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16 autres produits dans la même catégorie :
0,10 €
Lose 2 Honor. Each player may use Yobanjin Mercenaries’ base ability once per turn, even if another player has used it that turn. Open: Even if this card is bowed, pay 3 Gold: Transfer this card to your target Personality. Lose 2 Honor.
1,00 €
Scorpion Clan Courtier · Hero · Experienced · Unique. Political Open: Target an unbowed Personality. His controller chooses to bow the Personality and gain 2 Honor, or Dishonor the Personality and lose 2 Honor.
0,30 €
Kami • Unique Unicorn Clan Personalities have +1F while opposed. Reaction: When another player’s Battle action would target one of your Unicorn Clan Personalities, if you are a Unicorn Clan player, discard this card: Choose another one of your Personalities. The action targets him instead, if legal.
0,10 €
Open: Target a Personality with more Followers than Chi. The Personality's controller must discard Followers from the Personality until the number of Followers is less than or equal to the Chi.
1,00 €
UniqueLimited: Permanently give your target Personality Conqueror
2,50 €
Dark Virtue Battle : Target one of your opposed Samurai: Give him a +2F token. The current battle's resolution can not destroy cards in his unit.
1,00 €
Scorpion Clan • Courtier • Fallen • Destined • Expendable(Draw a card after your Destined card enters play.)(Draw a card after your Expendable card is destroyed.)After Takashi enters play, lose 1 Honor.
0,20 €
Bow Battlefield Messenger to produce 2 Gold. Reaction: After an attacking army destroys one of your Provinces, reduce the Force of all cards in one unit in that attacking army to 0. You may use this action while Messenger is bowed.
2,00 €
Delayed Terrain. Battle: Even if you control no units at the current battlefield: Give each Personality at the current battlefield -2F. Give each Follower there -1F
1,50 €
Crab Clan Samurai · Magistrate · Yu 4 · Experienced · Unique. Ranged attacks and Fear effects affecting cards in this unit have ?3 strength. Shara has +2C during duels. You may attach Followers from your hand to Shara as a Battle action.
1,50 €
Crane Clan Champion · Samurai · Duelist · Experienced 2 · Unique · Loyal. Ignore printed effects of cards other players focus during duels involving Domotai. Battle: Any number of times per turn, destroy a Crane Clan Personality you control: Target a Personality opposing him with Force less than your Personality's Personal Honor plus Chi. Destroy him.
1,00 €
Each of the other players may draw a card. You may draw three cards. If you do, then shuffle two of those cards into your deck.
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0,20 €
Ashigaru • Commander After Ashigaru Gunso enters play, if your Sensei is Hikahime, create a 0F/1C/0PH Ashigaru • Conscript Personality.Battle: Bow one or more of your target unbowed Ashigaru Conscripts. Ranged Attack equal to the number this bowed.
0,20 €
All Factions Sensei Non-Bloodspeaker Personalities you own cost 1 more Gold. Your Stronghold produces 1 additional Gold when paying for a Bloodspeaker Personality. Reaction: Once per turn, after a Bloodspeaker Personality performs a Maho action straighten
0,50 €
Fire Focus effect: You may give this card -2 Focus Value. If you do, and you win this duel, put this card into play. Battle: Bow this card or discard it from your hand, and destroy one of your target personalities: Destroy a target Personality opposing him with lower chi.
3,00 €
Unaligned Samurai. Experienced 2 Kakita Toshimoko. Unique. Double Chi May not refuse a duel. May not attach the Emerald Armor. Limited: Bow the Grey Crane and target a Kolat Personality in play. Draw and discard a fate card. If the Focus value is greater than the Kolat's Chi, the Grey Crane challenges the Kolat to a duel that cannot be refused.
1,50 €
Samurai • ScoutInvest 10: Give Natsuki two +1F/+1C Training tokens, and permanently give her Cavalry. This Invest cost cannot be reduced.Battle: Target a Personality at any location; if Natsuki has no Training tokens, the target must have assigned to this battlefield. Move the target here. Straighten him if you do not control him.
0,50 €
Crane • Dragon • Phoenix • ScorpionYour non-Fortification Holdings enter play for 1 more Gold. Each Province you assigned a Personality to defend or with a Cavalry unit attacking it has +1 strength for each Fortification attached to it, and has a maximum strength equal to its printed strength +4.
0,70 €
Bushido Virtue • Political • Sincerity Political Open: Your target unbowed Human Personality commits seppuku. A target player loses Honor equal to the Personality's Personal Honor or 4, whichever is lower.
0,30 €
PoliticalLimited: Choose your performing unbowed Courtier: After this action ends (and this card is in your discard pile), gain 1 Honor for each card titled Sharing Gossip in all players' discard piles.
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0,50 €
All Clans You may include four copies of each non-Unique Ashigaru Personality in your deck. Your non-Ashigaru Personalities in and out of play have +1 Gold Cost. You can not play Oath of Fealty.Open, w, 2: If you control an Ashigaru Personality, create a 0F/1C/0PH Ashigaru • Conscript Personality.
2,00 €
Lion ClanInterrupt, w: If the action is Battle and creates a duel, after your Personality wins it, give him a Force bonus equal to his Personal Honor.
0,50 €
All ClansYour Stronghold has no abilities. When Recruiting Dragons, you may Proclaim them, and may compare their Honor Requirement to the total Force of your non-Shadowlands Personalities instead of to your Honor.
0,10 €
Battle: Choose your performing Personality: Move him home. If he moved, straighten his unit, and you may straighten one of your other units (at any location).
0,30 €
Fear Battle: Target your unbowed Human Shadowlands Personality: Bow each target Follower and Personality with less Force than your Personality's Chi in a target enemy unit. Lose 3 Honor.
1,00 €
Crane ClanReduce your Honor gains from Holdings by 1.Absent Battle, w: Move your target Personality home or, if he would be opposed, move your target Personality at home to the current battlefield.
0,50 €
Crane Clan Unique Political Reaction: Bow the attached Personality before a player gains Honor for bringing a Personality into play to prevent the gain. Lose Honor equal to the amount prevented.
0,70 €
Battle: You may target and dishonor one to three of your Personalities. Each opposed dishonorable Personality at the current battlefield gains a force bonus equal to the number of dishonorable Personalities in his army.
4,00 €
Weapon · ShameswordDishonor this Personality when Blade of Penance enters play. Gain 4 Honor each time this Personality wins a duel while he has no Followers attached.
0,50 €
Crane • Mantis • Phoenix You may not take more than six actions from Events per game.Open, w: If you have taken an action from an Event in your Province this turn, turn a card in your Provinces face-up