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16 outros produtos na mesma categoria:
8,00
Reaction: After you assign an attacking unit, discard a card: Draw a card.
0,20
Unaligned Stealer of Dreams. Spirit. Shadowlands Lose 3 Honor. Shiyokai cannot attach Followers or Items. Battle: Bow Shiyokai. Target an opposing Personality. The Personality permanently has -1 Chi.
0,30
When Mountain of Shadows enters play, destroy all Unique non-Retainer Holdings. Such Holdings may not enter play while Mountain of Shadows is in play.
0,10
Political Open: The player with the Imperial Favor must bow one of his or her Personalities.
0,70
Unaligned Nonhuman. Shadowlands. Lose 5 honor. Human Personalities may not move into the same Province as this Oni with Open and Battle actions.
0,30
Ratling · Creature · Scout · Soul of Purusha · Loyal. Reaction: After the Battle Action Segment begins of a battle Gran-otik is at, bow Gran-otik: Ranged 3 Attack.
0,30
Target and bow (if unbowed) a Monk Personality or Shugenja Personality controlled by any player. That Personality may not straighten before its controller's second Straighten Phase from now. When the Personality next straightens, the Personality permanently gains +1C and his or her controller gains 3 Honor.
2,00
Maho • Kiho Reaction: After the resolution of another player’s Battle action that bowed, moved, or destroyed one or more of your Undead cards, bow your target Shugenja: Create two 2F/2C/0PH Shadowlands • Undead Personalities at the current battlefield. Lose 4 Honor.
3,50
Economic Open: Target your unbowed Personality. Straighten a target Holding that has not produced Gold this turn. If you targeted a Courtier or Phoenix Clan Personality, give the Holding +1GP (this turn).
1,00
Lion Clan • Samurai • ParagonBattle: Target an enemy unit: Reduce the Force of each Personality and Follower in it by Koyama's Personal Honor. Bow any cards in the unit whose Force is now 0.
0,10
Reaction: Play this card as the Attacker before the start of a Battle Action Segment. All Personalities and Followers in your Army gain +1F. You and your allies may not take actions (including Reactions) until after the battle ends.
7,00
Discipline (You may pay 1 Gold to play this Discipline from your discard pile, then remove it from the game after its action resolves.)Political Open: Bow your target unbowed Courtier. The next two Honor losses from your cards (this turn) are increased by 1 each.
1,00
Naga. Non-human Abomination has a Chi Value equal to the number of other Naga cards in play. Limited: Challenge any Naga Personality or Clan Champion to a duel, which must be accepted.
0,30
Reaction: When one of your units led by a Human or Naga Personality is targeted by Fear, negate the Fear. For the rest of the game, cards in the Personality's unit are immune to Fear.
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0,10
Bow to produce 2 gold. If controlled by a Monk player, the Prayer Shrines produce 1 additional gold for each Elemental Ring you have in play.
1,00
UniqueUntil your next turn begins, no player may declare an attack.
2,00
Limited: Bow this Shugenja and destroy this card: Search your Fate deck for a card. Put it in your hand.
0,10
Unique Limited: Bow Grove of the Five Masters to search your Fate deck for a Kiho. Show it to all players, put it in your hand, and discard one card from your hand.
0,10
Reaction: If this Personality is being assigned to defend a Province when the attacking army has a Force higher than the Province Strength, you may put the Ring of Earth into play from your hand. Battle Elemental: Destroy the Hammer. If this Personality is defending, he gains +3F/+2C until the end of this turn.
0,50
Phoenix Clan Novice of Water. Shugenja Battle: Bow and destroy Hosigeru to produce Ranged 1 Attacks targeting every opposing Personality and Follower in this battle, including Personalities with attached Followers. The strength of these Ranged Attacks cannot be increased.
4,00
Kiho limited: Bow one of your target Shugenja or Monks: Look at the top four cards of your Fate deck. Put one in your hand. Shuffle the deck.
0,20
Unique While Ki-Rin's Shrine is in play, the Chi of your Personalities cannot be lowered below their Personal Honor, unless the loss is caused by your cards or Stronghold or by tokens they created.
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1,00
Printed Keywords UniqueBow each Personality and Follower with 3 or higher Force; Personalities and Followers with 3 or higher Force will not straighten before your next turn begins.
0,30
Play Ring of Water after taking four or more Battle actions in one battle. Elemental Battle: Bow Ring of Water to move one of your units into the current battle from another battle or your home or from the current battle to your home.
1,00
UniqueUntil your next turn begins, no player may declare an attack.
0,10
Singular Limited: Destroy Refuge of the Three Sisters and remove one of your unbowed Personalities from the game to search your Fate deck for a card with a lower Focus value than that Personality's Chi. Put the card in your hand.
0,10
Bow to produce 2 gold. If controlled by a Monk player, the Prayer Shrines produce 1 additional gold for each Elemental Ring you have in play.
4,00
Kiho limited: Bow one of your target Shugenja or Monks: Look at the top four cards of your Fate deck. Put one in your hand. Shuffle the deck.
0,10
Kiho Reaction: When one of your target Personalities enters a duel, bow one of your Shugenja or Monks to give that Personality the Double Chi trait until the duel ends.
0,10
Kiho Reaction: After an Event is revealed but before it resolves, bow one of your Monks to discard the Event without resolution.
0,20
Play Ring of Earth after an army containing your units wins a battle against an opposing army at a Province. Elemental Limited: Bow Ring of Earth and target one of your Personalities. Until the beginning of your next turn, other players cannot move that Personality into or out of battles.
0,20
Unique While Ki-Rin's Shrine is in play, the Chi of your Personalities cannot be lowered below their Personal Honor, unless the loss is caused by your cards or Stronghold or by tokens they created.