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16 outros produtos na mesma categoria:
0,50
Lion Clan • Samurai • Naval • Hero • Experienced • Unique Battle: Bow Mikura: Ranged 4 Attack.
1,50
Ratling · Stained Paw Tribe · Creature. After Ratling Raider enters play, create two 2F/2C Ratling Creature Personalities with 2 Personal Honor
0,70
Retainer * Unique Bow Lion Scout to produce 2 Gold. Reaction: Bow Lion Scout when one of your Lion Clan Personalities performs a Tactical action. The Personality may perform one additional Tactical action this battle, but it must be a type of Tactical action he did not perform previously this battle.
0,10
Battle: The effects and bonuses of Fortification and Regions at this Province cannot be negated or reduced during this battle.
12,00
Reaction: Once per turn, after you put a Follower into play from your hand, draw an additional card during your next End Phase.
0,30
Tactical Battle: Target your opposed Tactician: Draw 2 cards.
0,70
Political Reaction: Play before another player loses Honor to bow a Personality controlled by that player with a Foce less than or equal to the loss. Negate the loss.
4,00
Until you are eliminated, all players draw an additional Fate card during their End Phases, and each time a player needs to draw a Fate card but cannot because his Fate deck is empty, destroy his rightmost Province.
0,20
As a Focus Effect, if the Challenger is Fallen or his duel stat was higher than his opponent's by 3 or more when the duel began, destroy both participants and end the duel without resolution.Battle, 1: Move home a target attacking Personality.
0,10
Cavalry Repeatable Battle, w: Ranged 3 Attack. (Repeatable actions may be taken any number of times per turn.)
0,20
Limited: If you have won a Raid Battle (including against no units) against the same player this turn and on your last turn, gain a Province to the right of your rightmost Province. Until the game ends, the Province fills from that player's Dynasty deck, and cards discarded from it go to their owner's discard pile.
0,10
Reserve Formation Formed by 4 Personalities or 3 Dragon Clan Personalities. Battle: Bow one of your Rings or Personalities to give each Personality in your army +1F if the army contains a Shugenja, +1F if the army contains a Samurai, and +1F if the army c
0,10
Crane Clan Courtier. After Soh enters play, you may name a Wind that another player controls and you do not. Bring a copy of it into play from outside the game. Political Limited: Target and bow two Winds you control, and bow Soh: Gain 2 Honor.