumi enters a duel, he gains a Chi bonus equal to his Personal Honor until the end of the duel.
0,10 €
Elemental Battle:Bow this Shugenja for a Ranged 6 Attack. Elemental Battle: Bow this Shugenja for two consecutive Ranged 3 Attacks that cannot be combined. Elemental Battle: Bow this Shugenja for six consecutive Ranged 1 Attacks that cannot be combined.
0,10 €
Limited: Target one Weapon Item or Claw Item. Until the end of the game, the item gives an additional +2F/+3C when facing one or more Shadowlands cards in a battle or duel.
0,10 €
Fear Battle: Target your unbowed Oni: Target an enemy Personality. Give him -2F after each resolution of an action (including this action) taken during this battle.
0,30 €
Each player may search his Dynasty discard pile for an Event, show it to all players, and shuffle it into his deck. Each Event reshuffled this way that has not already had its maximum number of resolutions changed by other effects may resolve two times this game instead of once.
0,50 €
Dragon Clan Samurai · Monk · Experienced Keeper of Air · Unique. Elemental Reaction: After a Ring enters play or a Kiho resolves: Target a Personality. Straighten him
0,30 €
Kiho Battle: Bow a Shugenja or Monk you control at this battle when a Terrain is in play for the battle. The Terrain is destroyed, and you can immediately put a Terrain card into play from your hand.
0,10 €
Maho Reaction: Immediately after another player plays an Action card, bow Grandfather's Jaw and add Grandfather's Jaw to your hand. Until the turn ends, Grandfather's Jaw becomes an exact copy of the Action card.
6,00 €
ControlDark Virtue Open, : Target your unbowed Samurai and target a Personality. While your Samurai remains unbowed and in play, negate the Personality's straightening.
0,10 €
Weapon May only be attached to a Shadowlands Personality. Obsidian Blade has an additional +2C bonus when this Personality is facing a non-Shadowlands Personality in a duel.
0,20 €
Delayed Terrain. Battle: Send a target unit home. You may bow the unit.
0,50 €
Reaction: After a battle ends: Take the last non-Terrain Action card that you played during the battle from the discard pile and put it in your hand. (This cannot retrieve a card played after the end or resolution of a battle.)
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0,50 €
PoliticalOpen: Choose your performing unbowed Courtier and target a dishonorable Personality: His controller loses 2 Honor. After each time he is assigned (this turn), his controller loses 1 Honor.
0,10 €
Battle: If the Battering Rum Crew is attacking, bow it to destroy a Fortification attached to this Province.
0,30 €
Battle: Chose one or two of your performing Personalities with 7 or higher base Force: Straighten them.
0,10 €
VoidLimited: Bow this Shugenja unless he is Void: Look at the top three cards of your Fate or Dynasty deck. You may put one or two of these cards on the bottom of your deck. Put the remaining cards on the top of your deck in any order.
0,50 €
EarthWhile this Shugenja is defending, he has +3F. While this Shugenja is Earth and you are the Defender, you decide the order in which battles resolve.
0,20 €
KihoBattle: Choose your performing Monk: Negate all current Force penalties on him from actions. If he has a Weapon, negate the next card effect that moves him home or bows him.
0,10 €
VoidWhile this Shugenja is Void, your maximum hand size is increased by 1. Limited: Bow this card: Look at the top card of any Fate deck. You may destroy this card; if you do, discard the card you looked at.
0,30 €
Ninja • FearBattle: Choose your performing unbowed Ninja Personality: Give each Personality and Follower opposing him -2F.
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0,20 €
PoliticalOpen: Target a Stronghold: Its abilities may not be used. If it is your turn, bow it.
0,10 €
VoidLimited: Bow this Shugenja unless he is Void: Look at the top three cards of your Fate or Dynasty deck. You may put one or two of these cards on the bottom of your deck. Put the remaining cards on the top of your deck in any order.
0,20 €
Battle: Choose your performing unbowed Spirit and target an enemy Personality: Bow him or destroy one of his attachments.
0,10 €
Limited: Make a Dishonored Samurai commit seppuku.
0,10 €
VoidReaction: After an action resolves, bow this card and target one of your Rings the action bowed: Straighten the Ring. If this Shugenja is Void, you may destroy this card; if you did, you may use the Ring’s base abilities an additional time this turn.
0,10 €
Battle Maiden • CavalryBattle Maidens in this army have +1F while attacking.
0,10 €
KamiBattle/Open: Bow this card: Give this Shugenja a Force bonus equal to his Chi. Battle: Bow this card and target one or two Samurai: Give each of them a Force bonus equal to this Shugenja’s Chi.
0,10 €
TerrainBefore this battle’s resolution: Move a unit home from the current battlefield. You may bow it. Battle: If there are no Terrains at the current battlefield: Put this card into play there.
0,30 €
PoliticalBattle: Choose your performing unbowed Courtier at any location and target an attacking Personality: Move him home. If he moved, bow him. If he is dishonorable, his controller loses Honor equal to his base Personal Honor.
0,20 €
KihoBattle: Choose your performing Monk: Negate all current Force penalties on him from actions. If he has a Weapon, negate the next card effect that moves him home or bows him.