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16 outros produtos na mesma categoria:
0,20
Lion Clan Shugenja May not bow as part of a lobby attempt. This unit may not be targeted with the Imperial Favor.
1,00
Crab Clan Earth Shugenja. Kuni Family Daimyo. Experienced. Unique Limited: Once per turn, discard a card from your hand to force a player to discard a card from his hand.
0,50
Phoenix Clan • Nonhuman • Phoenix • Fire • Shugenja • Cavalry Limited: If Houhou is honorably dead: She rises from the ashes. Bring her into play, paying 4 less Gold. If she entered play, gain 3 Honor (this is an Honor gain for entering play).
2,50
Battle: Put your target Ring into your hand. Destroy a target enemy card without attachments.
0,70
Engage: You have the first opportunity in this battle to pass or take a Battle action, which must come from a card in a unit.
4,00
Crane Clan Shugenja. Unique Will join a Phoenix Clan player for 1 less Gold.While Akiko is in play, all your Shugenja (including Akiko) have +2C for purposes of casting Spells and Kihos and participating in Rituals.I seek a treaty with the Crane, Hochiu-san. ?Crane and Phoenix, Part II
0,50
Ritual Battle: If you control a Samurai in this army, bow and destroy this Shugenja and another Shugenja you control in this army: Target up to three units opposing the caster. Bow one of them. Destroy one of them. Send one of them home
2,00
Political. Battle: Target your Courtier at any location: Bow a target enemy card without attachments. Choose a player, who either gains or loses 2 Honor
0,10
Unaligned Monk Kirazo gains a 1F/1C bonus while there are one or more Tattooed cards in his army.
6,00
Battle: Target one of your unbowed Personalities with 5 or greater base Force: Bow a target enemy Personality with lower current Force than your Personality. Destroy the enemy Personality if your Personality has more than twice his Force.
0,10
Reaction: Bow when you produce more gold than is necessary to bring a card into play. Add one storage token to the storehouses. Reaction: Bow and destroy any number of storage tokens when you are bringing a card into play to produce gold equal to the number of storage tokens destroyed.
1,00
You begin the game with three Provinces. You may play cards in all discard piles as if they were in your hand. Remove all Fate cards you play from the game after the first time they enter a discard pile. Limited: Bow a Ratling Personality you control: Once per turn, lose 1 Honor. Discard the top card of each Fate deck.
0,50
Centipede Clan Shugenja. Yoritomo's Alliance. Experienced. Unique Battle: Bow to produce a Ranged 2 Attack that can target a Personality with attached Followers. This attack cannot be combined with other Ranged Attacks, but its strength may be increased.
0,20
Political Limited: Target your unbowed Artisan Personality: Create a +2F/+1C Weapon Item and attach it to a target Samurai Personality. Gain 2 Honor, or 4 Honor if the Samurai is controlled by another player.
0,30
Permanently give a target Human Personality the Courtier trait and +1 Personal Honor. You may then permanently remove the Courtier trait from a different target Courtier Personality.