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16 outros produtos na mesma categoria:
2,00
Kami • Unique When a Mantis Clan player’s Port Holding produces Gold: It produces one additional Gold. Reaction: After a battle resolution that destroyed a province, if you are a Mantis Clan player and the Attacker, discard this card: Gain a province to the left of your leftmost province.
0,10
A Unicorn Personality can attach the Fanatics for 2 less Gold. Battle: Once per turn, if the opposing army has any Shadowlands cards, Moto Fanatics gain +3F. After the battle, destroy Moto Fanatics.
0,50
Lion Clan Samurai · Gozoku. Battle: Bow Sanraku: Target an opposing unit. Move it home
0,30
Spider Clan • Monk • Kensai • Order of the SpiderEnters play paying 1 less Gold if you are a Dragon Clan player.Battle: Take an additional action to play a Kiho Strategy in your discard pile, which Fubuko must perform, for one of its Battle actions. After it resolves, remove the Strategy from the game.
8,00
Reaction: Bow your Stronghold to cancel another player's Battle action. If it's an Action card, its player may return it to his hand after the battle. The player may immediately take another action.
0,30
Unaligned Ninja Guard. Experienced. Unique Followers must be Ninja. Reaction: Bow Mamoru immediately after a Personality is moved with an action to attack one of your Provinces. Mamoru challenges that Personality to a duel that cannot be refused.
1,00
Weapon. Unique If you are a Unicorn Clan player, gain 2 Honor. Celestial Sword of the Unicorn counts as the Ancestral Sword of Unicorn Clan for uniqueness. While attached to a Unicorn Clan Personality, Celestial Sword of the Unicorn gains +1F/+1C for each Unicorn Clan Personality you control.
0,30
The next time this game a player has two or more of his Provinces destroyed during the same turn, negate the second destruction.
0,30
Crab Clan Siege Master May only attach Followers that can destroy a Fortification. Battle: Bow for a Ranged 2 Attack. Battle: Bow to reduce this Province strength by three until the end of this turn.
Cartas L5R
Seasoned Ronin
0,20
Samurai • Ronin Battle: Give each Ronin Follower and Ronin Personality in Seasoned Ronin's army +1F.
0,20
Lion Clan • Samurai • Justicar • Paragon Nishijo has +2F while attacking.Battle: Give a target enemy Follower or Personality a Force penalty equal to Nishijo’s Personal Honor. Gain 1 Honor.
0,50
Unique. Bow this card: Produce Gold equal to 2 plus the number of Magistrates you control. Open: Bow this card, and target and bow a Magistrate you control: Target a Personality. His abilities may not be used this turn
0,20
Lobbying is not Political for you. You lobby by bowing a Shadowlands Personality with any Personal Honor. For purposes of any player lobbying, your Family Honor is considered the total printed Force of your Personalities if that total is higher than each other player's.Battle: Discard the Imperial Favor to reduce the Force of one opposing card to 0.