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16 outros produtos na mesma categoria:
0,10
Lose 2 Honor. Bow this card: Produce Gold equal to 2 plus the number of Shadowlands Personalities you control without the printed Shadowlands trait. If this pays for a Personality, permanently give him the Shadowlands trait.
1,00
Mantis Clan • Samurai • Soul of Kindari • Naval(Once a turn, the Attacker gets the first Battle action, if it's from a Naval Personality's unit.)Battle, w: Move a target enemy non-Naval Personality home and bow his unit as he moves.
0,10
Maho Reaction: Before an action’s resolution, destroy this card, and bow this Shugenja unless he is Cavalry: Negate the action’s effects that move Personalities to the current battlefield. Permanently give this Shugenja Shadowlands.
0,30
Lion Clan Shugenja May not bow as part of a lobby attempt. This unit may not be targeted with the Imperial Favor.
4,00
DojoTireless Interrupt: If you have won a duel this turn, each of the action's Fear effects have +1 strength and may target Items and Spells. (Tireless actions may be taken even while bowed.)
0,50
NemuranaiLimited: Look at the top card of one of your decks. You may put it at the bottom.
1,00
Dead Personalities you own can not be removed from the game. Battle/Open: One of your target Personalities copies an ability or keyword from a target dead Lion Clan Personality you own (until the turn ends).
3,00
Dragon Clan • Earth • Monk • Shugenja • Alchemist • Unique Battle: You may discard a card with an element keyword: Bow a target enemy card without attachments. If you discarded a card, destroy the enemy card.
2,00
You may focus this card face up. If you do, your opponent focuses his next card this duel face up, and you may then discard both cards. Open: Target a Personality you control: Target a Personality with less Personal Honor than yours. That Personality may not perform actions until the end of this turn.
0,20
Recon Limited: Target a Scout you control, and bow him if he is not Crab Clan: Target a Province. Each time a Personality you control assigns to its battlefield this turn, attach a 0F Follower token to him.
0,20
Crane Clan Samurai Rekkusu costs 1 Gold less if your Wind is Hantei Naseru. Each time Rekkusu focuses, immediately raise that card's Focus value by 1.
0,20
Phoenix Clan • Air • Shugenja • Inquisitor • Magistrate • Overconfident(Each other player may draw a card after an Overconfident card enters or leaves play.) Other players’ maximum hand sizes are increased by one.
0,10
Lion Clan Historian. Soul of Ikoma Kaoku Reaction: After a battle resolves in which an army containing your units destroyed the opposing army or a Province, bow Sume to permanently give each of your Personalities in that army +1F/+1C. Sume does not need to be in the battle to use this ability.
0,20
Water • Tattoo Battle: Choose your performing Tattooed Personality: Straighten his unit. If he has Water, you may move him to the current battlefield.
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0,20
Bow this card: Produce 2 Gold. Limited: If your Family Honor is less than 10, bow this card: Gain 2 Honor
3,50
Crane Clan Imperial Advisor * Samurai Courtier * Experienced 2 * Unique Soul of Kakita Yoshi Experienced 3 Political Reaction: After you use the Imperial Favor, bow Tanitsu to gain the Favor.
0,10
Weapon. Battle: Bow this card: Ranged 2 Attack. Battle: If this Personality is Cavalry, bow him: Ranged 4 Attack
0,50
Crab Clan Samurai · Hiruma Family Daimyo · Scout · Hero · Yu 3 · Experienced · Unique. Todori has +2F while attacking a player who declared an attack against you since your last turn ended.
0,10
Kiho Elemental Battle: Target, bow, and destroy a Monk or Shugenja you control: Target a Follower, or a Personality with no Followers, in a unit opposing the caster that is led by a Personality with lower or equal Chi. Destroy this target.
1,50
Terrains you own have a minimum Focus value of 3. Your non-Tactician Lion Clan Samurai with more than 2 Chi gain Tactician while in armies but cannot gain Force bonuses from Tactical actions.
1,50
Scorpion Clan Courtier * Kitsune * Creature * Experienced * UniqueOpen: Once per turn, switch Kiyo's Force and Chi.
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0,20
Heroic Battle: Target a Personality that has been targeted by a Shell of Stone this turn: Raise his army's total Force by 5. You may target, bow, and destroy a Personality opposing him
0,10
Goblin Shugenja · Nonhuman · Shadowlands. Lose 4 Honor.
1,00
You may play this card as a Reaction after resolving the fourth Battle action during one battle from cards with different titles. Elemental Battle: Bow this card or discard it from your hand: Target a unit you control and either your home or a battlefield in which it would be opposed. Move the unit to the location. If it moved, straighten it.
0,30
Lion Clan Sensei. You cannot destroy the current Province as the Attacker unless there was a defending unit there at some point during the battle or the Defender controlled no units when the Resolution Segment began. Reaction: After Infantry Maneuvers, target an attacking Tactician you control: The Defender targets a unit he controls at another location....
0,20
Unicorn Clan Air Shugenja · Cavalry · Baraunghar · Soul of Iuchi Katta. Limited: Target a Unicorn Clan Personality you control. Straighten him
0,30
Phoenix Clan Sensei · Nonhuman Personalities you own cost 2 Gold more. Shugenja you control have the ability, ?Battle: Bow this card: Give +2F to each Samurai in this army.? Reaction: Once per battle, before an action targets a Shugenja who has a Spell attached during a battle, target and bow a Samurai you control at the Shugenja's location: Redirect the...
2,00
Fire • Unique Focus Effect: If your Personality in this duel has the Fire keyword, give this card +1 Focus Value. Battle: Destroy this Shugenja: Destroy two target cards without attachments in the enemy army.
0,20
You may draw an additional Fate card during your next End Phase after bringing this card into play from your hand. Battle: Bow this card: Ranged 2 Attack.
0,10
Ratling · Creature · Scout. Costs 1 less Gold for Ratling players. Battle: If this card is at the current battlefield, bow and destroy it: Target a Terrain. Destroy it.
0,70
Phoenix Clan • Water • Monk • Shugenja • Cavalry • Henshin • Unique • Elemental MasterAfter Chukage enteres play: Search your discard pile, then hand, then deck, for a Ring of Water. Put it into play or in your hand. Reaction: Even if Chukage is bowed, after an action that moved your Personality: Move Chukage to the Personality's location. Straighten...