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Brutal Confrontation
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Battle: All players may take the following actions for the rest of the battle. You may take one such action immediately if your army has at least two units. "Battle: Bow one of your Personalities for a Ranged 3 Attack." "Battle: Bow one of your Personalities to challenge an opposing Personality to an unrefusable duel of Force or Chi."
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Fortune • UniqueLimited: Once per game, target your Personality: While this card remains in play, he has Elite and the trait, "May assign even if bowed." (Elite cards contribute Force even if bowed.) Battle: Discard this card and target your Personality: Straighten his unit.
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Spider Clan • Shadowlands • Monk • Kensai. After Buroki enters play: Lose 2 Honor. Battle: Attach a target Weapon from your hand to Hongo.
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Reaction: Bow one of your Personalities with Personal Honor above 1 when another player has bowed a Personality to lobby for the Imperial Favor. If the Favor is uncontrolled, the lobbying attempt is cancelled, and you gain control of the Imperial Favor. This still counts as a lobbying attempt.
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This card has +1F for each Castle Holding you control. Battle: Bow this card: Ranged Attack with strength equal to this card's Force.
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Limited: Target a Dynasty card in another player's Province. Turn that card face-up if it is face-down. If it is a Personality, you may bring that card into play, paying all costs. If it is a Holding or Region, the other player may immediately bring it into play without cost. In all cases, play restrictions must still be met. Lose 2 Honor.
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Ignore this card’s Honor Requirement if it is attaching to a Mantis Clan Personality. Battle/Open: Attach this card from your hand to your target Personality. Before this turn ends, if this card is in play, you may put it in your hand.
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UniqueChoose one of your Personalities in play. Permanently give him Imperial • Magistrate and the ability, "Battle: Target an enemy Personality: Bow him. If he is dishonorable, destroy a card without attachments in his unit."
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Limited: Attach one or more Spells from your hand to your Personalities obeying all attachment restrictions and paying all costs. Lower by 1 the Gold cost of each Spell that hasn't had it's cost reduced by other effects. If you attached any Spells, you may draw up to two cards.
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Limited: All gold-providing holdings provide one additional gold until the end of this turn.
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Cavalry. Unique May only be attached to a Toturi's Army Personality. Battle: Ranged 3 attack, once per battle. This does not bow the Twelve Ronin. Battle: Bow for a Ranged 3 attack.
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Battle: All players may take the following actions for the rest of the battle. You may take one such action inmediately if your army has at least two units. "Battle: Bow one of your Personalities for a Ranged 3 Attack." "Battle: Bow one of your Personalities to challenge an opposing Personality to an unrefusable duel of Force or Chi."
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Limited: Bow one of your Samurai Personalities with the Double Chi trait, the Duelist trait, or more than 3 Chi to give that Samurai +2C while in duels for the rest of the game. Well done, student. You are now ready to learn the true reason for your quest.
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