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16 outros produtos na mesma categoria:
3,00
Crane Clan • Samurai • Duelist • Magistrate • Experienced 2 • Loyal • Unique • First MagistrateOpen: Target a Personality: Choose one of his abbilities; it may not be used. Battle: Target an enemy Personality: Hakuseki issues him an unrefusable challenge. The controller of the duel's winner gains 2 Honor. Bow the duel's loser, and destroy him if he is...
6,00
Discipline . (Pay 1 Gold to play, then remove from the game, this Discipline in your discard.)Political Open: Bow your target unbowed Courtier. The next two Honor losses from your cards (this turn) are increased by 1 each.
0,70
Unique Increase by 1 all Honor gains created by actions this Personality performs, by duels this Personality wins, and by battles won or tied by this Personality's army.
0,50
Mantis Clan Samurai · Tsuruchi Family Daimyo · UniqueBattle: Once per battle, bow for a Ranged 5 Attack, or make a Ranged 3 Attack without bowing.Reaction: When a player declares an attack against you, target one of your units to straighten each card in it with an ability that produces a ranged attack. This may be done while Ichiro is bowed.
0,50
Destined • Earth • Prophetess • Shugenja After a card enters another player's hand from his or her own card's effect, target your Personality with fewer Omen tokens than his Personal Honor, and give him a +1F/+1C Omen token.
1,00
Unique Bow The Shogun's Barracks to produce 2 Gold. Political Reaction: Bow The Shogun's Barracks and discard the Imperial Favor when you refill a Province to refill it face-up. You need not discard the Favor if your Wind is Akodo Kaneka.
1,00
Crab Ancestor. Unique. This Personality gets a 1F bonus for every opposing Shadowlands card in a battle and a 3C bonus against a Shadowlands Personality in a duel.
0,50
Shadowlands • Nonhuman • Ogre • Bushi • Yojimbo • Unique After Kayomasa enters play: Lose 4 Honor. Enters play paying 1 less Gold if you are a Spider Clan player. Battle: Move Kayomasa to a battlefield where you control another opposed Unique Personality.
0,10
Nemuranai * Will only attach to a Shugenja. Bronze Lantern costs 2 less Gold for a Scorpion Clan player. Open: Destroy the Bronze Lantern to attach to this Shugenja a Nonhuman Jinn Follower token whose Force equals this Shugenja's Chi. Remove the Jinn from the game at the end of your next turn.
0,50
Crab Clan Samurai. Yu 5. Experienced. Unique Followers gain Yu +2 while attached to Reiha.
0,50
Mantis Clan • Courtier • Experienced • Unique Crane Clan players may Proclaim Yashinko.w: Produce 3 Gold.
0,10
Scorpion Clan Shugenja · Lose 2 Honor.Maho Battle: Once per turn, discard a card from your hand to force an opposing player to discard a card from his or her hand at random. Lose 2 Honor.
0,20
Crane Clan · Courtier · Magistrate. Reaction: After a card's effect (not a cost) bows another player's personality, bow Koin: Target the personality. His controller chooses whether Koin dishonors him. If the target is now honorable, gain 2 Honor
0,20
Reaction: Play after an attacking army destroys one of your Provinces that has no defending units during the entire Attack Phase. If the Province contained a face-up Event, destroy one Personality in the attacking army.