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16 outros produtos na mesma categoria:
3,50
Battle : Dishonor one of your target Personalities: Lose 3 Honor. Bow one or more target cards opposing him without attachments, up to his base Personal Honor.
0,10
Ratling · Creature · Nonhuman · Scout · Tattered Ear Tribe. Recon Open: Target 1 or 2 provinces. During each attack this turn, non-Ratling Personalities cannot assign to the provinces? battlefields during the Cavalry Maneuvers Segment
0,10
Crane Clan Sculptor. Shugenja Limited: Bow Tsukiyoka. Place a 1C Nemuranai token on a Personality without a Nemuranai token.
0,10
Will only attach to a Samurai. Yu+2, or Yu+3 if this Personality is Crab Clan.
0,10
Crab Clan Samurai Yoshi cannot be targeted with Frenzy.
3,50
Battle: Target your unbowed Samurai Personality: Bow a target enemy unit with lower Force than your Samurai’s Force. While your Samurai remains unbowed and at the current battlefield, negate the straightening of any cards in the enemy unit.
0,10
Battle: Target a Personality at the current battlefield who has not been targeted with a Wounded in Battle this turn. Until the battle ends, he does not die from having 0 Chi while he is a Samurai. Give the Personality ?2C
2,00
Creature . Cavalry When Yobanjin Wyrm enters play, lose Honor equal to this Personality's Personal Honor, then dishonor this Personality. This Personality gains the Cavalry trait while Yobanjin Wyrm is attached. Bow this Personality if Yobanjin Wrym is destroyed.
2,00
Fortune • Unique Open: Discard this card and destroy your target Personality: Bring into play a target dead Personality you own, paying an amount of Gold reduced by the first Personality’s Gold Cost.
0,50
While this card is in play, you have an additional Strength 4 Province to the right of your rightmost Province. This new Province cannot have its strength increased, and never holds any Dynasty cards. If destroyed, no effects are generated that are normally produced when a Province is destroyed. The new Province is destroyed if this holding is destroyed...
1,00
Your Tacticians have the ability “Tactical Open: Give this Personality +1F and Cavalry.”
0,10
Delayed Terrain Battle: Lower to 2 the Force of each Personality with over 2 Force in this battle.
5,00
Reaction: After another player's action targets a Personality in your army: Give him a Force bonus equal to his Personal Honor. If he is no longer a legal target for the action, negate its effects. If his Personal Honor is 3 or higher, he straightens after the Combat Segment ends
0,10
Reaction: Play this card when one of your Provinces is about to be destroyed by an event. No Provinces are destroyed by this event.
1,00
w: Produce 2 Gold. Battle/Open, w: Target a Personality. Negate future Fear effects on his unit (this turn).
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0,20
Recon Limited: Target a Scout you control, and bow him if he is not Crab Clan: Target a Province. Each time a Personality you control assigns to its battlefield this turn, attach a 0F Follower token to him.
1,00
Monk. Mentor of the Kami. Double Chi. Unique You must bow five cards you control as an additional cost of playing Shinsei. Shinsei need not bow to cast Kihos. Reaction: When paying for a Thunder Personality, bow this card: Reduce the Thunder's Gold cost to 1. Open: Once per turn, even if this card is bowed, target a Kami Personality. Bow him.
1,00
Lion Clan Champion · Samurai · Tactician · Experienced · Unique · Loyal. After Cavalry Maneuvers, each Lion Clan Personality assigning to the same army as Yoshino gains Force equal to the Personality's Personal Honor. Open: Target a Personality. The target gains Tactician, may perform an additional Tactical action this turn, and may perform his printed...
0,10
Kami Immediate Terrain. Battle: Even if there is a Terrain in play, destroy all other Terrains. While this card is in play, you may take the action ?Battle: Destroy this card: Target an opposing player. He discards a card.
1,00
Reaction: Once per turn, after you put a Follower into play from your hand, draw an additional card during your next End Phase.
0,70
Crab Clan Samurai Battle: Once per battle, discard an Action card from your hand as a cost. Each player who controls a unit opposing Enko must discard an Action card. Each of these players who cannot discard must reveal his hand.
3,00
Crab Clan Onisu of Fear · Cavalry · Shadowlands · Nonhuman · Experienced 2 Hida Kuroda · Unique · Lose 4 Honor. Crab Clan Personalities you control have the Cavalry trait. Personalities in Kyofu's army (including Kyofu) have the ability, ?Battle: Fear 5. This affects Personalities as if they were Followers.?
1,00
After each time a Samurai you control with a Follower is destroyed while in an army by another player's card effect, you may target and destroy a Follower, or a Personality with no Followers, that opposed the Samurai. Battle: Discard a Follower from your hand: Twice per battle, even if your Stronghold is bowed, target an opposed Follower you control in...
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1,00
After each time a Samurai you control with a Follower is destroyed while in an army by another player's card effect, you may target and destroy a Follower, or a Personality with no Followers, that opposed the Samurai. Battle: Discard a Follower from your hand: Twice per battle, even if your Stronghold is bowed, target an opposed Follower you control in...
0,70
Crab Clan Samurai Battle: Once per battle, discard an Action card from your hand as a cost. Each player who controls a unit opposing Enko must discard an Action card. Each of these players who cannot discard must reveal his hand.
1,00
Reaction: Once per turn, after you put a Follower into play from your hand, draw an additional card during your next End Phase.
1,00
You begin the game with three Provinces. You may play cards in all discard piles as if they were in your hand. Remove all Fate cards you play from the game after the first time they enter a discard pile. Limited: Bow a Ratling Personality you control: Once per turn, lose 1 Honor. Discard the top card of each Fate deck.
1,00
Lion Clan Champion · Samurai · Tactician · Experienced · Unique · Loyal. After Cavalry Maneuvers, each Lion Clan Personality assigning to the same army as Yoshino gains Force equal to the Personality's Personal Honor. Open: Target a Personality. The target gains Tactician, may perform an additional Tactical action this turn, and may perform his printed...
0,20
Recon Limited: Target a Scout you control, and bow him if he is not Crab Clan: Target a Province. Each time a Personality you control assigns to its battlefield this turn, attach a 0F Follower token to him.
1,00
The next Unique Personality you bring into play this game permanently gains the traits ?May assign even if bowed. After each time this card assigns, you may straighten it.?
0,10
Kami Immediate Terrain. Battle: Even if there is a Terrain in play, destroy all other Terrains. While this card is in play, you may take the action ?Battle: Destroy this card: Target an opposing player. He discards a card.