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Archer Squad
En Stock
0,10
Com IVA
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2,00
Weapon · Unique Open: Once per turn, discard a card from your hand to permanently change this card into a Follower if it is an Item, or into an Item if it is a Follower.
0,20
Nonhuman • One Tribe • Ratling • Scavenger • Scout • ExperiencedBr'nn has +1F while he has an attachment. Br'nn has +1F while an attachment is in another player's discard pile. Br'nn has +1F while another player controls an Ashalan card.
0,30
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0,10
Commander • Conqueror • Reserve • Samurai • Shadowlands • Spider Clan (You may Recruit a Reserve card, if it would be opposed, as an Absent Battle action.)Battle, : Equip a Follower to Chiboshi. You may take an additional Battle action.
2,00
This card has -1 Gold Cost for each Undead Personality you control. Battle: Choose your performing unbowed Undead Personality: Destroy a target enemy card without attachments.
1,00
Fortune • UniqueOther players may not lobby. Open: Target one or two Personalities controlled by the same player and discard this card: Dishonor them.
0,10
Undead · Nonhuman · Shadowlands · Lose 2 Honor. Battle: Fear 3.
0,30
Singular Your Ninja Personalities have +1F while opposed.Reaction: After a Ranged Attack targets your Ninja: Give the Ranged Attack -2 strength.
2,00
You cannot gain or lose Honor. Your cards are immune to fear. Your personalities may not swear fealty. You may not take Political Actions, or actions which cause another player an honor loss. You may have no allies. Reaction: Bow when bringing a Shadowlands card into play to reduce the gold cost of the card by four.
0,10
Naga. Nonhuman Battle: Bow the Naga Spearmen for a Ranged 2 Attack.
2,00
Imperial. Unique This card costs 2 less Gold for a Crane Clan player. Ninja and Kolat actions cannot target cards in this unit. Empress's Guard gains +2F while defending.
5,00
Unaligned Nonhuman Samurai. Shadowlands. Experienced. Unique Lose 6 Honor. Will not enter play if you have a family honor above zero. Cannot be assigned to the same army as units that have no Shadowlands cards and vice versa. Battle: Fear 3.
1,00
Crab Clan Samurai · Magistrate · Yu 4 · Experienced · Unique. Ranged attacks and Fear effects affecting cards in this unit have ?3 strength. Shara has +2C during duels. You may attach Followers from your hand to Shara as a Battle action.
0,10
Air. Limited: Bow this Spell: Discard a card from one of your provinces, refilling the province face-up.
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0,20
Mantis Clan Samurai · Scout. Battle: Bow Arishia: Ranged 4 Attack. Reaction: If Arishia is at the current battlefield and you have taken no actions this battle, after a Battle or Open action resolves that was taken by the controller of an opposing unit: Ranged 3 Attack
0,50
Dragon Clan Monk · Unique. Battle: Once per battle, target an opposing Personality with more Chi than Tsuri: Tsuri copies his Force. Battle: Once per battle, target an opposing Personality with more Force than Tsuri: Tsuri copies his Chi.
0,50
Unicorn Clan Samurai · Battle Maiden · Cavalry · Junghar. Keyo has +1F for each other Personality in her army with more than 2 Personal Honor
0,30
Battle: Target a Samurai in an army that contains a Shadowlands card. Bow the Samurai. Dishonor him. Permanently give him the Shadowlands trait
0,10
Scorpion Clan Samurai · Courtier. The first time each phase an ability on a Personality targets Tsuneari, negate its effects.
0,20
Bow this card: Produce 3 Gold. If you did not go first this game, bow this card: Produce 4 Gold
0,30
Battle: Target a Personality opposing a Personality you control. Remove one of his abilities, if possible. Draw a card. If you removed an ability, you may take an additional Open or Battle action to play a legal card from your hand
2,00
Weapon · Unique Shadowlands. This Personality has a minimum Chi of 5. If he is ever not Shadowlands, destroy him. Fear produced by cards in this army also affcts Personalities in the affected units. Battle: Fear 4.
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0,10
Reaction: After a Straighten Phase ends, or after another player targets this Personality during the Action Phase: Target another Personality you control. Move this card to him.
0,50
Weapon · Unique. Can only attach to a Samurai or Bushi. Reaction: After this Personality enters a duel, bow this card: Draw a card.
0,20
Until the beginning of your second turn from now, Shugenja have +1F/+1C while they have the Shadowlands trait, and after each time a Spell or Kiho cast by a Shugenja resolves, permanently give the caster the Shadowlands trait.
0,10
Lion Clan Samurai · Tactician. Reaction: After Kosaku assigns to attack: Target a face-up Lion Clan Personality in one of your Provinces. Reduce his Gold cost by 2, to a minimum of 3, until the turn ends
0,20
Battle: Target a unit with more than 6 total Force. Move it home
0,20
Unicorn Clan Samurai · Cavalry · Junghar. Tianyi has +2F while it is another player's turn. Open: Bow Tianyi, or target and bow a Weapon you control: Target a Personality who attacked you since the end of your last turn. Bow him
0,10
Delayed Terrain. Battle: The Attacker and Defender, in the order of your choice, each targets a unit he controls at the current battlefield. Move all other units there home.
0,50
You may play this card as an Open action. If you do, you may return it to your hand at the end of the turn if it is still in play
0,20
Nonhuman · Shadowlands · Lose 2 Honor. Battle: Bow this card: Ranged 2 Attack
0,30
Lion Clan Sensei. You cannot destroy the current Province as the Attacker unless there was a defending unit there at some point during the battle or the Defender controlled no units when the Resolution Segment began. Reaction: After Infantry Maneuvers, target an attacking Tactician you control: The Defender targets a unit he controls at another location....