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16 outros produtos na mesma categoria:
0,30
Each player may search his Dynasty discard pile for an Event, show it to all players, and shuffle it into his deck. Each Event reshuffled this way that has not already had its maximum number of resolutions changed by other effects may resolve two times this game instead of once.
0,10
Limited: Bow one of your personalities and name a family. For the rest of the game, if this Personality faces a Personality from that family in a duel, he or she gains a 3C bonus for that duel. Remember that in Rokugan a person's family name comes before his own. Personalities without a family name are unaffected.
1,00
Limited: Target an honorably dead Human Shugenja. Overlay him on one of your target Human Shugenja with the same Clan alignment, ignoring title and experience levels. If you are a Phoenix Clan player, the overlaid target may be a Samurai with the dead Shugenja's Clan alignment instead
0,30
Battle: Bow a target Personality in your army: Bow a target Personality with lower Chi opposing him.
0,70
Unique Retainer Battle Elemental: Bow this card and pay 1 Gold to assign one of your uncommitted units to this battle.
0,10
Mine. Bow this card: Produce 2 Gold, or 3 Gold if you are a Phoenix Clan player.
0,30
Mantis Clan Sensei. Orochi Limited: Pay 3 Gold and target and remove from the game a Storm Rider Personality in your discard pile: Target an Orochi. Attach a Naval Storm Rider Follower token to it with the same printed Force and printed abilities as the removed Personality.
0,20
Spider Clan • Shadowlands • Samurai • Duelist • Obsidian Claw. After Minoko enters play: Lose 3 Honor. After Minoko challenges a Personality: That Personality loses Duelist.
1,50
Battle: If one of your Personalities has won a duel this turn, look at the top three cards of your Fate deck. Put one into your hand. Put the rest back in any order.
2,00
Experienced . Unique While Ki-Rin's Shrine is in play, your Human Personalities gain +1F/+1C and your Dragon Clan Personalities gain +1 Personal Honor.
0,50
Terrain Battle : Each player has the ability, " Battle : Any number of times per turn, bow one or more of your target cards, in one unit, which have equal or greater total Force than the enemy target: Destroy a target enemy Follower, or Personality without Followers."
4,00
Reaction: Play this card immediately before you declare a strike in a duel. You still gain the Chi bonus for this card as if it were used as a focus. Only one Strike with No-Thought can be played in a duel.
0,20
Lion Clan Samurai · Scout. Recon Open: If it is the Action Phase, bow Mokichi: Target a Province. During battles at that Province this turn, you may take the action ?Battle: If you control a unit at the current battlefield: Bring a Lion Clan Personality in one of your Provinces into play at the current battlefield, paying all costs.?
0,10
Crane Clan • Samurai • Magistrate • Governor Battle: Bow a target enemy dishonorable Personality. Increase or decrease the strength of this battlefield’s province by Numata’s Personal Honor.
14,00
Tactical Battle: Target an Action card in your discard pile. Play it for on of its Battle abilities as an additional action. Remove this card and the target card from the game, even if out of play, after that action ends. (Observe restrictions on the ability's number of uses, such as the default ?once per turn.?)
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0,50
Kiho Limited: Bow one of your Shugenja or Monks to look at the top three cards of any one deck and rearrange them in any order.
0,70
Will only attach to a Samurai. This Personality may not become dishonored except from losing a duel. If this Personality loses a duel, destroy Kakita Instructor and lose 3 Honor. This loss may not be modified.
1,00
Unique Bow Phoenix Library to produce 2 Gold. Reaction: Bow Phoenix Library after you attach a Spell from your hand to one of your Phoenix Clan Personalities to draw a card.
0,50
Remove your Personality with the highest Force from the game. You choose in the case of a tie. All of your other Personalities permanently gain +1 Force, +1 Chi, and +1 Personal honor.
0,70
If you control the Imperial Favor, you may discard it to give each of your Courtiers the following ability until the beginning of your next turn: "Political Open: Bow this card during the Action Phase to bow a non-Unique Personality with lower Personal Honor."
0,50
You may destroy your rightmost Province to increase the amount of Honor needed to achieve an Honor Victory by 10.
0,50
Battle: Target one of your defending Personalities. Take a more-experienced version of the Personality from your Dynasty deck and overlay it as if during the Dynasty Phase, paying any costs.
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1,00
Limited: Target one of your Personalities and reveal and discard the top card of your Dynasty deck. If the discard is a Personality, permanently add his Force and Chi to the targeted Personality's. Otherwise, bow the targeted Personality.
1,00
Dragon Clan Zokujin Prophet * Nonhuman Shugenja * UniqueLimited: Bow Kjgkt to remove the top X cards of your Fate deck, where X is the number of Mines you control. Place one of your choice back on top of your deck and place the rest on the bottom in their original order. Do not shuffle the deck.
0,50
Remove your Personality with the highest Force from the game. You choose in the case of a tie. All of your other Personalities permanently gain +1 Force, +1 Chi, and +1 Personal honor.
0,50
Crab Clan Samurai * Unique * Soul of Hida Tsuneo Your other Personalities gain +2F while in a defending army with Isamu.
1,00
Reaction: Bow this Shugenja after a holding is bowed to negate all effects of the Holding other than Gold production.
0,50
Singular Open: Bow Shrine of Stone during another player's Action Phase to straighten one of your bowed Personalities.
0,70
Limited: Bow and destroy a Shadowlands Personality you control to straighten another Shadowlands card you control (including a bowed Personality). The straightened card may not straighten again before your next turn.
0,70
When played as a Focus in a duel, lower this card's Focus value by 3 if your Personality strikes and raise it by 3 if the opposing Personality does. Aikune scowled. "If your clan will not stand with us as allies, Shinya, there is only one other option."
0,70
Political Reaction: Play before another player loses Honor to bow a Personality controlled by that player with a Foce less than or equal to the loss. Negate the loss.
1,00
Phoenix Clan Ancestor * Unique Reduce the Gold costs of all copies you own of Spell cards attached to this personality by this personality's chi, to a minimum of 1.