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0,50
Phoenix Clan • Shadowlands • Earth • Monk • Golden Arm • Henshin • Experienced • Unique • Blood of Kinuye • Favored of the Earth DragonBattle: Target an enemy Personality: Reduce his Force to 0. Give him -2C.
0,10
Battle: Terrain. All Shadowlands cards in this battle have their forces halved (round down).
0,10
Unaligned Samurai. Toturi's Army Hasame will not attach nonhuman followers.
0,20
Crab Clan Hunter. Samurai Battle: Once per battle, make a Ranged 2 Attack without bowing. This is a Ranged 4 Attack instead if it targets a creature.
9,00
Singular Bow this card: Produce 2 Gold .Limited: Bow this card and pay 3 Gold: Draw a card.
2,00
Crane Clan • Fallen • Keeper of Obsidian • Samurai • Duelist • Experienced 2 • UniqueAfter Hideo enters play, lose 3 Honor.After Hideo wins a duel, give him two +1F tokens.
0,10
Immediate Terrain. Battle: The next time a card you control at this battlefield, other than this card, would be destroyed by a card effect, negate the destruction and draw a card. (This does not affect destroying a card to pay a cost.)
0,10
Reaction: After another player’s action targets a card in this unit: Negate the action’s effects on this card.
0,10
Unorthodox Formation. Formed by three Samurai Personalities. Battle: Target a Samurai you control and a Personality opposing him, neither of which has been targeted by this card. The opposing Personality's controller decides whether this card moves him home, or gives him ?3F, or gives you Honor equal to your Samurai's Personal Honor.
0,10
Reaction: Play when your army is about to destroy a Province in battle. You gain no honor for this battle, but you may take all cards that were attached to this Province under your control permanently and attach them to one of your Provinces. Any card that cannot be legally attached is returned to its owner and discarded.
0,50
Siege • UniqueWill only attach to a Crab Clan Personality. Battle: Target an enemy card without attachments whose unit has lower total Force than this unit: Destroy the target. Gain 1 Honor.
4,00
Open: Bow this card: Target a Personality with less Chi than this Shugenja and with fewer cards attached. Bow the Personality.
0,20
Political Open: After the next time a target Personality attacks you (this turn), gain 2 Honor and dishonor him.
0,30
Crab Clan Samurai · Scout. Battle: Even if you have no units present at the current battlefield, bow Sakimi or a Follower attached to her: Target a Personality at a battlefield. Bow the target.
0,30
Dragon Clan Samurai · Duelist. While Bokkai is in a duel, he has +2 to his duel stat. Reaction: Once per turn, after the end of a duel that Bokkai won: Target one of your Provinces and a non-Unique Dragon Clan Personality in your discard pile. Attach the Personality to the Province, face-down and out of play.
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Crab Clan • Samurai • Scout Battle: If a Recon action has targeted this battlefield’s province this turn: Draw a card. Discard a card.
0,10
Unicorn Clan Samurai · Baraunghar · Loyal. Limited: If Kang is face-up in a Province, target a Shugenja you control and pay 6 Gold: Bring Kang into play, ignoring all costs (except this action's). Battle: Target a face-up Shugenja you own in a Province. Bring him into play in your army, paying all costs
0,20
Mantis Clan • Thunder • Shugenja • NavalBattle: Bow Tomiko or one of her spells: Ranged 6 Attack.
0,30
Ratling Matron. Crippled Bone Tribe. Creature Limited: Bow A'ichtr'foo to give one of your Personalities a 0F Ratling Creature Follower token. This token has 1f instead of 0F if you are a Ratling player.
0,10
Crane Clan Courtier. Reaction: After you overlay with a card from one of your Provinces: Fill the Province face-up
0,70
Crane Clan • Fallen • Samurai • ScoutAfter Adachi enters play, lose 2 Honor.After an action from a card opposing Adachi resolves, if its unit's Personality has more Madness tokens than printed Personal Honor, his controller discards a card.
0,20
Dragon Clan Monk · Tattooed. Open: Once per game, reveal a Kiho from your hand and remove it from the game: One Battle action from the Kiho is ?tattooed? onto Mineyo. She permanently gains it as an ability only she may cast
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Unaligned Creature * Shadowlands * Lose 4 Honor. May not assign or move into an attacking army. Battle: Bow to bow an opposing Personality.
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Crane Clan Ancestor * Unique Battle: If there are one or more units in the opposing player's army, bow Uji to give this Personality -1F/-1C and move this unit into the current battle.
0,10
Crab Clan • Shugenja • Witch Hunter Shikehime has +3F while opposed by one or more Shadowlands Personalities.
0,10
Phoenix Clan Shugenja. Magistrate Chieh is also considered a member of every family that has members in your Faction.
0,10
Unicorn Clan • Water • Cavalry • Shugenja(Once per turn, as an Absent Engage, move your unbowed Personality in a Cavalry unit to this battlefield. Shugenja may attach and cast spells.)
0,20
Unicorn Clan • Courtier • Guard • Imperial • Samurai • Soul of Shinjo Haruko • Cavalry(Once per turn, as an Absent Engage, move your unbowed Personality in a Cavalry unit to this battle.)Political Interrupt, w: If the action is Lobby, it does not give the Imperial Favor, and its player may Lobby once more this turn.
0,30
Reserve • Samurai • Scout (You may Recruit a Reserve Personality, if they would be opposed, as an Absent Battle action.)Absent Interrupt: After you Recruit Ryushi, give him +2F.
0,20
Earth • Shugenja • Soul of Isawa ItsuokoAir Open, w: Target a Phoenix Clan Personality in your discard pile. The rebirth begins. He becomes honorably dead.
4,50
Crab Clan • Berserker • Ender of Dreams Enters play paying 1 less Gold if any other player controls 4 or more Personalities. Battle: Bow Shikoujin: Destroy a target enemy Follower, or Personality without Followers, with equal or lower Force.
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Crane Clan • Samurai • Duelist(Duelists win tied duels versus non-Duelists.)Battle: Fear 1, with +1 strength if Ibara has challenged a Personality this turn.
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Crab Clan • Samurai • Commander After Desora enters play: Create a 1F Follower and attach it to him.