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16 outros produtos na mesma categoria:
1,00
Unicorn ClanBattle, w: Target a dead Personality. Fear with strength equal to his Force.
0,10
Battle: Target one of your unbowed Samurai or Bushi in the current battle to bow an opposing Shugenja or an opposing card with a ranged attack action.Reaction: When an innate ability, Spell, Kiho,or ranged attack action targets a card in your army, bow one of your Samurai or Bushi in this army to cancel the action.
4,00
Unaligned Toturi's Army Samurai. Experienced 3. Unique Battle: Bring a face-up Human personality in this province into play in your army and under your control. Cancel all of the personality's entering-play effects. The personality gains the Spirt trait while in play. Immediatly after the battle, discard the personality to his owners discard pile.
1,50
Dragon Clan Monk. Elemental Reaction: Once per turn, after a Ring is bowed to pay the cost of an action: Target the Ring. Straighten it. It may not be bowed to pay for that copy of that action for the rest of the turn.
2,00
Cavalry • Elemental Master • Experienced 2 • Fallen • Henshin • Monk • Phoenix Clan • Shugenja • Unique • WaterAfter Chukage enters play, lose 3 Honor.Water Battle: Straighten or bow a target card without attachments in a unit. If you control a Ring, you may remove both it and the target from the game.
0,20
Dragon Clan Monk · Tattooed. Open: Once per game, reveal a Kiho from your hand and remove it from the game: One Battle action from the Kiho is ?tattooed? onto Mineyo. She permanently gains it as an ability only she may cast
0,50
Scorpion Clan • Samurai • Sensei Limited: The Sensei imparts his knowledge. Give another target Personality +3F.
6,00
When you reveal this card and at least one other as focuses, the highest opposing focus is not included in the final total. (If more than one are tied, choose one.) Battle: Target two cards at this battlefield with the same Force. Bow one or both of them.
0,10
Limited: One of your Personalities challenges another player's Personality. If the challenge is refused, Iaijutsu Challenge dishonors the other player's Personality and causes the other player to lose 7 Honor. The winner's controller gains 5 Honor.
0,70
Magistrate • Samurai • Soul of Kitsuki Berii Battle: Move home a target Human Personality with the lowest Personal Honor at this battlefield (you choose in case of a tie).
0,10
Courtier * This card costs 2 less Gold for Crane Clan and Scorpion Clan players. You may bow Diplomatic Apprentice instead of this Personality when he would bow to pay the cost or part of the cost of a Political action.
1,00
Mantis Clan Samurai Open: Bow Manobu to straighten a Naval card.
1,50
After all players reveal Strongholds, you may search your Fate deck for an Elemental Ring and put it into play. If you put a Shadowlands card into play, remove all your Elemental Rings from the game.
7,50
FortificationThis Holding enters play unbowed.Interrupt, w: Negate an Engage action.Battle, w: Ranged 3 Attack.