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16 outros produtos na mesma categoria:
1,00
Shugenja * Unique * Will only attach to a Phoenix Clan Personality. (Followers cannot cast Kihos.) Reaction: After one of your Shugenja bows while in an army, bow Isawa House Guard to straighten that Shugenja. Isawa House Guard need not bow if you have not used this ability yet this turn.
1,00
Kiho Maho Limited: Dishonor your target unbowed Shugenja: Bow a target Personality. Lose 2 Honor.
0,30
Recon Open: Target your unbowed Scout, and bow him if he is not Crab Clan: Target a province. Your Personalities and Followers at the target province’s battlefields have +1F. All other Personalities and Followers there have -1F.
10,00
Crane Clan • Clan Champion • Courtier • Samurai • Duelist • Loyal • UniquePolitical Open: Makoto uses his mastery of politics. Take the Imperial Favor. Iaijutsu Battle: Target an enemy Personality: Makoto duels him. Destroy the duel’s loser.
0,50
Political Limited: Target a dishonored Personality. That Personality's controller loses 7 Honor. No more copies of Shame may target that Personality until he is restored to honor and dishonored again.
0,50
Dragon Clan • Courtier • Duelist • MagistrateIaijutsu Battle: Target an enemy Personality: Daisuke duels him. Move the duel’s loser home; if he is dishonorable, this movement will not be negated.
4,00
Earth Open: Bow this Spell: Target one or two of your provinces. After the first time this turn a unit assigns or moves to an attacking army at one of the target provinces’ battlefields, gain 2 Honor.
1,00
Battle : Ranged 2 Attack.Reaction : After you target another player's card with a Ranged Attack: Increase that Ranged Attack's strength by 2.
3,50
Crab Clan Hero · Samurai · Yu 5 · Experienced Keeper of Earth · Unique. Elemental Reaction: Once per turn, even if Sugimoto is bowed, after an action is announced: Add ?Target and bow a Personality you control? to the action's cost
1,00
Dragon Clan • Samurai • Magistrate Battle: Dishonor a target enemy Personality with Personal Honor less than Agito’s Chi.
0,50
Kiho Maho Battle: Target an unbowed Monk you control: Target a Personality at the current battlefield. Switch his Force and Chi. Kiho Maho Battle: Target an unbowed Monk you control: Target two Personalities at the current battlefield and in the same army as each other. Switch their Forces or switch their Chis.
1,00
UniqueOpen: Starting with you, each player may search his discard pile and Fate deck for a Ring, show it, and put it in his hand.
0,20
Thunder Battle, w: Ranged 3 Attack. Bow the target if it is still in play and this Shugenja is Thunder. Destroy this Spell.
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0,50
Unique Followers being attached to this Personality cost 3 less Gold, to a minimum of 1. This Personality has a minimum Chi of 1.
0,10
Shadowlands Cannot be moved. May only attach to a Shadowlands Personality without Blackened Claws. May attach to a Personality regardless of restrictions on the Personality. Reaction: When this Personality enters a duel, bow Blackened Claws to give two -1C Corruption tokens to the opposing Personality.
0,30
Political Limited: Bow three of your human and/or Naga Personalitties. If any one opponent accepts a 5-point Honor loss, you can target a second opponent with an Honor loss of 10 points. Neither Honor loss can be redirected or adjusted to any way.
0,10
Bow to produce 1 Gold, plus 1 Gold per Port that is in play.
0,50
Limited: Bow a Personality with less than 5 Force. Leave this card in play in your home. The target Personality cannot straighten while this card is in play. This card remains in play until any player pays 10 Gold as an Open action. When this card leaves play, straighten the target Personality and lose 5 Honor.
0,30
At the beginning of your events phase two turns after this one, any Personality with an attached ancestor that has not been involved in an honor gain (e.g. allying in battle, winning a duel or battle, etc.) between now and then is destroyed by the attached ancestor.
0,10
Unaligned Spider Spirit. Creature. Cavalry. Shadowlands Lose 3 Honor. Battle: Once per battle, bow an opposing Personality with under 2 Force or an opposing Follower with under 2 Force.
0,30
Dragon Clan Samurai. Cavalry Battle: Bow for a Ranged 3 Attack.
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2,00
Reaction: After a Personality with your Clan alignment is destroyed while at a battlefield, target a Personality who was opposing him immediately before his destruction: Until the game ends, Personalities with your Clan alignment have +2F/+2C while opposing the target or facing him in a duel
0,10
Undead · Nonhuman · Shadowlands · Lose 2 Honor. Battle: Fear 3.
0,10
Unaligned Spider Spirit. Creature. Cavalry. Shadowlands Lose 3 Honor. Battle: Once per battle, bow an opposing Personality with under 2 Force or an opposing Follower with under 2 Force.
2,00
KolatReaction: After a Holding bows to pay for one of its own abilities or traits: Negate that action's or trait's effects.
0,10
Delayed Terrain Battle: Each Shadowlands Personality and Shadowlands Follower in this battle gains +1F until the battle ends.
3,00
Scorpion Clan • Courtier • Unique Political Reaction: Any number of times per turn, after you lose Honor, bow Goshiu and target another player: He loses an equal amount of Honor.
3,00
Shadowlands • SamuraiAfter Tsume enters play: Lose 4 Honor.Will not be controlled by a player with 1 or higher Family Honor.After a Combat Segment begins, if Tsume is in your current army: Bow all other Personalities in Tsume's army with 1 or higher Personal Honor.
0,30
Bow this card: Produce 2 Gold. Limited: Any number of times per turn, bow this card and your performing Personality, and target a Personality with 1 or lower Personal Honor: Bow him.
0,50
ArmorLimited: Any number of times per turn, place any number of Terrains from your hand face-down under this card. Until the game ends, you may look at these at any time.Battle: Any number of times per turn, if there is a Terrain underneath this card: Destroy all Terrains in play. If no Terrains are now in play, put a Terrain from under this card into...
0,50
Battle: Choose your performing Personality: Dishonor him. Lose 2 Honor. Give him +2F, or +3F if he is Crab Clan. Before the turn ends, destroy all his Followers