Panier
- Home
-
CARD GAMES
Juegos de Cartas
- Altered TCG
- Cardfight! Vanguard
- Digimon TCG
- Dragon Ball Super Fusion World
- Dragon Ball Super Masters
- Gundam TCG
- L5R CCG
- Lorcana (Disney)
- Marvel Champions LCG
- MTG
- Naruto Ninja TCG
- One Piece
- Pokémon
- Riftbound: League of Legends TCG
- Star Wars: Unlimited
- Shadowverse: Evolve
- Sorcery TCG
- Vampire VTES
- Yu-Gi-Oh!
- Naipes
- Otros
-
BOARD GAMES
Juegos de Mesa
- En Oferta
- Liquidación
- 1 Jugador
- 2 Jugadores
- Party
- Filler - Rápidos de jugar
- Euro
- Ameritrash
- Cooperativo - Cooperative
- Roles ocultos - Hidden Roles
- Escape Room
- Infantil
- Investigación / Deducción
- Estrategia - Strategy
- Juegos de Rol - Role Games
- Miniaturas - Miniatures
- Basados en Videojuegos - Videogame Based
- Juego por equipos - Team Games
- En Inglés / English
- Expansión
- Disponible en nuestra sala de juegos
- Construcción de Mazos- Deckbuilding
- Legacy
- Km0
- Familiar
- Segunda mano
- KM 0
- Juego de Bazas
- CUBES
-
FUNKO
Funko
- CUBES
- CUBES
- L5R CARDS
- OTHER
- EVENTS
- WHO ARE WE
Commentaires (0)
Aucun avis n'a été publié pour le moment.
Votre avis ne peut pas être envoyé
Signaler le commentaire
Êtes-vous certain de vouloir signaler ce commentaire ?
Signalement envoyé
Votre signalement a bien été soumis et sera examiné par un modérateur.
Votre signalement ne peut pas être envoyé
Donnez votre avis
Avis envoyé
Votre commentaire a bien été enregistré. Il sera publié dès qu'un modérateur l'aura approuvé.
Votre avis ne peut être envoyé
16 autres produits dans la même catégorie :
0,30 €
If this card is given as a gift during a lobbying attempt, its Focus value is considered 10.
1,00 €
Unique. Kolat Limited: Lose 4 Honor. Destroy each player's lowest Gold Cost unit. If any player has more than one unit tied for lowest Gold Cost, he chooses which one of his units is destroyed. Remove this card from the game.
0,50 €
Crab Clan • Samurai • Commander • Kolat • Yojimbo • Unique • Master Steel Battle: Transfer your target Follower at any location to your target Personality. Straighten the Follower if it transferred.
0,50 €
Weapon. Focus Effect: After this duel resolves, you may target your Personality in the duel if he is still in play, or any other of your Personalities if he is not. Attach this card to the target, waiving its Gold Cost.
0,30 €
Crane Clan Samurai · Tactician · Experienced · Unique. Battle: Once per battle, target an opposing Personality. He may issue an unrefusable challenge to any Personality in Masaru's army. If he does not, discard a card, then reduce the target's Force by the discard's Focus value and raise Masaru's Force by the same amount.
2,00 €
Unique Costs 1 less Gold (minimum 1) for each Holding you control.
5,00 €
Scorpion Clan. Soul of Bayushi Dozan Battle: Destroy a Follower in this unit to send this unit home from the battle, bowed. Churai may perform this action while bowed.
0,50 €
Crab Clan Samurai * Yu 5 Experienced * Unique Followers gain Yu +2 while attached to Reiha.
1,00 €
Swamp Bow this card: Produce 2 Gold, or 3 Gold if you are a Spider Clan player.
0,20 €
Battle: Bow one of your target defending Personalities: Ranged Attack with strength equal to his Force or Chi. After the Combat Segment ends, straighten him.
0,30 €
Open: Bow this Shugenja to straighten a bowed Holding. Destroy that Holding the next time this turn it becomes bowed.
1,00 €
Scorpion Clan • Ninja • Soul of Bayushi KasataBattle: Even if Chikata is bowed, target a Scorpion Clan or Dragon Clan Personality: Bow or straighten him.
10,00 €
Allegiance • Kharmic • PoliticalYou may not play other Allegiance cards. Political Open: Put this Strategy into play. Absent Political Battle, bow: Discard any number of cards to move home a target enemy unit with total Force less than or equal to the total Focus Values of the discarded cards.
0,30 €
Crane Clan Sensei. You may not gain Honor from duels. Harriers you control have +2F while attacking a player who has more Family Honor than you. Reaction: After another player's Attack Phase ends: Declare an attack against him. During this attack, you may assign only Harrier Personalities, and you may not destroy more than one Province.
0,10 €
Reaction: Bow one of your Mujina to cancel and negate the effects of any one action card being performed by another player, during a battle the Mujina is in. You and the other player each lose 1 honor.
Les clients qui ont acheté ce produit ont également acheté...
0,10 €
TerrainBefore this battle's resolution: The Attacker and Defender (starting with the active player) must target and bow three of their Personalities or Followers at this battlefield. For each card they target, they may discard a Fate card instead of bowing it, but if they do not discard, the bowing still occurs. Battle: If there are no Terrains at the...
0,10 €
Bow to produce 2 gold. If controlled by a Monk player, the Prayer Shrines produce 1 additional gold for each Elemental Ring you have in play.
0,10 €
Can only be attached to Monk personalities. This Follower has a 1F bonus for each Ring you have in play.
0,10 €
Reaction: Play immediately after a Ninja card has all costs paid to bring it into play. That card is not considered a Ninja card until it uses an ability or attaches a ninja-only card. Ninja action cards are not affected by this card.
1,00 €
Castle • FortificationWill only enter play if you are a Lion Clan player.Defending Lion Clan Personalities at this province's battlefield may be treated as if they were attacking Personalities for required targeting, or for conditional effects, that would give them a Force bonus
0,10 €
Open: Bow this Shugenja and destroy this spell to make a Mirror Image of one of your Personalities. The copy is not a card and has no effect on the game except that if the target Personality is killed this turn, you may draw and discard a Fate card; if the discard has an odd focus value, the copy of the Personality is "destroyed" instead, and the original...
0,10 €
Open: Until the end of this turn, any player may, as an Open action, bow one of his Stables and pay 3 gold to straighten any Cavalry card.
1,00 €
Reaction: Play immediately after a spell or innate ability has been cast which targets one of your Personalities. The effects of that spell or innate ability are negated by this action.
Les clients qui ont acheté ce produit ont également acheté...
0,30 €
Battle: Target an opposing Oni. The Oni's controller must immediately destroy one of his Personalities in this battle or else the Oni is destroyed.
0,50 €
WeaponThis Personality has the first option to focus or strike in a duel where he is the challenger. This Personality has -1C while in a duel.
0,10 €
TerrainBefore this battle's resolution: The Attacker and Defender (starting with the active player) must target and bow three of their Personalities or Followers at this battlefield. For each card they target, they may discard a Fate card instead of bowing it, but if they do not discard, the bowing still occurs. Battle: If there are no Terrains at the...
0,10 €
Fortification No player may play Sneak Attack during a battle at this Province. Reaction: Once per battle, after the first time the Attacker or an attacking ally plays a Terrain during battle at this Province, destroy the Terrains. You may take this action during a battle in which you have no units.
0,10 €
Kiho Reaction: Bow one of your Shugenja or monks when a Ranged Attack is targeting a card in his army. If the strength of the Ranged Attack is lower than the Shugenja's (or monk's) Chi, redirect the Ranged Attack to any other card in this battle that can be the target of a Ranged Attack, including cards in the opposing army. If the strength of the Ranged...
0,10 €
Bow to produce 2 gold. If controlled by a Monk player, the Prayer Shrines produce 1 additional gold for each Elemental Ring you have in play.
0,10 €
Bow the Basecamp to produce 2 Gold. If a Toturi's Army player controls the Basecamp, you can bow it to produce 4 Gold when bringing a Follower, an Unaligned Samurai, or a Toturi's Army Personality into play.
1,00 €
Shadowlands • Nonhuman • Oni Sanru has the additional cost, "Destroy 4 tokens on cards you control" to enter play. After Sanru enters play: Lose 4 Honor. Sanru has +1F for each token in the army opposing his.
0,10 €
Any monk coming into play from this Province gains the trait Double Chi permanently if this is the oldest Temple of Osano-Wo in play. Temples of Osano-Wo that entered play more recently give a permanent +1C to monks coming into play.
0,10 €
Limited: Give a permanent +2F/+2C bonus to one of your Personalities aligned with your Faction. You may only play this card if you control at least three different Personalities who are not aligned with your Faction. Only one Reassert One's Mettle my be played on a Personality per game