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16 outros produtos na mesma categoria:
0,20
Scorpion Clan Violator. Samurai Eiyo gains +2F/+2C while opposed by a Crane Personality in a battle or duel.
4,00
Starting on your left, each player may target one of his Shugenja Personalities, then discard a card. If one player has the highest total of his Shugenja's Chi and card's Focus Value, he gains 3 Honor, and the Shugenja permanently gains Jade Champion and the trait, "Once per turn, when this Personality performs a Kiho action: Waive any cost of bowing him."
1,00
Phoenix Clan Samurai . Experienced 2 . Unique Open: Once per turn, target any number of your Shugenja to raise Aikune's Force and lower his Chi, or to raise his Chi and lower his Force, by that number. Open: Once per turn, bow one of your Shugenja to give Aikune Tactician, Double Chi, or Cavalry.
2,00
Unique Putting this card into play from your hand is a Political action. You must use and discard the Imperial Favor to bring the Imperial Standard into play. Gain 4 Honor. Each Follower in this unit gains +2F and is immune to Fear while Imperial Standard is attached.
0,10
Battle: Choose your performing unbowed Personality and target an enemy Personality with fewer keywords, ignoring “Soul of” keywords: Bow all cards without attachments in his unit.
0,10
Negate all (current and new) Force and Chi penalties to this Personality from other players' actions.
0,20
Maho Reaction: When a ranged attack from your cards targets a card, bow this Shugenja as a cost. That ranged attack bows its target in addition to any other effects.
0,20
Phoenix Clan • Samurai • Yojimbo • Soul of Shiba DanjUroReaction: When an action would target your Shugenja at Sansesuke’s location, bow Sansesuke: The action targets him instead, if legal.
5,00
Political Open: Destroy your target unbowed Courtier Personality with 3 or more Personal Honor. After each time (this turn) another player's target Personality assigns or an action on a card in his unit resolves, dishonor him and gain 3 Honor.
3,00
Cavalry • Commander • Destined • Fallen • Samurai • Unicorn Clan(Draw a card after your Destined card enters play.)After Yoshie enters play, lose 1 Honor.Battle: Give a target enemy Infantry Personality or Follower -3F.
1,50
Temple • Unique This province does not hold Dynasty cards. Reaction: Before this province is destroyed, destroy this card: Negate the province’s destruction.
1,00
Weapon. Reaction: After this Personality assigns, bow this card: Draw a card.
0,20
WaterAs a Focus Effect: After this duel ends, you may attach this card to one of your Water Shugenja, ignoring Gold cost. This Shugenja has +2F. Battle: Bow this card and target an enemy Personality or Follower: Reduce its Force to 0.
1,00
All Shadowlands cards gain a 4F bonus until this player's next event phase. In this player's next event phase, all Shadowlands cards are destroyed. (Errata: Only Personalities and Followers get the bonus, not all Shadowlands cards. Cards are destroyed at the beginning of your next Events Phase, not during it.)
0,50
Elemental Battle: Bow and destroy this Shugenja and destroy this Spell to destroy an opposing Personality.
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0,10
Water Battle: Even if this unit is not at the current battlefield and even if you control no units there, bow this Spell: Give the current battlefield’s province +3 strength.
0,50
Unaligned Shugenja. Shadowlands Nonhuman Lose 4 Honor. Battle: Fear 4.
0,10
Delayed Terrain Battle: Each Personality in your army gains +1F until the battle ends.
0,50
Unicorn Clan Cavalry Samurai.{Experience. Unique} (As a Battle action once per turn, you may discard a card from your hand to raise Yasamura's Force by the card's Focus value until the turn ends.) When you bring Yasamura into play, draw a Fate card.
0,10
Bow the Forest to produce 1 Gold. Bow to produce 2 Gold if you are paying the gold cost for any nonhuman or creature Personalities or Followers. (Clarification: Both Personalities and Followers must have the Nonhuman or Creature trait for the extra gold.)
1,00
Samurai. Unaligned. Cavalry Battle: Bow for a strength 3 Ranged attack. (Errata: Unique, has Toturi's Army trait.)
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0,10
Bow Sanctified Temple to produce 2 Gold. Limited: Bow Sanctified Temple and pay 2 Gold to gain 2 Honor.
0,10
Minor Shugenja have +1C while participating in a Ritual that this Personality also participates in. (Followers cannot cast Kihos.) Battle: Bow Minor Shugenja for a Ranged 1 Attack.
0,10
Elemental Open: Bow this Shugenja and discard a card from your hand to draw a Fate card.
0,20
Unaligned Shugenja Battle: Bow for Ranged Attack equal to her Chi.
0,50
Unaligned Shadowlands. Unique. Non-human. Unique Lose 5 Honor. No Items. May not challenge or be challenged. The War Machine has Force = 0 if it has no Followers attached. The War Machine destroys all of its Followers when it bows. Followers add no Force to this Unit.
0,10
Fortification Battle: If your opponent does not have Higher Ground in play, destroy Pitch and Fire for two consecutive Ranged 3 Attacks that target one unit. You can combine the ranged attacks, but other cards cannot raise the ranged attacks' stregth. If you have a Fort on a Hill at this Province, the ranged attacks each have 6 stregth.
0,10
Dragon Clan Shugenja Has a 3C bonus when bringing spells into play and when bowing to use spells.
0,20
JadeBow this card: Produce 3 Gold, or 5 Gold if paying for a Jade card.
0,10
FortificationPlayers may not assign units to this province's battlefield during the Cavalry Maneuvers Segment.