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Hero's Banner
En Stock
0,10
Com IVA
Can only attach to a Samurai or Bushi. You may play this card as a Battle action. Personalities with Followers in this army have +1F. Opposing Personalities with no attached cards have ?1F. Reaction: Before this card is destroyed while in an army: Put it in your hand. The next time this battle you play a Hero's Banner, reduce its Gold cost to 0
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16 outros produtos na mesma categoria:
0,20
Unicorn Clan Shugenja · Cavalry · Bloodspeaker. Maho Limited: Target an Item. Put it in its owner's hand. You may then remove an Item in your hand or discard pile from the game. If you do not, permanently give Ryoi ?2C.
0,20
If this Personality is ever attacking, destroy this Follower.
1,00
Battle: If the enemy leader has taken any Battle actions during this battle: You may take two additional Battle actions after this one. You will not take any other additional Battle actions this battle.
2,00
Maho Limited: Bow this Shugenja and destroy this card: Lose 4 Honor. Create a 5F/2C Shadowlands Undead Champion Personality.
0,50
Crab Clan • BerserkerWill not attach Armor. After a battle ends, if Amoro was at its battlefield during resolution and his army's total Force was less than or equal to twice the other army's: Destroy him.
2,00
Delayed Terrain. Battle: Even if you control no units at the current battlefield: Give each Personality at the current battlefield -2F. Give each Follower there -1F
0,30
Lion Clan • Samurai Venerable Master Personality. May not be included in decks.
2,00
Political Open: Bow one of your target Courtier Personalities: Target a number of Samurai Personalities up to the Courtier’s Chi. Give each Samurai a Force bonus equal to the Courtier’s Personal Honor.
0,10
Battle: Give a Personality in this battle the Tactician trait until the battle ends.
3,50
Reaction: After a Personality you control moves to a battlefield: Take a Battle action.
1,00
Dragon Clan Monk · Tattooed · Unique · Soul of Hitomi Akuai Experienced. Reaction: Any number of times per turn, before an Event resolves for another player: Target the player. He decides whether Munoto negates the Event's effects or permanently gains +2F/+2C
0,50
Phoenix Clan Shugenja. Master of Water Battle Elemental: Bow this card to move a unit from one Province to another.
0,50
Unique. May only be attached to a Phoenix Personality. Open: Discard your entire Fate hand to give this Personality a Force bonus equal to the number of cards discarded.
1,50
Battle, 3: If you (after playing this card) have fewer cards in your hand than each other player, draw two cards.
1,00
Samurai • Conqueror • Bitter Lies(A Conqueror's unit doesn't bow after battle.)
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Limited: Any number of times per turn, bow this Shugenja: Give Shadowlands to all Personalities with 1 or 0 Personal Honor.
0,30
Unique Reaction: Before this Personality would be destroyed, bow your target Shugenja at his location: Transfer this card and any Spells in this unit to the Shugenja.
0,10
Armor • Unique Can only attach to a Cavalry Personality. Can attach to a Personality with exactly one other Armor. This Personality can have two Armors. Battle: Your steed surges forward. Bow a target enemy card without attachments.
0,10
Ninja You can only attach the Poison Dartgun to a Ninja. Battle: Once per battle, make a Ranged 2 attack that can target a Personality with attached Followers, without bowing.
0,20
When the Mempo enters play, discard a card. The Mempo’s Force bonus permanently equals the discard’s Focus value. While the Mempo is in play, cards with that Focus value in discard piles may not be played, put in hand, or returned to decks.
0,10
Weapon. Cards this Personality focuses have a minimum Focus value of the number of different Faction alignments among Personalities you control, or 4, whichever is less.
0,50
Unique. Reaction: After the Cavalry Maneuvers Segment, bow this Personality and destroy this card: Target any number of Personalities you control in battlefields and any number of battlefields. Move those Personalities to those battlefields any way you like.
0,50
Weapon · Unique. Lose 3 Honor. Dishonor all Lion Clan Personalities you own. Lion Clan Personalities you control have a Force and Chi bonus equal to their Personal Honor. After each time a Lion Clan Personality you control is restored to Honor, gain Honor equal to his Personal Honor.
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Ninja • Samurai • Scout • The Masked CrabToshi enters play for 1 less Gold if you are a Scorpion Clan player.
0,50
Imperial • Samurai • CommanderBattle: Give your Followers in Barru's army +1F.
0,10
Limited: Bow this Shugenja and destroy this Spell to destroy a Shadowlands card.
0,10
Crab Clan · Samurai · Scout. Recon Limited: Target a province. While you are the Attacker, battle resolution does not bow your units at the province's battlefield if no enemy units were ever there.
0,20
While this card is in an army, cards in that army may combine ranged attacks even if they are in different units. Battle: Bow this card: Ranged 2 Attack
0,10
Weapon This Personality has -1C during duels. If this Personality wins a duel in which his or her opponent focused, you gain extra Honor equal to the highest of the opponent's Focus values. If the loser's printed Chi exceeds that Focus value, the loser is not destroyed for losing the duel.
0,10
Unique · Costs 2 less Gold if attaching to a Dragon Clan Personality. This Personality may perform one challenge action per turn even if bowed. Reaction: After this Personality wins a duel: Once per turn, straighten him.
0,10
Crab Clan • Samurai • Scout Battle: If a Recon action has targeted the current battlefield’s province this turn: Ranged 4 Attack.
0,30
Ritual Limited: Bow this Shugenja and any number of your other Shugenja such that their combined Chi is greater than 14, and destroy this Spell and this Shugenja, to destroy all Shadowlands cards. The Shugenja in this Ritual cannot straighten during your next turn.
0,20
When the Mempo enters play, discard a card. The Mempo’s Force bonus permanently equals the discard’s Focus value. While the Mempo is in play, cards with that Focus value in discard piles may not be played, put in hand, or returned to decks.