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0,20
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16 outros produtos na mesma categoria:
0,10
Cavalry Battle: Once per battle, remove the Cavalry trait from Light Mounted Infantry until the end of the turn to give it +1F.
0,30
Fudo • Retainer • Kharmic(Limited, : Discard a Kharmic card from your Province and refill it face-up.)w: Produce 2 Gold.Limited, w: Destroy a Madness token.
0,20
w: Produce 2 Gold. Limited: Put one or more face-up cards in your Provinces at the bottom of your deck (and refill the Provinces). Turn all cards in your Provinces face-up. Destroy this Holding.
0,30
Fear • Water • Kiho Battle: Target your unbowed Shugenja or Monk: Move a target enemy Human Personality home. If the performer has the Water keyword, negate the Human Personality's movement to battlefields this turn.
0,10
Spider Clan • Monk • Kensai Battle: Bow a target enemy card without attachments. If the targeted card is an attachment, destroy it.
5,00
Crab Clan · Samurai · Veteran · Tactician · Unique · Loyal · Advisor from the Shogun. Open: Give Tactician to one of your target Personalities Battle: Even if Otoya is bowed or at home: Move one of your target Personalities home or to a battelfield where there is an enemy army.
1,00
Attaches to a Courtier for 2 less Gold. Political Limited: Target a dishonorably dead Personality. His owner loses Honor equal to the Personality's printed Personal Honor. Remove this Item from the game.
0,70
Beginning with you, each player may retrieve any number of destroyed Undead Personalities and Undead Followers from their discard piles and shuffle them back into their respective decks.
2,00
Battle: Choose your performing unbowed Magistrate and pay Gold equal to the target’s total Gold Cost minus 2: Target an enemy card without attachments or an enemy unit. Destroy the targeted card or unit.
8,00
Reaction: Play after a Personality is destroyed to return the Personality to play, bowed, in his previous controller's home, ignoring all costs and restrictions. (Entering-play effects occur. Cards attached to the Personality are not returned to play.) Dishonor the Personality. Lose 2 Honor.
1,50
Ninja Will only attach to a Ninja Personality. Battle: Bow the Saboteur to reduce this Province's Strength to its printed Province Strength.
2,50
Unaligned Dragon of Reverse Fortunes. Creature. Shugenja. Unique Gain 4 Honor. Will not attach Followers or Items. Jotei's printed Honor Requirement is equal to twice your Starting Family Honor, or 0, whichever is greater.
4,00
Political Limited: The controller of a target dishonorable Personality loses 3 Honor.
0,30
Battle: Bow one of your target Personalities with 3 or more Personal Honor: Ranged Attack with strength equal to his Personal Honor plus 2 if he is a Tactician.
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0,30
Battle: Even if you control no units at the current battlefield: Give its province +3 strength. Reaction: After a Ranged Attack is targeted: Give it -2 strength.
2,00
Singular Limited: Bow Musume Mura to discard a card from one of your Provinces and fill it face-up with a discarded (not dead) Personality from your discard pile.
1,00
Dragon Clan Shugenja * Tamori Family Daimyo Experienced * Unique Elemental Reaction: Bow Shaitung to cancel an Elemental action targeting you, your Stronghold, or a card or token you own. Open: Bow Shaitung to bow a Shugenja.
2,00
This card remains in play in your home. Limited: Discard this card: Target a unit you control and a unit with equal or lower total Gold cost controlled by another player. Destroy them.
0,20
Fear • Maho • Kiho Spider Clan players may play this card paying 1 less Gold.Limited: Bow your performing Shugenja: Lose 6 Honor. You take in the families of the Dragonfly. Create two 2F/2C/0PH Shadowlands • Undead Personalities.
0,20
Limited: Destroy a Phoenix Clan Personality you control: Target a dead Dragon Creature in your discard pile. Bring it into play, ignoring costs. Battle: Discard a Spell or Kiho from your hand and target a Shugenja you control in the current battle: Ranged 4 Attack.
0,50
Scorpion Clan • Bitter Lies • Martyr • Soul of Bayushi KwanchaiReaction: Before your Scorpion Clan Personality enters a duel, bow Irezu: He enters the duel instead.Battle: If Irezu is at home, target another Scorpion Clan Personality you control: Move him home. Move Irezu to the current battlefield.
0,10
Crab Clan Samurai · Scout. Recon Open: Bow Hino: Target a Province. Crab Clan Personalities have +2F while at its battlefield. Personalities who are Shadowlands or Dishonored (or both) have -2F while there.
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0,10
Bow Silver Mine to produce 2 Gold. If you are a Phoenix Clan player, bow Silver Mine to produce 3 Gold.
1,00
You may not have more than one Shrine to Benten in play.Bow Shrine to Benten to produce 2 Gold.Bow Shrine to Benten and one of your Personalities to produce 4 Gold when paying for a Personality.
0,70
Spider Clan • Shadowlands • Shugenja After Atsuro enters play: Lose 4 Honor. Maho Reaction: After Atsuro enters play from a province: Create a 2F/2C/0PH Shadowlands • Undead Personality.
0,30
Scorpion Clan Poison Master · Ninja · Duelist · Ninjutsu 1. Reaction: Once per turn, after another player targets Oniji with an action: Target a Personality that player controls; the target must oppose Oniji if it is an Attack Phase. Oniji issues the target an unrefusable challenge.
0,30
Ninja Battle: Target a Ninja Personality at the current battlefield and a Personality opposing him. Move both home, bowed. Neither movement may be negated (even by effects that prevent movement).
1,00
You may play this card as a Reaction after resolving your third Spell or Kiho in one turn from cards with different titles. Elemental Open: Bow this card or discard it from your hand: Target a Personality. Straighten him
0,20
Mantis Clan Bushi * Naval Battle: Once per battle, bow Tasuku for a Ranged 3 Attack. Tasuku need not bow if you have taken no Battle or Open actions yet this battle or if the target is controlled by a player whose Wind is Toturi Sezaru.
1,00
The next Unique Personality you bring into play this game permanently gains the traits ?Can assign even if bowed" and "After this card assigns: you may straighten it.?
0,10
Singular If you are a Unicorn Clan player, your Provinces have +1 Strength while Shi-Tien Yen-Wang Temple is in play. Bow Shi-Tien Yen-Wang Temple to produce 3 Gold. Reaction: Once per turn, before another player's action targets one of your Personalities
0,10
Winter Battle: Destroy all Terrains in play. Until this battle ends, no new Terrains may be played. After each time this battle an action ends, bow any Personalities who performed it.