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Ascension of the Mantis
Últimos artigos em stock
2,00
Com IVA
Choose one Province in play. If you bow more Personalities and Followers than that player has total Force in play (or the Province's strengh if it is higher), then you take control of that Province, adding it to the right of your rightmost Province, and lose 7 honor. The card in that Province is discarded. Cards attached to the Province remain attached.
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0,10
Battle: Destroy the Shuriken to produce a Ranged 6 Attack from the Shuriken.
0,20
Air • Fire Battle: If there is an Air card in your current army, target your Alchemist and destroy a Fire card in your current army: Ranged 7 Attack.
3,00
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0,10
Battle: Take two consecutive battle actions immediately after this one.
0,10
Battle: If this Personality is a Monk and opposed, even if this card is bowed, destroy this card: Draw 2 cards
2,00
WeaponBattle: Bow this card: Bow a target enemy card without a Weapon or Armor.
2,00
Scorpion Clan • Samurai • Courtier Actions performed by Personalities who were dishonorable when the action was announced can not target Nomen or Personalities in Nomen's army.
0,70
Crane Clan Samurai Kurohito gains +2F/+2C while you have over 20 Family Honor.
0,20
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0,10
This Personality has +1 Personal Honor and cannot be targeted by other players? Battle actions while he is at home. Reaction: After a Political action targets one of your Personalities, if this card is in your hand: After the action resolves, attach it to him paying 2 less Gold. Rehonor him if it attached.
0,50
Limited: Bow this Shugenja to remove a number of cards from the top of your Fate deck equal to the number in your hand, place your hand on top of your deck in any order, then take the removed cards into your hand.
1,00
As a Focus Effect: After this duel ends, bow its winner. Battle: Choose your performing unbowed Personality: Melee Attack with strength equal to 4 plus the number of Sake tokens he has.
0,10
Battle, *: Equip a target attachment from your hand (Followers, Items, and Spells are attachments). Take an additional action.
0,20
Phoenix Clan • Air • Shugenja • Inquisitor • Magistrate • VillainReaction: After Izuna enters play, target another player’s Personality with Personal Honor lower than or equal to Izuna’s Chi: She coerces testimony of a family’s secret. Dishonor the targeted Personality and permanently give him Kolat, Ninja, or Shadowlands.
1,00
ShadowlandsFor the rest of the game, Shadowlands Personalities have +1C while in duels, and each time a non-Shadowlands Personality enters a duel, the Personality's controller may permanently give him or her the Shadowlands trait and lose 2 Honor.