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16 outros produtos na mesma categoria:
1,00
Unaligned Samurai · Monk · Singular When Keeper of Air enters play, you may send all elemental Rings you control to their owners' hands to search your Fate deck for a Ring of Air, show it to all players, and put it into your hand. Elemental Kiho Battle: Once per turn, produce a Range 3 Attack.
0,10
Reaction: Play this card immediately after a spell effect targets one of your Shadowlands personalities. The personality gains +2F and you draw a fate card
0,20
Lion Clan • Samurai • Deathseeker • Hero Battle: Destroy Ushio: Destroy a target enemy card with equal or lower Gold Cost. Gain 2 Honor.
0,30
Ninja * Shadowlands * Unique * Lose 4 Honor.Will only attach to a Shadowlands or Ninja Personality. Gains Cavalry while attached to a Tsuno. Gains Goblin while attached to a Goblin (and may attach to Personalities that will only attach Goblin Followers). Gains +3F while attached to an Onisu.
0,10
Open: One of your Personalities challenges another player's Bloodspeaker Personality, Ninja Personality, or Shadowlands Personality. If the challenged Personality is dishonored, he or she cannot refuse the challenge. The winner permanently gains +1F/+1C (and destroys the loser).
0,10
Battle: One of your Personalities issues an unrefusable challenge to an opposing Personality. This duel compares Force versus Force. The winner gains 3 Honor. Bow the loser.
1,00
You may not have more than one Shrine to Benten in play.Bow Shrine to Benten to produce 2 Gold.Bow Shrine to Benten and one of your Personalities to produce 4 Gold when paying for a Personality.
1,00
Lion Clan Samurai · Tactician · Scout · Unique. Tactical Battle: Target any number of Tacticians at this location. Give them each +3F.
6,00
Kolat Reaction: Before an Event resolves: It does not resolve. Shuffle it into its owner’s deck. Open: Shuffle each Kami Celestial in play into its owner’s deck.
0,30
Retainer. Unique Bow Lion Scout to produce 2 Gold. Reaction: Bow Lion Scout when one of your Lion Clan Personalities performs a Tactical action. The Personality may perform one additional Tactical action this battle, but it must be a type of Tactical action he did not perform previously this battle.
0,10
Lion Clan Samurai. Deathseeker Reaction: Once per battle, after an opposing Personality gains a Force bonus from an action, Fumio gains an equal bonus until the battle ends.
0,10
Phoenix Clan • Void • Shugenja • Ishiken • Soul of Isawa HachikoLimited: Look at the top card of your Fate deck. You may put it at the bottom of the deck.
0,30
Battle: Target and bow a Ninja, Harrier, or Scout Personality you control at the current battlefield: He produces a Ranged Attack with a strength equal to the highest Force among all Personalities opposing him.
0,50
Crane Clan • Samurai • Duelist Iaijutsu Reaction: After Mimaro wins a duel: Bow a target Personality or Follower with 4 or lower Force at Mimaro’s battlefield.
0,10
Lion Clan • Samurai • Tactician Tactical Battle: Bow Seiichi: Bow each unit opposing him with lower total Force than Seiichi's Force.
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0,30
Unique Only a Scorpion Clan Personality can attach the Bayushi Houseguard. All cards in this unit are immune to Fear. Effects that last until a turn ends or shorter do not lower the Chi of the Bayushi House Guard's Personality.
0,30
Scorpion Clan Samurai Bayushi Hisa is considered the same card as Hisa for the purposes of deck construction and play. Hisa has -1F while there are non-Scorpian Personalities in his army.
0,50
Political Limited: Target a dishonored Personality. That Personality's controller loses 7 Honor. No more copies of Shame may target that Personality until he is restored to honor and dishonored again.
0,50
Political Limited: Target a dishonored Personality. That Personality's controller loses 7 Honor. No more copies of Shame may target that Personality until he is restored to honor and dishonored again.
3,50
Limited: Target a Personality controlled by another player. Create a Geisha Personality with a Chi equal to half the Gold spent on this card, rounded down. She issues an unrefusable challenge to the target. She cannot add cards to her focus pool or focus. Remove her from the game after the duel ends.
0,10
Political Open: The player with the Imperial Favor discards it and loses 2 Honor, to a minimum of his starting Family Honor.
0,10
Stables. Bow this card: Produce 2 Gold, or 3 Gold if you are a Unicorn Clan player.
0,50
Ninja May only be attached to a Scorpion Personality. Battle: Bow Soshi Ujemi and target an opposing item card. Move targetted item onto this Personality if such attachment is legal. Lose honor equal to the gold cost of the stolen item.
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3,00
Unique Weapon This item can only be attached to a Mantis Clan Personality. When this item is being brought into play, you may spend additional gold to add one or more of the following bonuses and traits permanently: 3 gold - +2F/+2C, 5 gold - Tactician, 5 gold - Double Chi. Each bonus can only be taken once. Traits are conferred to the Personality while...
8,00
Limited: Target another player's Personality with a Chi less than 4. This Personality is a Kolat who is in your pay. He now rejoins your family. All Followers attached to this Personality with honor greater than zero are destroyed, and this Personality is under your control until the end of the game. Lose 4 Honor. (Clarification: Target Personality gains...
2,00
Limited: Target another player's Personality. Create a Geisha Personality card under your control with a Chi equal to half the Gold spent on this card, rounded down, who immediately issues an unrefusable challenge to that Personality. The Geisha cannot focus. Remove the Geisha from the game after the duel ends.