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16 autres produits dans la même catégorie :
0,50 €
Mantis Clan • Nonhuman • Shapeshifter • Spirit • UniqueUnmei has Earth, Thunder, Courtier, Samurai, Shugenja, Cavalry, Duelist, Magistrate, Naval, Scout, and/or Tactician while you control another Mantis Clan Personality with the same keyword. While Unmei has Samurai or Shugenja, it has +3F and “Battle: Bow Unmei: Ranged 5 Attack.”
2,00 €
Immediately before the game begins, all Lion Shugenja in your Dynasty deck permanently gain the Shadowlands trait. You may ignore Honor requirements for Shadowlands personalities. Reaction: When bringing an Oni into play, bow one of your Human Shugenja to cancel all of the Oni's non-Gold costs and entering-play effects
0,50 €
Limited: One of your Personalities challenges another player's Personality. If the challenge is refused, draw 2 cards. The winner's controller gains 3 Honor. Bow the loser. The two Personalities' Items give no bonuses or penalties and produce no effects during this challenge and duel.
3,00 €
All Clans. Sensei Battle: Bow your Stronghold and discard Tetsuya Sensei to send all attacking units in this battle home without bowing. You may take this action in a battle in which you have no units. Permanantly lower your Provinces' Strength by 1.
0,50 €
TerrainIf you do not control a Cavalry unit here, negate each Battle action taken by a player without units here.Battle/Engage: Destroy a Terrain (if able). Put this Terrain into play.
15,00 €
Crane Clan · Clan Champion · Samurai · Duelist · Experienced 3 · Unique · Loyal. Your defending Crane Clan Personalities at Domotai's location have a bonus equal to their Personal Honor. Battle: Domotai Challenges a target Personality opposing her. Destroy the duel's loser. The winner gains 3 Honor.
0,70 €
Weapon. Reaction: After this Personality assigns, bow this card: Draw a card.
1,00 €
Spider Clan • Monk • Kensai • Paragon • Experienced • Unique • Dark Dominion After Michio enters play: Lose 6 Honor. Reaction: After the resolution of an action performed by one or more Personalities at Michio's location: Bow or straighten one of those performing Personalities.
2,50 €
Temple · Singular Bow this card: Produce 2 Gold. Limited: Bow this card and target one of your Personalities: Draw a card. Show it. If it´s Focus Value is greater than or equal to the Personality's base Chi, discard it.
0,50 €
Weapon. Will only attach to a Samurai or Naval Personality. Battle: Bow this Personality: Target a non-Samurai Personality at this card's battlefield. Bow him.
0,10 €
Reaction: Play this card immediately before a player decides to focus or strike. That player must focus, if able.
0,50 €
Battle: Bow this card: If you control a Formation and do not meet its Formed By requirements, target that Formation. Waive its ?Formed By? requirements until this card is not in the current battle. Battle: Bow this card: Target an opposing Follower controlled by a player who does not control a Formation. Bow it.
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1,00 €
Battle: Until the battle ends, Honorable Samurai you control may not be moved home by other players' card effects. Battle: Until the battle ends, cards in units led by Honorable Samurai you control may not be bowed by other players' card effects
6,00 €
ControlDark Virtue Open, : Target your unbowed Samurai and target a Personality. While your Samurai remains unbowed and in play, negate the Personality's straightening.
0,30 €
Bushido Virtue Political Limited : Bow one of your target Samurai: Target a card in your hand and another player. That player guesses whether the card's base Focus Value is "high" (3 or more) or "low" (2 or less). Show the card. If the guess is right, the player draws a card; otherwise gain 3 Honor.
0,30 €
Reaction: Before a Personality you control is destroyed by another player's card effect, target and destroy an Honorable Samurai you control at the same location: Negate the first destruction
7,00 €
Dark Virtue Battle: Target one of your Samurai: Move him and a target Personality opposing him home. Draw a number of cards equal to the opposing Personality’s Personal Honor or two, whichever is less.
0,30 €
Battle: Target an unbowed Honorable Samurai you control and a Personality opposing him. Move both home. Each of their controllers gains Honor equal to the opposing target's Personal Honor
1,00 €
Open: Target and bow an Honorable Samurai you control: Target another Personality. Straighten him. If he is opposed, give him +3F.
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0,30 €
Reaction: Before a Personality you control is destroyed by another player's card effect, target and destroy an Honorable Samurai you control at the same location: Negate the first destruction
0,30 €
Battle: Target an unbowed Honorable Samurai you control and a Personality opposing him. Move both home. Each of their controllers gains Honor equal to the opposing target's Personal Honor
1,00 €
Open: Target and bow an Honorable Samurai you control: Target another Personality. Straighten him. If he is opposed, give him +3F.
1,50 €
Dark Virtue Battle: Target one of your opposed Samurai: Give him +2F token. The current battle's resolution can not destroy cards in his unit.
1,00 €
Battle: Until the battle ends, Honorable Samurai you control may not be moved home by other players' card effects. Battle: Until the battle ends, cards in units led by Honorable Samurai you control may not be bowed by other players' card effects
6,00 €
Dark Virtue Reaction: Before you announce an action, target one of your Samurai: The action can not have its effects negated or have its targeting changed. After the action destroys any Personality, remove him from the game.
7,00 €
Dark Virtue Battle: Target one of your Samurai: Move him and a target Personality opposing him home. Draw a number of cards equal to the opposing Personality’s Personal Honor or two, whichever is less.
6,00 €
ControlDark Virtue Open, : Target your unbowed Samurai and target a Personality. While your Samurai remains unbowed and in play, negate the Personality's straightening.
0,30 €
Dark Virtue Limited: Target one of your Samurai: Give him a +2F/+1C token.