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16 outros produtos na mesma categoria:
15,00
Battle: Give your target opposed Lion Clan Samurai a Force bonus equal to his Personal Honor (this turn).(This Stronghold has +2 Province Strength when going second)
0,70
Limited: Bow this Shugenja and destroy Cloak of Night to attach a Spell, Follower, or Item from your hand to one of your Personalities, face-down and without cost. While face-down, that card is not in play and does not affect play. As an Open action any time later this game, you may turn the card face-up to bring it into play. If the card is not a legal...
0,50
Fudo • Monk • Shugenja • UniqueUsohara's abilities will not be copied.Limited, w: Search your Dynasty discard pile, then deck, for a Fudo Celestial. Put it into play.Limited: Put a Fudo Ring from your hand into play. This counts as playing it by its own text. Remove Usohara from the game.
0,10
Shadowlands • Shugenja • PlagueAfter Seki enters play: Lose 3 Honor. Reaction: After Seki enters play, target a Personality: Give him a –1C Plague token.
0,50
Tactical Battle: Target a Tactician you control who is not at the current battlefield: Target a Personality controlled by the enemy leader who is not at the current battlefield. Move both targets to the current battlefield. Straighten their units.
0,10
Dragon Clan Magistrate * Samurai Remata gains Double Chi while dueling a human Personality with 0 Personal Honor.
0,10
Fortification Each Personality gains +1F while defending this Province. Double the strength of each defending card's ranged attacks at this Province, after applying all other Ranged Attack strength bonuses.
0,50
UniqueChoose your Personality and another player's Personality. Your Personalities duels the other. The winner's controller gains 4 Honor. Dishonor the duel's loser.
0,10
Battle: Target your Paragon who has performed a Bushido Virtue or Dark Virtue action this turn: Give him +3F and straighten him.
0,50
Political Reaction: Immediately before gaining Honor for brining an aligned Personality into play at full cost, waive the Honor gain to force each player playing a Clan to which the Personality is aligned to lose Honor equal to the Personality's Personal Honor.
0,10
Crane Clan Samurai Battle: Bow Gudeta for a Ranged 4 Attack.
0,10
Dragon Clan Monk. Tattooed. Tenth Legion Commander Battle: Once per battle, bow one of your Rings to have Suguhara issue an unrefusable challenge to a duel of Force to an opposing Personality. Bow the loser.
0,10
Phoenix Clan Samurai Battle: Once per battle, give one of your Phoenix Clan Shugenja +1F or +1C. This is instead of a +2 bonus if the Shugenja has the Air, Earth, Fire, Void, or Water trait.
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1,00
You may remove a Favor token from your Stronghold to pay the cost of discarding the Imperial Favor. You may lobby to add a Favor token to your Stronghold. Political Open: Name a legal Wind you don't control. Target and remove from the game a Wind you control, if possible. Bring the named Wind into play from outside the game
0,10
Delayed Terrain. Battle: The Attacker and Defender, in the order of your choice, each targets a unit he controls at the current battlefield. Move all other units there home.
0,20
Oni · Nonhuman · Shadowlands. After this card enters play, permanently give this Personality the Shadowlands trait. When paying for a Spell attaching to this Personality, you must lose Honor equal to its printed Gold cost as an additional cost, and need not pay its Gold cost.
3,00
Shadowlands · You can play only one Dark Lord's Favor per turn. You cannot play this card if another player has less Family Honor than you. Open: Target a Personality. Dishonor him. Lose 7 Honor. Limited: Target a player. He discards a card. Lose 7 Honor. Battle: Target a card. Reduce its Force to 0. Lose 7 Honor. Reaction: Before a player gains Honor:...
0,70
Imperial · Unique. This Province holds two Dynasty cards. You control the order in which they are revealed during the Events Phase. Discard one of those cards if this card is destroyed. Lose 10 Honor if this Province is destroyed while this card is attached.
0,50
Will only attach to a Samurai or Bushi. Reaction: After this card enters play from your hand: Search your Fate discard pile, then deck, for a Brothers in Arms. Show it. Put it in your hand
0,20
Spider Clan • Shadowlands • Samurai • Conqueror • Paragon • Dark ConquestAfter Shiraume enters play: Lose 1 Honor.
0,30
Terrains cannot be played. Formations cannot be played. Actions cannot move units to or from battlefields. These effects last until the beginning of your second Events Phase from now.
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0,10
Lion Clan · SamuraiMiyahara has +1F for each other Lion Clan Samurai in her army.
0,10
You may bow this card instead of this Personality to pay a cost of an action this Personality is performing. If you do, he may not perform that action or bow to pay for that action until the turn ends
0,30
Lion Clan Sensei. You cannot destroy the current Province as the Attacker unless there was a defending unit there at some point during the battle or the Defender controlled no units when the Resolution Segment began. Reaction: After Infantry Maneuvers, target an attacking Tactician you control: The Defender targets a unit he controls at another location....
4,00
Kolat Limited: Target a Dishonored Personality. Until he becomes Honorable, he may not assign or move to attack your Provinces, and actions he performs may not target cards you control.
0,50
Unicorn Clan Samurai · Battle Maiden · Cavalry. Other Personalities gain +1F while in an army with Tarako at a battlefield with a Region. Battle: If Tarako is at the current battlefield, target and destroy a Region you control: Target an opposing Follower, Item, or Personality with no Followers or Items. Destroy it.
0,50
Crab Clan • Berserker Reaction: After Yiu enters play: Bow a target Personality with lower Force. Until that Personality leaves play, his next straightening will be negated.
0,20
Scorpion Clan Samurai. Battle: Target an opposing Personality. Adachi challenges him. If he refuses, dishonor him and move him home. The other Personality uses his Personal Honor in this duel.
0,20
Reaction: Before an action moves a Personality you control from a battlefield: Target the Personality. Negate all the action's remaining effects. You cannot target the Personality with actions or bow him to pay action costs until the turn ends
0,20
This Personality has the Tactician trait. Tactical Battle: Discard a card: Target an opposing Personality. Reduce his Force by the discard's Focus value
0,10
Bow this card: Produce 2 Gold. If you are a Dragon Clan player, bow this card: Produce 3 Gold