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16 outros produtos na mesma categoria:
2,50
Earth Battle resolution will not destroy cards in this unit while defending and, if this Shugenja is Earth, while attacking.
0,70
Unicorn Clan • Samurai • Cavalry • Tactician Tactical Battle: Discard a card: Give a target Personality in Hansu’s army a Force bonus equal to the discarded card’s Focus Value. You may move Hansu home.
0,50
Ratling Marauder · Crippled Bone Tribe · Creature · Unique. Reaction: After O'kichit is destroyed: Target a discarded Ratling Personality with a Gold cost less than 7 in your discard pile. Bring him into play, ignoring costs. Limited: Bow O'kichit: target up to two face-up Personalities in Provinces. Reduce each target's Gold cost by 1.
0,20
Lion Clan · Samurai. Reaction: Before resolution of a battle Bunka is in, if you are the Attacker and Bunka is opposed: Gain 3 Honor
0,10
Battle: Choose your performing unbowed Nonhuman Personality: Give a target enemy Personality a -3F Maimed token. You may create a +3F Improvised • Weapon Item and attach it to your Nonhuman.
1,00
Unique Bow this card: Produce 2 Gold. Reaction: After an Item enters play, bow this card: Give the Item a +1F token.
0,10
Battle: If you are the Defender, you may take this action even if you control no units at the current battlefield: Move home a target Personality without Followers. Bow him if he moved. His controller may pay 1 Gold as a cost to create a 1F Ashigaru Follower card and attach it to him.
2,00
Unique Costs 1 less Gold (minimum 1) for each Holding you control.
2,00
PoliticalBattle: Choose your performing Courtier at any location and target an enemy card without attachments: Bow it. Choose a player, who gains or loses 2 Honor.
0,10
Battle: Target your defending Personality: Give him and each of his Followers +3F.
0,20
(This card should be used when going first. It has +1PS and +2GP if you are going second.)Limited, : Gain 2 Honor. Tireless Battle: Discard a card to make a Fear effect with strength equal to the card's Focus Value.
0,30
Reaction: After you, as the Attacker, destroy a Province of a player who had more Provinces than you before the destruction, bow your Stronghold: Gain a Province to the right of your rightmost Province. Fill this Province face-up. You may not gain Provinces this game.
0,20
Battle: Ranged 3 Attack with +1 strength for each Follower in the target's unit.
0,10
Battle: Send home one of your units and one opposing unit. Your Personality challenges the other Personality to a duel.