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16 outros produtos na mesma categoria:
0,10
Limited: If you have played an Allegiance card this game: Target a player who has not played an Allegiance card this game. Until your next turn begins, reduce his next Honor gain by 2, and Personalities have -2F while he controls them.
0,10
Shadowlands WeaponWill only attach to a Personality with more than 3F or to a Tsuno.Battle: Bow Tsuno Blade to permanently remove the Cavalry trait from an opposing card.
0,50
Shamesword • Weapon This Personality has a maximum Personal Honor of 0. Negate any dishonoring of this Personality. Reaction: After this card enters play: Rehonor its Personality.
0,50
Limited: Target one of your Personalities with the Naga or Ninja trait and another Personality with the same trait. Until the turn ends, the second Personality gains an ability printed on the first.
0,10
Undead · Nonhuman · Shadowlands · Lose 2 Honor. Battle: Fear 3.
0,50
Unique · ShadowlandsMaho Battle: Bow and destroy Mark of the Ninth Kami and this Personality to take a Battle Action card from your discard pile into your hand. Take an additional action to play that card immediately.
0,30
Naga Naval Warrior. Nonhuman Battle: Once per turn, move Zanshar's unit into the current battle if the Defender controls any Ports or any Shadowlands cards.
0,10
Open: Rehonor your target dishonourable Personality. While he is opposed this turn, he has a Force bonus equal to his Personal Honor. If his Personal Honor is 4 or greater, gain 1 Honor.
0,20
Terrain • Kharmic After this Terrain leaves play, straighten the Personalities it bowed.Battle: Destroy a Terrain (if able). Put this Terrain into play. Starting with you, each player targets and bows one of his unbowed Personalities at this battlefield.
0,10
Limited: Your Personalities "swear fealty" to you. Each of your Personalities without your Faction's trait permanently gains +1F/+1C and your Faction's traits (except Monk, Naga, Ninja, Ratling or Spirit) and the Unaligned trait.
0,20
As a Focus Effect: You may choose (now) to delay the effects of losing this duel until after the next Dynasty Phase begins. Battle: Choose your performing unbowed Spider Clan Personality and target an enemy Personality or Follower: Destroy it if it is bowed. Reduce its Force by an amount equal to your Personality’s Force. Bow it if its Force is now 0.
0,30
Mantis Clan Pirate · Naval. Open: Target and Dishonor a Personality you control: Permanently give the Personality and each Follower in the unit +1F and the Naval trait
0,10
Battle: Bow one of your Cavalry or Naval units to send home an opposing non-Naval Infantry unit.
0,10
Ogre Bandit · Nonhuman · Shadowlands · Lose 2 Honor. If Moshangoru is destroyed during a battle, the enemy leader gains the ability, ?Reaction: Once per game, when paying a Gold cost: Produce 5 Gold.? until his next turn ends
0,10
Weapon Costs 1 less Gold when attaching to a Monk. Will not attach to a Samurai. You may have up to six Tonfa in your Fate deck. A Personality with no Armor may attach two Tonfas. A Personality with more than one Tonfa gains Double Chi and may not attach Armor