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16 outros produtos na mesma categoria:
1,50
Dragon Clan · Monk · Tattooed · Experienced · Unique. Battle: Exchange Tsuri's Force or his Chi with the same stat on a target Personality opposing him. Reaction: After a Ring bows: Gain 1 Honor.
0,30
This card costs 2 less Gold if the performer is Scorpion Clan or Ninja. Reaction: After a Personality you control enters a duel, target him: Raise his Chi to the Chi of the other Personality in the duel. Battle: Target a Personality you control: Target a Personality opposing him. Raise your target’s Force to the other’s Force.
0,10
Political Limited: Straighten one or two target Courtiers.
1,00
Shadowlands · Experienced · Unique. Bow this card: Lose 3 Honor. Produce 4 Gold. Open: Bow this card: Once per turn, target a Shadowlands Personality without the printed Shadowlands trait. Gain control of him. You may not destroy him to pay costs. The player this action took him from gains control of him when the turn ends
0,70
Imperial · Unique. This Province holds two Dynasty cards. You control the order in which they are revealed during the Events Phase. Discard one of those cards if this card is destroyed. Lose 10 Honor if this Province is destroyed while this card is attached.
0,50
Unaligned Peasant Instigator Open: Bow to give a 1F bonus to any human follower. (Errata: Has the Ashigaru trait.)
0,20
Phoenix Clan Air Shugenja. Kazushi participates in Rituals as if he had +2C. Kazushi participates in Rituals as if he were two Shugenja unless he is the only participant. Elemental Air Reaction: After a Spell attaches to a Personality you control, pay 1 Gold: Once per turn, if the Personality has no Followers, target him. Give him a 0F/1C Shugenja...
0,20
This Personality loses and cannot gain Naval.Thunder Battle, w: Ranged 2 Attack. If this Shugenja is Thunder, you may bow this Shugenja and destroy this Spell to make a second consecutive Ranged 2 Attack. These Ranged Attacks cannot be combined (with any Ranged Attacks).
0,10
Battle Terrain: The Attacker and the Defender may each send an opposing unit home bowed.
7,00
Political Limited : Bow one of your target Courtier Personalities: Destroy a target non-Unique dishonorable Personality.
0,10
Terrain Battle: Before this battle’s resolution, if there are fewer units on your side than on the enemy side at this battlefield, give each of your Personalities there +2F.
5,00
Target another player who controls more Personalities than you control Rings. If you lose no Provinces during his next turn, search your deck for a Ring and put it into play. The Ring does not count toward Enlightenment while it is in play.
0,50
Temple · Unique This province does not hold Dinasty card (do not refill it) Limited: Bow Togashi's Shrine and discard a card: Search your deck and discard pile for a ring. Show it. Put it in your hand.
7,50
Political Open: Bow your target unbowed Magistrate Personality. Bow a target Human Personality with lower Personal Honor.
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0,10
Farm * Fields of Grain's printed Gold cost equals the number of Provinces you control.Bow Fields of Grain to produce Gold equal to the number of Provinces you control, minus one.
0,50
Singular While The Shogun's Armory is in play, you may attach Items from your hand to your Personalities as a Battle action. Limited: Once per turn, search your Fate discard pile for a non-Unique Item, show it to all players, and put it in your hand.
0,10
Limited: Bring a face-up Region in one of your Provinces into play and attach it to that Province if that Region is different from all other Regions already attached to the Province. You must pay any costs of bringing the Region into play.
0,50
Temple Bow this card: Produce 2 Gold. Reaction: After another player’s action destroys one of your Personalities, destroy this card: Target one of that player’s Personalities with a lower Gold cost than the destroyed Personality. That player may discard 3 cards. If he does not, destroy the target.
0,10
Imperial City * Singular Reaction: Once per turn, straighten one of your units after one or more units assign to attack this Province.
0,10
Reserve Formation Formed by three Samurai or Bushi Personalities. Your Personalities in this battle gain "Battle: Bow this Personality for a Ranged 3 Attack." Personalities in different units may combine these attacks.
0,50
Unicorn Clan Bushi · Cavalry. Battle: Pay Suboto's Gold cost if you are not the Defender: If Suboto is face-up in one of your Provinces and will be opposed, bring him into play in the current battle. Battle: Once per turn, target a Region. Straighten it.
0,20
Will only attach to a Samurai or Bushi. After this card enters play, you may give a +1F/+1C Weapon Item token card to another Personality you control.
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0,20
Limited: Straighten a Samurai. He knew the risks: remain in solitude and be safe while his clan perished, or return and risk all that he has gained.
0,30
Weapon . Unique Costs 1 less Gold if you are a Unicorn Clan player. You may bring Yumi of Fire into play from your hand as a Battle action. If you do, you may immediately gain an additional Battle action to use the following ability: Elemental Battle: Bow this Personality for two consecutive Ranged 3 Attacks.
0,10
Battle: Bow and destroy one of your Unique Personalities aligned with your Faction in this battle to permanently raise by 3 all new Force bonuses created by actions you take between now and the end of the battle.
0,30
The next time this game you play an Item from your hand, permanently give it +2F and the ability ?Open: Once per turn, straighten this card.?
0,20
Unicorn Clan Samurai . Battle Maiden . Cavalry While Jamaira is in play, all your Unicorn Clan Personalities have +1 Personal Honor, to a maximum of 5. Reduce Jamaira's Gold cost and Honor Requirement by the highest Personal Honor among all Personalities with a Faction alignment in play.
1,00
Weapon · UniqueYou may bring Blade of Thorns into play from your hand as a Battle action. If you do, you may immediately gain an additional Battle action to use the following ability.Battle: Fear 3.
1,00
Bow Barley Farm to produce 1 Gold.Reaction: Once per turn, when paying a Gold cost, produce 1 Gold.
0,50
Singular While The Shogun's Armory is in play, you may attach Items from your hand to your Personalities as a Battle action. Limited: Once per turn, search your Fate discard pile for a non-Unique Item, show it to all players, and put it in your hand.
0,50
Singular While Bamboo Forest is in play, each player must discard a card from his hand as an additional cost of taking a Reaction during battles at your Provinces.
0,20
Reaction: Play when an action is moving one or more of your Personalities out of a battle. Target one of them. Cancel the action. You cannot bow the targeted Personality to pay action costs or target the Personality with actions until the end of the turn.