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16 outros produtos na mesma categoria:
0,30
Expendable • Weapon (Draw a card after your Expendable card is destroyed.)
0,50
Until the next time this game a Province is destroyed, each time a unit assigns to an army, its controller must bow one unbowed Follower in that unit, if possible.
0,10
This Climbing Gear can only be attached to a Ninja Personality. All effects of Fortifications at the defender's Province are negated while the Climbing Gear is in an attacking army.
1,00
Limited: Have one of your Honorable Samurai Personalities with your Faction trait commit seppuku to gain 3 Honor and to permanently give all your remaining Personalities with your Faction trait +2F. Your Personalities gain +3F instead if your Wind is Akodo Kaneka. Play this action only if you have a lower Family Honor and fewer Provinces than each other...
0,10
Thunder • Kiho Battle: Bow your target Shugenja or Monk: Ranged Attack with strength equal to his Chi.
0,10
Open: Bow your performing Nonhuman: It hibernates. Negate its straightening until your next turn begins. After the next time this game another player’s Battle action targets it, negate the action’s effects.
0,50
Fudo • Monk • Expendable(Draw a card after your Expendable card is destroyed.)
0,10
Reaction: Play this card when a Kiho or Spell is cast. One of your Shugenja issues an unrefusable challenge to the caster. If your Shugenja wins, cancel the Kiho or Spell. (Either way, destroy the loser.)
Cartas L5R
Elite Spearmen
0,20
Battle: Ranged 2 Attack (Destroy a target enemy Follower or Personality without Followers with 2 or lower Force).
1,50
Scorpion Clan • Ninja • AssassinAfter a card from a deck refills Ietsuno’s battlefield’s province: Look at it. You may switch it with a card owned by the same player in another province. Battle: Target an enemy card without attachments: Bow it.
0,30
Open: Pay Gold equal to the attachment’s Gold Cost minus 3: Destroy another player’s target attachment.
0,20
Shadowlands Samurai · Obsidian Legionnaire · Lost · Lose 6 Honor. Reaction: After Ogiwara enters play: Target a Samurai Personality without the printed Shadowlands trait. Ogiwara copies one of his boldfaced traits until Ogiwara is not in play
0,10
Scorpion Clan Saboteur. Samurai. Oyabun Open: Bow Yaro to bow a Holding. Lose 1 Honor.
3,00
Dragon Clan • Samurai • Experienced • Kensai • UniqueBattle, pay * Gold: Equip a target non-Unique Weapon in your discard pile to Katagi.
1,00
Shadowlands · Experienced · Unique. Maho Limited: Remove a Personality you own and control from the game: Create a Shadowlands Weapon Item with Force bonus equal to the removed Personality's Force plus Chi. Attach it to one of your target Personalities. Lose 5 Honor, or 1 Honor if you control an Artisan.
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3,00
Crab Clan Undead Berserker. Shadowlands. Experienced. Unique Lose 5 Honor. May only attach zombie and skeleton Followers, but may do so without gold cost. When Amoro is brought into play, experienced, other Followers attached to Amoro are destroyed. Amoro is unaffected by Plague tokens.
0,30
Retainer Bow to produce 3 Gold. Limited: Bow to place a 2F/2C weapon token on a Personality. No Personality may have more than one Master Smith token at any time. This token counts as a weapon. (Clarification: The Weapon token is also an Item.) (Errata: Personalities may now have no more than one Weapon token, not Master Smith token.)
2,50
Target a Personality you control. If you control him when your next turn begins, gain 4 Honor. Until the game ends, other players may take the action, “Limited: Any number of times per turn, target a Personality you control: He issues an unrefusable challenge to this Event’s original target.”
0,20
PoliticalReaction: Before an action resolves, if discarding the Imperial Favor is one of its base costs: Negate the action's effects.
0,30
Crab Clan Shugenja Limited: Bow and discard a Fate Card to force an opponent to discard a randomly selected card from his Fate Hand.
1,50
Dragon clan Shugenja. Experienced. Unique. Reaction: after focus cards have been revealed in a duel (but before duel resolution) with one of your Personalities, bow Yoshi to draw and discard your top fate card. add that card as an additional focus for this duel.
0,10
Dragon Clan Tattooed Man. Samurai. Monk Toturi's Army Open: Gain up to five 1F/1C Fire tokens on Togashi Mitsu. He cannot have more than five Fire tokens and cannot straighten if he has any fire tokens. Remove on Fire token instead of straightening him during the Straighten Phase. He bows after any battle he is in, if he has Fire tokens, as if he were an...
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0,50
Lose 3 Honor. All Trade Routes in play produce 2 less gold. All Ports in play produce 1 less gold. Bow and lose 1 Honor to produce 2 gold. If Black Market is controlled by a Crane player, Black Market produces 3 gold when bowed.
0,10
Battle: A Personality in your army issues an unrefusable challenge to an opposing Personality. If the Personality in your army is not yours and the challenge gains a cost, the controller of the Personality may choose to not pay the cost and send this card back to your hand. The winner's controller gains 5 Honor.
0,10
Dragon Clan Tattooed Man. Samurai. Monk Toturi's Army Open: Gain up to five 1F/1C Fire tokens on Togashi Mitsu. He cannot have more than five Fire tokens and cannot straighten if he has any fire tokens. Remove on Fire token instead of straightening him during the Straighten Phase. He bows after any battle he is in, if he has Fire tokens, as if he were an...
0,20
PoliticalReaction: Before an action resolves, if discarding the Imperial Favor is one of its base costs: Negate the action's effects.
0,10
Limited: One of your Personalities challenges another player's Personality. If the challenge is refused, Iaijutsu Challenge dishonors the other player's Personality and causes the other player to lose 7 Honor. The winner's controller gains 5 Honor.
0,50
Crab Clan Berserker. Undead. Experienced 2. Unique Lose 5 Honor. Amoro can only attach Skeleton and Zombie Followers. Plague tokens do not affect Amoro. Reaction: Immediately before your turn begins, if Amoro is dead and in your discard pile, he permanently costs 2 more Gold. Shuffle him back into your Dynasty deck.
2,00
Limited: The player (or players, if there is a tie) with the most Family Honor commits a public breach of etiquette and loses 5 Honor
1,00
Unique Limited: Bow this Shugenja and one of your Personalities. Give this Personality a permanent +3F/+3C bonus, but if this Personality refuses a duel or becomes dishonored, he is immediately destroyed. This spell is destroyed and may not be copied (e.g. Scribe).
0,30
Shadowlands Lose 3 Honor. Each Blacksmiths produces 1 less Gold instead of 1 extra Gold when bowed. Bow the Corrupted Iron Mine to produce 2 Gold. If you are a Crab Clan player, bow the Corrupted Iron Mine to produce 3 Gold. Either way, lose 1 Honor.